Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 1861502423315723104 23 Sapher the Magician (level 3, -1/27 HPs) Began as a Djinni Fire Elementalist on Apr 25, 2022. Shot with a bolt by a kobold (7 damage) ... in a sewer. The game lasted 00:01:42 (227 turns). Sapher the Magician (Djinni Fire Elementalist) Turns: 227, Time: 00:01:43 Health: -1/27 AC: 3 Str: 7 XL: 3 Next: 10% Gold: 0 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +4 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . d - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. Inventory: Hand Weapons b - a +4 short sword (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) Scrolls e - a scroll of silence {unknown} Potions c - 2 potions of degeneration {unknown} Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Inner Flame Hex/Fire 12% N/A 16% 3 c - Sticky Flame Conj/Fire 12% 2d4 47% 4 d - Sting Tmut/Pois 48% 1d5 5% 1 e - Fireball Conj/Fire 6% 3d5 83% 5 j - Conjure Flame Conj/Fire 12% 6-21 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The rat is heavily wounded. The rat closely misses you. Your magical contamination has completely faded away. You hit the rat. You kill the rat! You see here a rat corpse. You reach down and open the door. 3 kobolds come into view. The kobold shouts! The kobold unwields a +0 dagger. The kobold wields a +0 hand crossbow. The kobold shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * The kobold shouts! Found a sapphire potion and a fuming blue potion. You take 8 damage, and have 8/27 hp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the kobold. You kill the kobold! The foxfire hits the kobold. The kobold is severely wounded. The kobold shoots a bolt. The bolt hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 7/27 hp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 6/27 hp. The foxfire hits the kobold. The kobold is severely wounded. The foxfire hits the kobold but does no damage. The kobold is severely wounded. The kobold shoots a bolt. The bolt hits you! You die... ≈# ≈≈≈≈≈##... ≈#≈#≈≈≈≈≈≈≈≈..≈≈.. ≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈.≈≈ #≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈..≈. # # #≈≈≈≈≈≈≈≈≈≈≈.≈≈.... #!.#. #≈@§≈≈≈≈≈..≈≈≈..... #.....#.K.≈...≈.......... #...)K..§............... #.....#.................. #!.#..#...............##. ## ## ###..###...†..##### #### ##...######. ##### #∩.. #### You could see 2 kobolds. Vanquished Creatures An adder (D:3) A dart slug (D:3) 2 goblins A quokka (D:3) 2 frilled lizards 2 kobolds 6 rats 15 creatures vanquished. Vanquished Creatures (others) 24 foxfires 24 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 135 | D:3 | Reached XP level 2. HP: 17/22 MP: 0/0 138 | D:3 | Reached skill level 1 in Fighting 186 | D:3 | Found a glowing drain. 195 | Sewer | Entered a sewer 203 | Sewer | Reached XP level 3. HP: 17/27 MP: 0/0 203 | Sewer | Learned a level 1 spell: Sting 227 | Sewer | Shot with a bolt by a kobold Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic D:2: layout_loops_corners, chequers_ecumenical_altar_simple, serial_shops, shop_fountains D:3: layout_basic, ebering_ghost_rock_garden, portal_sewer_entry_d, hangedman_feature_mirror, kennysheep_generic_room_15 Sewer: sewer_minmay_treatment Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Short sword || 7 Unarmed || 1 Cast: Foxfire || 12 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 5