Sapher Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones (4, -5, D:1) an uncursed amulet of harm (5, -6, D:1) 4 stones (19, 23, D:1) a +0 club (24, -30, D:1) a +0 club (30, -33, D:1) a +0 club (34, -2, D:1) 2 stones (34, 1, D:1) a stone (34, 3, D:1) 26 arrows (35, 0, D:1) a stone (39, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -2, D:2) a +0 dagger (1, 1, D:2) a +0 club a +0 club (1, 2, D:2) a +0 club a +1 trident of flaming a +0 animal skin a +0 helmet (2, 3, D:2) a +0 club a +0 club a +0 dagger (3, 5, D:2) a +0 whip (10, 7, D:2) a stone (15, 8, D:2) a +0 club 9 stones (16, -5, D:2) a +0 club (17, -18, D:2) a +0 hand axe (17, 13, D:2) a +0 club (21, 0, D:2) a +0 dagger (22, 5, D:2) a +0 robe (24, 14, D:2) a +0 leather armour (26, -11, D:2) a +0 robe (32, -4, D:2) 11 poisoned needles (33, 6, D:2) a cursed -1 dagger (34, -8, D:2) a +0 dagger (47, -5, D:2) a +0 club (49, 4, D:2) 29 stones (53, 9, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) 13 poisoned needles (12, 16, D:3) a +0 club (20, 2, D:3) a +0 hand axe (23, 24, D:3) a scroll of enchant weapon (29, 11, D:3) 19 stones (31, 16, D:3) 16 stones (32, 26, D:3) a +0 vampiric scythe a +0 robe (34, 7, D:3) a +0 halberd (38, -1, D:3) a cursed ring of attention (45, 18, D:3) a +0 dagger (unseen) (46, 30, D:3) 20 bolts Level 4 of the Dungeon (4, -29, D:4) a +0 hunting sling (25, -26, D:4) a +0 whip (30, -31, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (7, 6, D:5) 3 tomahawks of returning (8, 6, D:5) a +0 robe (18, -49, D:5) 20 arrows (21, 8, D:5) a +0 trident (32, -25, D:5) an uncursed ring of attention (39, -31, D:5) 13 arrows (42, 5, D:5) a +0 trident (43, -25, D:5) a +0 giant club (49, -1, D:5) a +0 leather armour a +0 dagger (59, -39, D:5) a +1 rapier of draining (60, -40, D:5) 12 stones Level 6 of the Dungeon (4, -1, D:6) a +0 trident (19, 13, D:6) a +0 leather armour a +0 whip (22, 39, D:6) a +0 leather armour (33, 16, D:6) a +0 halberd a +0 plate armour (40, -1, D:6) a +0 ring mail (43, 28, D:6) a +2 chain mail of positive energy (46, 17, D:6) a +0 rapier (51, 12, D:6) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (53, 27, D:6) a +0 whip (60, 17, D:6) a +0 dagger (60, 20, D:6) a cursed -2 flail a +0 scale mail (62, 18, D:6) a +0 dagger of venom (62, 19, D:6) a cursed -2 short sword a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) a +1 scimitar of flaming a +0 plate armour (0, 1, D:7) a +0 dagger a +0 robe (2, -1, D:7) a +0 hand axe a +0 animal skin (2, 5, D:7) a +0 flail (13, 5, D:7) a +0 dagger of electrocution a +0 ring mail (15, 4, D:7) a +0 dagger a +1 robe of positive energy (21, 11, D:7) a +0 dagger a +0 shortbow (21, 49, D:7) a cursed -3 club (22, 14, D:7) an arrow (23, 12, D:7) an arrow (27, 12, D:7) a +0 giant club (35, 31, D:7) a +0 dire flail a +0 robe (39, 10, D:7) a +0 giant spiked club (41, 33, D:7) a +0 hand axe (44, 41, D:7) an arrow (46, 22, D:7) a +0 rapier (46, 41, D:7) an arrow (47, 41, D:7) an arrow (57, 22, D:7) a +0 dagger (57, 35, D:7) a +0 chain mail a +0 hand axe (58, 27, D:7) a cursed -2 leather armour a +0 club Level 8 of the Dungeon [Shop] Tualeic's Antique Armour Boutique a +0 chain mail (135 gold) a +0 shield (135 gold) the cursed +1 leather armour of the Beginning {Str+2 Dex+3} (645 gold) It affects your strength (+2). It affects your dexterity (+3). It has a curse placed upon it. a +0 chain mail (135 gold) a +0 ring mail (120 gold) a +2 pair of gloves of strength (645 gold) (0, 0, D:8) a cursed +0 long sword a cursed +0 robe (6, 32, D:8) a +0 hand axe (9, 11, D:8) 3 arrows (9, 14, D:8) a +0 shortbow 22 arrows (11, 21, D:8) a stone (11, 26, D:8) an arrow (12, 23, D:8) a +0 dagger (12, 26, D:8) 2 arrows (13, 20, D:8) a +0 dagger (13, 21, D:8) a +0 short sword (13, 22, D:8) a +0 dagger (13, 23, D:8) a +0 whip (13, 25, D:8) a +0 whip a stone (13, 26, D:8) a +0 whip a +0 ring mail (14, 20, D:8) a +0 dagger (14, 26, D:8) an arrow (15, -1, D:8) 24 stones (15, 20, D:8) a +0 battleaxe (18, 1, D:8) a +0 dagger a +0 robe of magic resistance (18, 28, D:8) a +0 shortbow 9 arrows (19, 3, D:8) a +0 mace (21, 2, D:8) a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail a cursed -3 dagger (30, 25, D:8) 3 stones (31, 20, D:8) a +1 hand axe of freezing a tomahawk (31, 21, D:8) a +0 trident 4 tomahawks (31, 22, D:8) a +0 trident a +0 leather armour (31, 23, D:8) a +0 dagger a +0 chain mail a +0 scimitar a +0 plate armour (31, 24, D:8) a +0 short sword a +0 plate armour 4 poisoned tomahawks (31, 25, D:8) a poisoned tomahawk (31, 26, D:8) 5 stones (31, 27, D:8) 3 tomahawks (32, 19, D:8) a +0 falchion (32, 20, D:8) a +0 dagger (32, 22, D:8) a +0 flail (32, 23, D:8) a +0 scale mail (32, 25, D:8) 12 stones (34, 35, D:8) a +0 ring mail (35, 26, D:8) a cursed +0 flail a +0 scale mail (37, 5, D:8) a cursed +0 robe (38, 24, D:8) 5 stones a +0 club a cursed +0 chain mail (44, 12, D:8) a +0 long sword (45, 27, D:8) a cursed +0 chain mail a +0 flail (48, 43, D:8) 21 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, -4, D:9) a +0 ring mail (15, 28, D:9) a +0 giant club a +0 giant club (17, 5, D:9) 21 arrows (18, 4, D:9) 16 bolts (22, -15, D:9) an uncursed staff of earth (26, 30, D:9) a +0 scimitar of flaming (27, -9, D:9) a +0 whip (36, 6, D:9) 8 tomahawks (42, -7, D:9) a scroll of enchant armour (43, -4, D:9) a +0 war axe (43, 29, D:9) a +0 cloak (48, 35, D:9) a cursed -3 glaive (51, 39, D:9) a cursed -2 short sword (53, -3, D:9) a +0 leather armour (55, 30, D:9) a +0 long sword (57, 9, D:9) a +0 dagger (58, -13, D:9) 9 poisoned needles (62, 25, D:9) a +1 rapier of electrocution (67, 22, D:9) a +2 ring of dexterity Level 10 of the Dungeon (0, 0, D:10) a +0 eveningstar (2, -13, D:10) a +0 whip (3, 0, D:10) a +0 dagger a +0 robe (3, 4, D:10) a +0 giant club (5, -4, D:10) a +0 long sword (8, 2, D:10) a +0 flail a +0 chain mail a +1 trident of freezing (9, 2, D:10) a +1 troll leather armour {Snorg} (9, 29, D:10) an arrow (10, 2, D:10) a +0 club (11, 3, D:10) a +0 flail (11, 4, D:10) a +0 glaive a +0 leather armour (11, 7, D:10) a +0 scale mail (11, 8, D:10) a +0 dagger a +0 chain mail (11, 16, D:10) a +0 dire flail a +0 giant spiked club (12, 3, D:10) a +0 club (14, 3, D:10) a +0 flail (14, 4, D:10) a +0 mace (15, 3, D:10) a +0 club a +0 leather armour (16, 0, D:10) a +0 flail a +0 hunting sling a +0 scale mail (16, 11, D:10) a +0 whip (20, -3, D:10) a +0 halberd (24, -7, D:10) a +0 halberd 20 stones a +0 chain mail (24, 2, D:10) a +0 pair of boots (25, 22, D:10) a +0 leather armour a cursed -1 dagger (29, -10, D:10) a stone (29, -8, D:10) 2 stones (29, -7, D:10) a +0 spear (30, -11, D:10) a +0 short sword (31, 14, D:10) a +0 club (34, -12, D:10) a +0 hand axe (36, -12, D:10) a tomahawk (37, 6, D:10) a +0 falchion (38, -12, D:10) a tomahawk (38, 2, D:10) a +0 ring mail a +0 dagger (38, 3, D:10) a +0 robe a +0 chain mail a +0 dagger a +0 flail (38, 4, D:10) a +0 hand axe (39, -12, D:10) a tomahawk (39, 4, D:10) a +0 hand axe (40, 5, D:10) a +0 leather armour a cursed -1 dagger a +0 leather armour a +0 hand axe (41, -12, D:10) a tomahawk (41, 6, D:10) a +0 robe a +0 dagger a +0 club (41, 7, D:10) a +0 robe a +0 dagger a +0 falchion (48, 2, D:10) a +0 leather armour a +0 hand axe (48, 19, D:10) a +0 mace a +0 shortbow 11 arrows (48, 20, D:10) an arrow (49, -1, D:10) 13 poisoned needles (50, 18, D:10) a +0 short sword (51, 21, D:10) a +0 flail of protection (55, -14, D:10) a +0 leather armour (55, -11, D:10) 11 sling bullets Level 11 of the Dungeon [Shop] Oloam's Jewellery Shoppe an uncursed ring of flight (245 gold) an uncursed amulet of harm (420 gold) the amulet "Tuhuah" {Spirit Dex+4} (635 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). an uncursed amulet of rage (560 gold) an uncursed ring of fire (350 gold) an uncursed ring of flight (245 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of magical power (280 gold) a cursed -2 ring of dexterity (28 gold) a +1 ring of slaying (84 gold) [Shop] Bilis's Antique Armour Shop a cursed +0 robe (3 gold) a +0 pair of boots (148 gold) the cursed +0 ice dragon scales of the Tick {-Tele rElec rF- rC++ Dex+6 Stlth+} (2666 gold) It affects your dexterity (+6). It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. the +1 leather armour of the Foremost Gods {rF++} (1039 gold) It greatly protects you from fire. a +1 pair of boots of running (1204 gold) a +0 chain mail (148 gold) a +0 robe (23 gold) a +1 naga barding (990 gold) a +2 pair of gloves (544 gold) a +0 robe (23 gold) the +1 robe of the Shore {rN+ MP-9 Str+2} (188 gold) It affects your strength (+2). It protects you from negative energy. It affects your magic capacity (-9). a +2 shield of reflection (610 gold) [Shop] Maasoyx's Gadget Boutique a wand of random effects (34) (252 gold) a wand of scattershot (3) (294 gold) a phantom mirror (420 gold) a wand of digging (20) (672 gold) a sack of spiders (280 gold) a lamp of fire (560 gold) a sack of spiders (280 gold) a wand of paralysis (10) (168 gold) a wand of paralysis (8) (140 gold) a wand of acid (4) (224 gold) (16, -21, D:11) the +6 long sword "Trog's Anger" {antimagic, *Slow +Fly rPois Str+8} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+8). It protects you from poison. It lets you fly. It may slow you when you take damage. (28, 3, D:11) 8 stones a +0 chain mail (42, -25, D:11) 3 arrows (43, -27, D:11) a +0 shortbow 19 arrows (43, -26, D:11) 4 arrows (45, -15, D:11) 2 arrows (45, -13, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +0 hand crossbow a +0 chain mail the cursed -6 buckler of Inevitability {rN+} It protects you from negative energy. It has a curse placed upon it. (3, 29, D:12) 9 stones (5, 14, D:12) the +3 hunting sling of Terra Nullius {speed, rElec MR+ Str-5} Attacks with this weapon are significantly faster. It affects your strength (-5). It insulates you from electricity. It affects your resistance to hostile enchantments. Level 13 of the Dungeon [Shop] Woqigagg's Assorted Antiques a +0 whip (72 gold) a +0 scimitar (116 gold) a scroll of identify (58 gold) a +0 hand axe (87 gold) a +0 ring mail (116 gold) a +0 great mace (188 gold) a +0 ring mail (116 gold) a cursed ring of attention (130 gold) a +0 robe (20 gold) a potion of heal wounds (145 gold) (0, 0, D:13) a +0 troll leather armour Level 14 of the Dungeon (4, 13, D:14) a +0 scale mail (4, 14, D:14) a +0 war axe (26, -27, D:14) a +0 ring mail (26, -26, D:14) a scroll of immolation (26, 18, D:14) a +0 club (31, 13, D:14) 25 sling bullets (35, -6, D:14) a +0 shortbow 24 arrows (35, 20, D:14) 17 arrows a +0 longbow (56, -19, D:14) +0 acid dragon scales (66, 17, D:14) a +0 giant spiked club a +0 giant spiked club Level 15 of the Dungeon (0, 0, D:15) 17 bolts (14, 8, D:15) a +0 flail (18, 50, D:15) the +11 whip "Laylask" {venom, *Corrode rC+ Int+2 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from cold. It may corrode you when you take damage. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword a +0 chain mail (5, 48, Orc:1) a +0 dagger a +0 animal skin (7, 43, Orc:1) a +0 giant spiked club (7, 44, Orc:1) a +0 chain mail a +0 short sword (8, 43, Orc:1) a +0 robe a +0 dagger (8, 46, Orc:1) a +0 giant spiked club (9, 42, Orc:1) a +0 robe a +2 dagger of venom a +0 giant club (9, 44, Orc:1) a +0 club (10, -1, Orc:1) a tomahawk (10, 43, Orc:1) 3 potions of degeneration an uncursed ring of wizardry 3 scrolls of enchant weapon a +3 ring of strength (10, 46, Orc:1) a +0 plate armour a +0 hand axe a +0 scale mail a +0 trident a +0 ring mail a +0 whip (11, 47, Orc:1) a +0 flail (12, 41, Orc:1) a +0 plate armour a +0 mace (14, 7, Orc:1) a +0 robe a +0 dagger (15, 49, Orc:1) a +0 dagger (16, 5, Orc:1) a +0 ring mail 3 tomahawks (17, 0, Orc:1) a +0 scale mail (18, 0, Orc:1) a +0 robe a +0 dagger (18, 3, Orc:1) a +1 chain mail of fire resistance a +0 hand axe (19, 0, Orc:1) a +0 ring mail a +0 club (19, 1, Orc:1) a +0 plate armour a +0 glaive (19, 4, Orc:1) a +0 robe a +0 dagger of holy wrath (20, -1, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Varph's Armour Shoppe a +0 robe (9 gold) a +0 pair of gloves (58 gold) a +0 robe (9 gold) quicksilver dragon scales (780 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) [Shop] Tukepp's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Goxobic's General Store a potion of curing (42 gold) a ration (70 gold) a +0 falchion (42 gold) a +0 scale mail (56 gold) a +1 falchion of freezing (173 gold) 13 arrows (36 gold) a potion of flight (42 gold) a scroll of immolation (49 gold) a sack of spiders (280 gold) a +0 scale mail (56 gold) [Shop] Ywky's Distillery a potion of brilliance (52 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) a potion of resistance (130 gold) a potion of flight (39 gold) a potion of heal wounds (65 gold) a potion of invisibility (104 gold) a potion of haste (130 gold) [Shop] Mymeinla's Assorted Antiques a +0 scale mail (100 gold) a +0 robe (17 gold) the +1 dagger of the Fray {drain, *Corrode rC+ Int+4 Stlth+} (705 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from cold. It may corrode you when you take damage. It makes you more stealthy. a +0 pair of gloves (112 gold) a +3 flail of protection (530 gold) a +1 helmet (287 gold) a scroll of fear (87 gold) a potion of flight (75 gold) a scroll of fear (87 gold) [Shop] Fafots's Jewellery Boutique an uncursed ring of magical power (320 gold) a cursed ring of attention (72 gold) a +4 ring of strength (432 gold) a cursed amulet of inaccuracy (32 gold) an uncursed ring of see invisible (240 gold) an uncursed amulet of harm (480 gold) a +1 ring of protection (48 gold) [Shop] Diciz's Weapon Boutique a +0 war axe (45 gold) 20 stones (26 gold) a +0 war axe of pain (139 gold) a +3 spear of piercing (279 gold) a +2 battleaxe of electrocution (366 gold) a +3 spear (260 gold) a +10 giant club (698 gold) a +4 blowgun (318 gold) a +0 war axe (45 gold) 24 bolts (62 gold) the +2 quarterstaff "Saorecs" {crush, rC++ Str+4 SInv} (690 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It greatly protects you from cold. It lets you see invisible. a +3 halberd of venom (283 gold) a +0 shortbow (39 gold) a +0 arbalest (58 gold) [Shop] Suuffeoreicw's Distillery a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of haste (130 gold) a potion of resistance (130 gold) a potion of flight (39 gold) a potion of brilliance (52 gold) a potion of agility (52 gold) a potion of might (52 gold) a potion of brilliance (52 gold) 2 potions of flight (78 gold) 2 potions of curing (78 gold) [Shop] Ruel Vugh's Gadget Shoppe a box of beasts (220 gold) a wand of digging (15) (418 gold) a crystal ball of energy (220 gold) a wand of random effects (27) (159 gold) a crystal ball of energy (220 gold) a wand of digging (14) (396 gold) a fan of gales (440 gold) a wand of paralysis (10) (132 gold) a wand of paralysis (12) (154 gold) a wand of digging (15) (418 gold) (29, -41, Orc:2) a +0 dagger a +0 robe (38, -26, Orc:2) a +0 halberd (42, -21, Orc:2) a +0 long sword (44, -21, Orc:2) a +0 robe a +0 dagger (45, -29, Orc:2) a +0 trident (45, -28, Orc:2) a +0 robe a +0 dagger (45, -23, Orc:2) a +0 robe a cursed +0 dagger (46, -28, Orc:2) a +0 robe a cursed -2 dagger (47, -28, Orc:2) a +1 dagger of venom (48, -25, Orc:2) a +0 plate armour a +0 flail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier (0, 17, Elf:1) 3 arrows (1, 0, Elf:1) a +0 chain mail a +0 short sword a +0 ring mail a +0 short sword (2, 1, Elf:1) a +1 long sword of distortion (3, 0, Elf:1) a +3 long sword (5, 4, Elf:1) a +0 leather armour a +0 short sword (8, 3, Elf:1) a +0 scale mail (10, 1, Elf:1) a +1 battleaxe of venom (13, -19, Elf:1) 13 stones (15, -13, Elf:1) a +3 war axe of flaming Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of power (2, -13, Lair:1) a +0 cloak (15, -7, Lair:1) a +0 arbalest (20, 0, Lair:1) a +0 robe (34, -51, Lair:1) a +0 blowgun (41, -48, Lair:1) a +2 large shield (46, -16, Lair:1) 23 sling bullets (48, -19, Lair:1) an uncursed ring of see invisible (52, -1, Lair:1) 16 stones (54, -35, Lair:1) a +0 trident (56, -20, Lair:1) a +0 hat of intelligence (58, -16, Lair:1) an uncursed staff of fire (60, -50, Lair:1) a +0 scimitar (60, -21, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier a +0 robe (0, 11, Lair:3) a +0 morningstar (2, 19, Lair:3) a +0 robe a +0 rapier (3, 18, Lair:3) a +0 robe a cursed -2 short sword (7, 38, Lair:3) an uncursed staff of conjuration (17, 12, Lair:3) a +0 buckler (21, 0, Lair:3) 14 sling bullets (27, 23, Lair:3) a +0 bardiche Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of gloves (6, 16, Lair:4) a +0 rapier a +0 robe a +2 buckler (7, 3, Lair:4) 14 arrows (30, 39, Lair:4) 7 curare-tipped needles (32, 32, Lair:4) 7 needles of sleeping (47, 13, Lair:4) 18 arrows (58, 40, Lair:4) 13 bolts (59, 14, Lair:4) a +0 short sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of enchant armour (57, 10, Lair:5) 23 bolts Level 6 of the Lair of Beasts (0, 26, Lair:6) 15 gold pieces (0, 27, Lair:6) a scroll of immolation (0, 28, Lair:6) a wand of flame (19) (1, 26, Lair:6) 5 gold pieces (17, 1, Lair:6) a +0 hunting sling (27, 37, Lair:6) the +6 war axe of Popular Demand {speed, rElec rPois rN+ Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It protects you from negative energy. (44, 21, Lair:6) 12 stones Level 2 of the Swamp Level 3 of the Swamp (0, 0, Swamp:3) the ring of Jauss {*Tele rPois Str+5 Dex-3} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+5). It affects your dexterity (-3). It protects you from poison. Level 4 of the Swamp Level 1 of the Spider Nest (0, 0, Spider:1) 16 sling bullets (2, -17, Spider:1) a scroll of enchant weapon (7, -14, Spider:1) a potion of degeneration (9, -26, Spider:1) the +4 flail of Overwhelming Force {crush, +Rage rC+ rN+ Dex+4 Stlth-} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It lets you go berserk. It makes you less stealthy. (9, 8, Spider:1) a +0 leather armour (15, -23, Spider:1) a +0 mace Level 2 of the Spider Nest (10, 22, Spider:2) the +2 robe "Obofara" {rElec rPois Str-2 Int+3} It affects your strength (-2). It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. (28, 13, Spider:2) the +7 trident "Xaesog" {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). (51, -9, Spider:2) a +0 trident Level 4 of the Spider Nest (0, 0, Spider:4) a potion of lignification Level 3 of the Pits of Slime Level 5 of the Pits of Slime (3, -2, Slime:5) the cursed +0 scale mail of Kutapten {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. Level 1 of the Vaults [Shop] Oteprar's Antique Armour Emporium the +1 leather armour of Qeweid {+Blink MP-9 Dex+9 Slay+2} (911 gold) It affects your dexterity (+9). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (-9). It lets you blink. a +0 ring mail (124 gold) a +0 plate armour (713 gold) the +5 chain mail "Uliylam" {-Cast Regen+ rCorr Stlth+} (1174 gold) It prevents spellcasting. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 plate armour (713 gold) a +2 pair of gloves of archery (666 gold) (0, 0, Vaults:1) a bolt (1, 0, Vaults:1) a bolt (2, -2, Vaults:1) a stone giant skeleton (2, -1, Vaults:1) 2 large rocks (unseen) (2, 1, Vaults:1) a bolt (3, 0, Vaults:1) a +0 leather armour (unseen) (4, 1, Vaults:1) a bolt (4, 3, Vaults:1) 2 bolts (4, 10, Vaults:1) 17 bolts (unseen) (5, 2, Vaults:1) a +1 great sword of flaming (5, 3, Vaults:1) a +0 arbalest (unseen) (6, 3, Vaults:1) a large rock 2 bolts (7, 4, Vaults:1) a bolt (14, 8, Vaults:1) a +0 scimitar (18, 12, Vaults:1) a +0 giant spiked club (19, 12, Vaults:1) a +0 spear (unseen) (27, 9, Vaults:1) a +0 morningstar (unseen) (30, 7, Vaults:1) a +0 great mace (unseen)