Dungeon Crawl Stone Soup version 0.26.1-15-g04117e645d (webtiles) character file. Game seed: 15912850714972277133 2 Sapher the Chiller (level 1, -6/13 HPs) Began as a Mummy Ice Elementalist on May 5, 2022. Mangled by a hobgoblin ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:19 (52 turns). Sapher the Chiller (Mummy Ice Elementalist) Turns: 52, Time: 00:00:20 Health: -6/13 AC: 3 Str: 11 XL: 1 Next: 25% Magic: 0/4 EV: 12 Int: 14 God: Gold: 14 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls b - a scroll of identify {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting * Level 3.3 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice 44% 5% 1 Your spell library contained the following spells: Spells Type Power Failure Level Frozen Ramparts Ice 22% 17% 3 Ozocubu's Armour Ice 11% 17% 3 Hailstorm Conj/Ice 6% 73% 4 Summon Ice Beast Ice/Summ 6% 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You take 3 damage, and have 10/13 hp. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded) You freeze the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You take 3 damage, and have 7/13 hp. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/13 hp. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club! Ouch! That really hurt! You die... ...$!....# .........# ........#### ..........# #........# #####........# .............# ........@g...# ####........# #....<......# )....(........# ..............# .#....######### #.... #.... ###. You could see a hobgoblin. Vanquished Creatures A bat (D:1) A frilled lizard (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Mummy Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 52 | D:2 | Mangled by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, minmay_rat_gold_closets D:2: layout_rooms, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 5