Dungeon Crawl Stone Soup version 0.29-a0-355-g7276a9ff7f (webtiles) character file. Game seed: 17084053291037710886 0 Sapher the Cutter (level 1, 17/17 HPs) Began as a Djinni Wanderer on Apr 25, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Sapher the Cutter (Djinni Wanderer) Turns: 0, Time: 00:00:03 Health: 17/17 AC: 5 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 10 God: SH: 5 Dex: 17 rFire + + . SeeInvis . a - +0 short sword rCold x . . Faith . b - +0 buckler {AC+3} rNeg . . . Spirit . e - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 buckler of protection (worn) e - a +0 robe (worn) Potions d - a potion of attraction Miscellaneous c - a piece from Xom's chessboard (15/15) (quivered) Skills: + Level 1.0 Fighting + Level 2.6 Short Blades + Level 2.1 Dodging + Level 1.0 Stealth + Level 2.0 Shields + Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Sapher the Djinni Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a shiny orb. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a +0 buckler of protection, a piece from Xom's chessboard (15/15), a potion of attraction, a +0 robe. Don't forget about skills Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# #.. ... #.# #.# #.# ##.####.##.# +.....[@..# #..####.### #.# .## # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_cross, dreamdust_ecumenical_altar_hidden_monk_grotto, solitary_fountain Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+