Dungeon Crawl Stone Soup version 0.28-a0-8-g6e044cfa68 (webtiles) character file. Game seed: 9210183079890567750 2 Sapher the Magician (level 1, 3/15 HPs) Began as a Djinni Fire Elementalist on July 24, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (18 turns). Sapher the Magician (Djinni Fire Elementalist) Turns: 18, Time: 00:00:14 Health: 3/15 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 0 EV: 9 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Inner Flame Hex/Fire 10% N/A 22% 3 c - Sticky Flame Conj/Fire 10% 2d3 56% 4 e - Fireball Conj/Fire 5% 3d5 89% 5 j - Conjure Flame Conj/Fire 10% 6-21 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Cast which spell? (? or * to list) You conjure some foxfire! You take 1 damage, and have 14/15 hp. The foxfire hits the hobgoblin but does no damage. The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. The rat twitches its whiskers. The hobgoblin hits you. You take 5 damage, and have 9/15 hp. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin barely misses you. You take 1 damage, and have 8/15 hp. The foxfire hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python barely misses you. x2 The hobgoblin barely misses you. You take 1 damage, and have 7/15 hp. Your foxfire dissipates! The foxfire hits the hobgoblin. You kill the hobgoblin! The ball python closely misses you. The ball python grabs you. The ball python constricts you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python barely misses you. The ball python constricts you. The foxfire hits the rat. You kill the rat! You take 1 damage, and have 6/15 hp. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 3 damage, and have 3/15 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #§...≈≈≈.≈≈≈...≈# #≈..≈≈..<.≈≈≈.... #§§..≈≈≈.≈≈≈...§# #≈§.)..≈≈≈..§.≈≈# #§§§≈≈.....§§≈≈≈# #§≈§≈≈≈≈.§§≈≈≈≈≈# # ########.######## #...##########..##### ......v@.............. ##.##.##S.[########### .. #...# ## #...# #...# #...# ....# ##.... ..... You could see a ball python (ally target). Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 18 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, chequers_ecumenical_altar_simple_redux, hangedman_abyss_or_decor_stabs Action || total -------------------------++------- Cast: Foxfire || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 18 daAuts