Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 12743064424219565906 39 Sapher the Magician (level 3, 6/28 HPs) Began as a Djinni Fire Elementalist on Apr 25, 2022. Quit the game on level 4 of the Dungeon. The game lasted 00:02:52 (304 turns). Sapher the Magician (Djinni Fire Elementalist) Turns: 304, Time: 00:02:53 Health: 6/28 AC: 2 Str: 4 (7) XL: 3 Next: 67% Gold: 10 EV: 12 Int: 16 (17) God: SH: 0 Dex: 10 (13) rFire + + . SeeInvis . d - staff of earth rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of earth (weapon) Scrolls c - a scroll of identify Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Inner Flame Hex/Fire 12% N/A 16% 3 c - Sticky Flame Conj/Fire 12% 2d4 47% 4 d - Beastly Appendage Tmut 24% N/A 5% 1 e - Fireball Conj/Fire 6% 3d5 83% 5 j - Conjure Flame Conj/Fire 12% 6-21 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Annotations: D:4 Eustachio Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Eustachio gestures wildly while chanting. Eustachio blinks! You take 1 damage, and have 12/28 hp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Eustachio. Eustachio is lightly wounded. The foxfire hits Eustachio but does no damage. Eustachio is lightly wounded. Eustachio hits you with a +0 vorpal falchion. * * * LOW HITPOINT WARNING * * * x2 You take 5 damage, and have 7/28 hp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits Eustachio. Eustachio is lightly wounded. The foxfire hits Eustachio but does no damage. Eustachio is lightly wounded. Eustachio casts a spell. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits Eustachio. Eustachio is lightly wounded. The foxfire hits Eustachio but does no damage. Eustachio is lightly wounded. The foxfire hits the bat. The bat is heavily wounded. Eustachio gestures wildly while chanting. The foxfire hits the rat. You kill the rat! The rat's corpse disappears in a puff of smoke! You take 1 damage, and have 6/28 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. ##.....# #.....# #.....###### .....#.......# ..#...#.......# . #...#......5# #...#.......# ... #...5§@.# #....b@†# #....5.§# #.......# #.......# #####.... #..... #...... #.$.... #...... You could see Eustachio, an iron imp (summoned), a crimson imp (summoned), an ufetubus (summoned) and a bat (summoned). Vanquished Creatures 2 adders (D:4) 2 ball pythons (D:2) 2 endoplasms (D:2) 2 giant cockroaches 4 hobgoblins (D:2) 2 quokkas A bat (D:2) 2 kobolds (D:2) A quokka skeleton (D:4) 2 rats (D:2) 20 creatures vanquished. Vanquished Creatures (others) 59 foxfires 59 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 51 | D:2 | Reached skill level 1 in Fighting 51 | D:2 | Reached XP level 2. HP: 14/22 MP: 0/0 269 | D:4 | Reached XP level 3. HP: 15/28 MP: 0/0 269 | D:4 | Learned a level 1 spell: Beastly Appendage 293 | D:4 | Noticed Eustachio 298 | D:4 | Reached skill level 3 in Spellcasting 304 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_cross, serial_shops, shop, shapermc_ecumenical_altar_starsandcircs, minmay_crystal_water, minmay_tromino_v2 D:2: layout_basic, serial_glass, glass_columns_c, glass_columns_a, minmay_misc_feat_alley, st_stairs_3 D:3: layout_loops_corners, kiku_gazebo_pond_becter D:4: layout_gridville, lemuel_coloured_pillars_altar, trog_three_pillars_becter, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Staff || 4 Cast: Foxfire || 34 Use: Scroll || 2 Potion || 2 Armor: Robe || 2 Dodge: Dodged || 8