Dungeon Crawl Stone Soup version 0.26.1-15-g04117e645d (webtiles) character file. Game seed: 11865235613722123478 0 Sapher the Chiller (level 1, 6/13 HPs) Began as a Barachi Ice Elementalist on Apr 7, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (23 turns). Sapher the Chiller (Barachi Ice Elementalist) Turns: 23, Time: 00:00:13 Health: 6/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice 64% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Frozen Ramparts Ice 32% 9% 3 Ozocubu's Armour Ice 16% 9% 3 Hailstorm Conj/Ice 8% 63% 4 Summon Ice Beast Ice/Summ 8% 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.##8##...# .......'...# 8#+#8###...# ##+ #8.8# .... ##'## ..... ##.# ...... #8.# ♣≈...##.#≈# ♣...Z@.8♣ ♣≈...##.#≈# ...... 8.### ..... #.# .... #+# ##+ You could see a quokka zombie. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 23 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_i Action || total -------------------------++------- Melee: Unarmed || 11 Armor: Robe || 1 Dodge: Dodged || 7