Dungeon Crawl Stone Soup version 0.26.1-13-g052cdd8df3 (webtiles) character file. Game seed: 16171353312301118859 0 Sapher the Skirmisher (level 1, 23/23 HPs) Began as a Troll Wanderer on Jan 29, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (7 turns). Sapher the Skirmisher (Troll Wanderer) Turns: 7, Time: 00:00:22 Health: 23/23 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 9 Int: 8 God: Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... f - amulet of the acrobat HPRegen 0.47/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) b - a +0 mace d - a +0 dagger Missiles c - 13 poisoned darts (quivered) Armour e - a +0 robe (worn) Jewellery f - an amulet of the acrobat (around neck) Skills: - Level 3.2 Fighting - Level 2.4 Axes - Level 1.0 Throwing - Level 1.0 Dodging + Level 0.0 Unarmed Combat - Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History Welcome, Sapher the Troll Wanderer. The bosom of this dungeon contains the legendary artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a triangular copper amulet and an orange potion. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a +0 mace, 13 poisoned darts, a +0 dagger, a +0 robe. Don't forget about skills You don't know any spells. Your library has no spells. f - a triangular copper amulet You start putting on your amulet. You continue putting on your triangular copper amulet. x5 You finish putting on your uncursed amulet of the acrobat. You feel ready to tumble and roll out of harm's way. f - an amulet of the acrobat (around neck) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #..### #...!# #.@..# +..<.# #....# ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Troll Wanderer began the quest for the Orb. 0 | D:1 | Sapher set off with the following items: a +2 hand axe, a | +0 mace, 13 poisoned darts, a +0 dagger, a +0 robe 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 0/0 7 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, hangedman_decor_opposing