Sapher Level 1 of the Dungeon (0, 0, D:1) 12 gold pieces (24, -10, D:1) a +0 club (unseen) (31, -13, D:1) 8 stones (36, -7, D:1) a +0 mace (36, -2, D:1) a +0 leather armour (42, 12, D:1) a +0 mace (43, 13, D:1) a +0 club (47, -10, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -5, D:2) 14 gold pieces (1, -2, D:2) 19 sling bullets (6, 0, D:2) a +0 spear (11, -2, D:2) 13 stones (13, -1, D:2) 12 gold pieces (13, 3, D:2) a +0 short sword (18, 2, D:2) a +0 short sword Level 3 of the Dungeon Level 4 of the Dungeon [Shop] Addu's Jewellery Emporium an uncursed ring of resist corrosion (280 gold) an uncursed ring of poison resistance (280 gold) a cursed ring of attention (63 gold) the ring "Meal" {*Slow +Inv rN+++ rCorr SInv} (750 gold) [ring of resist corrosion] It renders you almost immune to negative energy. It lets you see invisible. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. a +6 ring of dexterity (819 gold) the ring "Qetoec" {rN+ Will+} (506 gold) [ring of willpower] It protects you from negative energy. It affects your willpower, your defense against some magical effects. the cursed ring of Reism {rC+ Will+ Str-4 Int-5 Dex+2} (137 gold) [ring of strength] It affects your strength (-4). It affects your intelligence (-5). It affects your dexterity (+2). It protects you from cold. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. a cursed amulet of inaccuracy (28 gold) a cursed -4 ring of evasion (28 gold) an uncursed ring of wizardry (420 gold) the ring "Yloexuoj" {Wiz Str+3} (606 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+3). (2, 1, D:4) a +0 spear (5, 3, D:4) a poisoned dart (6, 3, D:4) a poisoned dart (21, 22, D:4) 3 poisoned darts (23, 20, D:4) a poisoned dart (27, 17, D:4) 12 stones (29, -10, D:4) 12 gold pieces (29, 18, D:4) a +0 leather armour (30, 4, D:4) a +0 flail (still there?) a +0 broad axe (still there?) (34, 18, D:4) a +0 ring mail (35, 6, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (7, 6, D:5) a poisoned dart (15, 8, D:5) a +0 leather armour (18, -4, D:5) 29 bolts (18, 12, D:5) 28 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 0, D:6) a +0 rapier (5, 2, D:6) an adder corpse (skeletalised by now) (12, -1, D:6) a +0 whip (20, 28, D:6) a +0 buckler (24, 26, D:6) 13 bolts (46, 8, D:6) a potion of curing (51, 1, D:6) a +0 trident an orc corpse (skeletalised by now) (55, -2, D:6) a +0 hand axe an orc corpse (skeletalised by now) (55, -1, D:6) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 28, D:7) 15 stones (3, 29, D:7) 15 gold pieces (6, 25, D:7) a datura-tipped dart (8, 29, D:7) 2 javelins (9, 27, D:7) a javelin (9, 29, D:7) a javelin (10, 9, D:7) a +0 mace (10, 30, D:7) a javelin (11, 14, D:7) 14 bolts (16, 23, D:7) a +0 long sword (30, 24, D:7) a +0 mace (36, 6, D:7) a poisoned dart (38, 5, D:7) a bullfrog corpse (39, 5, D:7) a +0 robe (40, 4, D:7) a +0 trident a +0 robe (40, 5, D:7) a +0 robe a +3 scimitar a +0 robe (40, 18, D:7) 8 sling bullets (43, 11, D:7) 19 bolts (45, 13, D:7) 2 poisoned darts (51, 11, D:7) a poisoned dart (52, 12, D:7) a poisoned dart (56, 3, D:7) 6 gold pieces