Dungeon Crawl Stone Soup version 0.28-b1-38-gff268fdeb9 (webtiles) character file. Game seed: 13968807340683294316 8 Sapher the Digger (level 2, 17/22 HPs) Began as a Deep Dwarf Earth Elementalist on Feb 3, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:02:14 (245 turns). Sapher the Digger (Deep Dwarf Earth Elementalist) Turns: 245, Time: 00:02:15 Health: 17/22 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 4/4 EV: 12 Int: 15 God: Gold: 10 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . g - +2 whip (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +1 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons f - a +0 short sword g - a +2 whip of venom (weapon) Missiles c - 28 stones Armour b - a +0 robe (worn) d - a +1 pair of gloves (worn) Jewellery h - the ring of Oplaips {rElec Str+4 Dex+6} (You found it on level 2 of the Dungeon) [ring of dexterity] Str: It affects your strength (+4). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. Potions a - a potion of curing e - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 0.8 Transmutations + Level 4.8 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 7% N/A 11% 2 Stone Arrow Conj/Erth 16% 3d8 26% 3 Summon Guardian Golem Hex/Summ 1% N/A 56% 3 Petrify Tmut/Erth 9% N/A 56% 4 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The kobold shouts! The kobold throws a stone. The stone misses you. There is a stone staircase leading down here. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +2 whip of venom and quivering stones (74% to hit) The blast of sand hits the kobold! You kill the kobold! c - 28 stones (gained 2) Things that are here: a +2 whip of venom; a kobold corpse Your +2 whip of venom begins to drip with poison! g - a +2 whip of venom (weapon) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. Magic restored. You climb downwards. Found 10 gold pieces. There is a stone staircase leading up here. You now have 10 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. The quokka barely misses you. There is a stone staircase leading down here. You hit the quokka but do no damage. The quokka is poisoned. The quokka closely misses you. Found a flickering lapis lazuli ring. The quokka closely misses you. The quokka closely misses you. The quokka bites you. You take 3 damage, and have 12/15 hp. There is a fountain of clear blue water here. The quokka bites you but does no damage. You kill the quokka! You have reached level 2! h - the ring of Oplaips {rElec Str+4 Dex+6} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. , , #.. #.# #.###### #.. #.# #>#....# #.. #.# #....#.#, #.. #.#*#..#...# #.. #.##.##.##.#,* #.. ##.#.##.⌠.# .. #.# #...####.##**,# # # #.@.#.#.#.# .. #..#.⌠†###.⌠, #.. ##..#.#.# #.# .... ##.##.#.# #.. #### #.#*#.⌠.# #.. #.. #.#.# ... * ..#,* #♣#.# .. .#. * ⌠.# . #.,, There were no monsters in sight! Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:2) A quokka (D:2) A frilled lizard (D:2) 3 kobolds A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 168 | D:2 | Found Idwik's General Store. 242 | D:2 | Reached XP level 2. HP: 17/22 MP: 4/4 243 | D:2 | Identified the ring of Oplaips {rElec Str+4 Dex+6} 245 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_basic, serial_shops, nicolae_shop_crystal, grunt_decor_mini_mirrors, uniq_terence D:3: layout_basic, chequers_serial_rivers_large_b, minivault_4 Action || total -------------------------++------- Melee: Short sword || 4 Whip || 1 Cast: Sandblast || 6 Use: Scroll || 2 Armor: Robe || 2 Dodge: Dodged || 8