Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 5 Sapher the Caller (level 1, 4/13 HPs) Began as a Gnoll Summoner on June 15, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (119 turns). Sapher the Caller (Gnoll Summoner) Turns: 119, Time: 00:01:12 Health: 4/13 AC: 3 Str: 10 XL: 1 Next: 80% Magic: 2/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . e - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, blink, deterioration 1, inhibited regeneration, wild magic 1, strong nose a: Blink You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls d - a scroll of identify {unknown} Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a ration Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 7.0 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. You can translocate small distances at will. Your body sometimes deteriorates upon taking damage. You do not regenerate when monsters are visible. Your spells are a little harder to cast, but a little more powerful. Message History Unknown command. You swap places. Your bat hits the jackal but does no damage. Your bat hits the dart slug. Your quokka bites the jackal. The jackal dies! Your bat hits the dart slug. Your rat bites the dart slug. You see here a bat corpse. Unknown command. Your bat hits the dart slug but does no damage. Your bat hits the dart slug. The dart slug launches a dart at your bat. The slug dart hits your bat. Your rat bites the dart slug. Your bat hits the dart slug. Your quokka bites the dart slug. The dart slug dies! Autopickup is now off. You see here 2 fizzy emerald potions. It was a potion of mutation. You feel extremely strange. Your regeneration stops near monsters. You feel less in control of your magic. You feel yourself wasting away. You feel jittery. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .# .# ##########+#.# .............# .............# ..........@..##### .........rrr...... .................. .................. ##+#.....†b#...... .$........†....... ...#...##†.####... ## ###.#......#... ..#..#...# You could see a friendly quokka, a friendly bat and 2 friendly rats. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 jackals (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 118 | D:1 | Gained mutation: You do not regenerate when monsters are visible. [potion of mutation] 118 | D:1 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 118 | D:1 | Gained mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 118 | D:1 | Gained mutation: You can translocate small distances at will. [potion of mutation] 119 | D:1 | Quit the game Action || total -------------------------++------- Cast: Summon Small Mamm || 9 Use: Potion || 1 Dodge: Dodged || 4