Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 4423772510485937161 26 Sapher the Magician (level 3, 11/28 HPs) Began as a Djinni Fire Elementalist on Apr 25, 2022. Quit the game on level 4 of the Dungeon. The game lasted 00:02:37 (209 turns). Sapher the Magician (Djinni Fire Elementalist) Turns: 209, Time: 00:02:38 Health: 11/28 AC: 2 Str: 7 XL: 3 Next: 22% Gold: 11 EV: 12 Int: 17 God: SH: 5 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ c - amulet of reflection HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 ring mail Jewellery c - an amulet of reflection (around neck) Scrolls b - a scroll of immolation Skills: + Level 1.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Inner Flame Hex/Fire 12% N/A 16% 3 c - Sticky Flame Conj/Fire 12% 2d4 47% 4 d - Animate Skeleton Necr 24% N/A 5% 1 e - Fireball Conj/Fire 6% 3d5 83% 5 j - Conjure Flame Conj/Fire 12% 6-21 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Qazlal Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History There is a stone staircase leading up here. Found a whip. Found a stone staircase leading up. Found 11 gold pieces. You now have 11 gold pieces. You stumble into a teleport trap! You are suddenly yanked towards a nearby monster! Your surroundings suddenly seem different. Edmund the Younger comes into view. He is wielding a +1 dire flail of venom. Found a broken altar of Ashenzari. Edmund shouts! You hear a shout! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You take 1 damage, and have 14/28 hp. Unknown command. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Edmund. Edmund is lightly wounded. The foxfire hits Edmund but does no damage. Edmund is lightly wounded. You take 1 damage, and have 13/28 hp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Edmund but does no damage. Edmund is lightly wounded. The foxfire hits Edmund but does no damage. Edmund is lightly wounded. You take 1 damage, and have 12/28 hp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Edmund. Edmund is lightly wounded. The foxfire hits Edmund. Edmund is moderately wounded. A hound comes into view. You take 1 damage, and have 11/28 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ......)....... .................. .h ###.....######.P.. ..# #.....#......... .. #.....#......_.##.# #.....#...........## # #.....#......P.....##.. #######......v§........ ......v@@....... ................ ......##.......# ...... #######+# ..... ..... .... .... You could see Edmund (ally target) and a hound. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:2) 3 goblins (D:3) 3 quokkas 3 bats 19 rats 30 creatures vanquished. Vanquished Creatures (others) 46 foxfires 46 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 38 | D:1 | You are sucked into a shaft and drop 1 floor! 48 | D:2 | Found a stormy altar of Qazlal. 56 | D:2 | Reached skill level 1 in Fighting 56 | D:2 | Reached XP level 2. HP: 17/22 MP: 0/0 112 | D:3 | Reached XP level 3. HP: 10/27 MP: 0/0 112 | D:3 | Learned a level 1 spell: Animate Skeleton 203 | D:4 | Found a broken altar of Ashenzari. 203 | D:4 | Noticed Edmund 209 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic D:2: layout_rooms, basic_altar, shapermc_ecumenical_altar_pompeii, serial_shops, nicolae_shop_behind_doors D:3: layout_basic, minmay_rat_hole D:4: layout_gridville, mainiacjoe_overflow_tiny_flanked, minmay_starry_boxes, uniq_edmund Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.9 Action || total -------------------------++------- Cast: Foxfire || 27 Use: Scroll || 1