Dungeon Crawl Stone Soup version 0.26.1-15-g04117e645d (webtiles) character file. Game seed: 1941382728944653478 11 Sapher the Chiller (level 2, -8/19 HPs) Began as a Barachi Ice Elementalist on Apr 7, 2022. Mangled by a gnoll ... wielding a +0 whip (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (94 turns). Sapher the Chiller (Barachi Ice Elementalist) Turns: 94, Time: 00:00:59 Health: -8/19 AC: 3 Str: 9 XL: 2 Next: 25% Magic: 0/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves (curse) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) c - a cursed +0 pair of gloves (worn) Potions d - a potion of might Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 5.5 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice 72% 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Frozen Ramparts Ice 36% 7% 3 Ozocubu's Armour Ice 18% 7% 3 Hailstorm Conj/Ice 9% 56% 4 Summon Ice Beast Ice/Summ 9% 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Aim: a gnoll, wielding a +0 whip You freeze the gnoll! The gnoll is heavily wounded. A goblin comes into view. It is wielding a +0 dagger. The gnoll barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/19 hp. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #..8#8....# #.# #..#$#....# #.# #$.8#8.#### #.# #.....).# # #.# #######.# #.#.# #.## ?#.# #..# .g# ##.# #g# #.####@# #..#...# ##...### ##### You could see a gnoll and a goblin. Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) 2 goblins (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D:1 | Reached skill level 5 in Ice Magic 73 | D:1 | Reached XP level 2. HP: 6/19 MP: 1/5 94 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, minivault_23, st_stairs_12, kennysheep_pointless_box, minmay_statues_item Skill XL: | 1 | ---------------+----+----- Ice Magic | 5 | 5.5 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Club || 16 Cast: Freeze || 9 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 5 Dodge: Dodged || 18