Sapher Level 1 of the Dungeon [Shop] Nulohih's Assorted Antiques a potion of berserk rage (100 gold) a +0 robe (14 gold) a +0 whip of flaming (130 gold) a potion of brilliance (80 gold) a +3 vorpal long sword (444 gold) a +3 quarterstaff of speed (580 gold) a scroll of enchant weapon (150 gold) a +0 dagger (40 gold) a +0 war axe (70 gold) a scroll of teleportation (60 gold) an orb of energy (320 gold) [Shop] Ixiaz's Antique Armour Emporium a +0 leather armour (50 gold) a +3 chain mail of poison resistance (587 gold) a +3 ring mail (525 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (1500 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +2 hat (400 gold) a +0 chain mail (112 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (2432 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +0 scale mail (100 gold) [Shop] Owiarig's Jewellery Shop an amulet of guardian spirit (420 gold) a ring of resist corrosion (280 gold) a ring of flight (245 gold) a ring of protection from fire (350 gold) a ring of positive energy (280 gold) a ring of willpower (350 gold) an amulet of magic regeneration (420 gold) [Shop] Sahuj's Armour Shoppe a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +3 scale mail of positive energy (276 gold) the +2 pair of boots of the Morning Star {Rampage Fly rElec Str+4} (468 gold) Str: It affects your strength (+4). rElec: It insulates you from electricity. Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. a +0 helmet (54 gold) the +2 pair of gloves "Vuts" {Int+2} (308 gold) Int: It affects your intelligence (+2). a +1 pair of gloves of strength (198 gold) a +2 leather armour of fire resistance (228 gold) the +7 chain mail "Maatt" {+Inv rN+ Str+7} (868 gold) Str: It affects your strength (+7). rN: It protects you from negative energy. +Inv: It lets you turn invisible. (0, 0, D:1) a +0 short sword (0, 1, D:1) a +0 dagger (1, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, -3, D:2) a +0 whip a +0 whip (2, -11, D:2) a bat corpse (skeletalised by now) (2, 1, D:2) 5 gold pieces (3, -2, D:2) a +0 club (unseen) (27, -9, D:2) a +0 hunting sling (27, 16, D:2) a +0 dagger (28, -8, D:2) a +0 dagger 5 stones a +0 dagger a goblin corpse (skeletalised by now) (28, 6, D:2) a rat corpse (skeletalised by now) (28, 11, D:2) an adder corpse (skeletalised by now) (30, 1, D:2) 3 stones a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (still there?) a +0 ring mail (still there?) an orc corpse (still there?) a frilled lizard corpse (still there?) (2, -8, D:3) a quokka corpse (still there?) a rat corpse (still there?) (3, 1, D:3) a +0 dagger (5, -13, D:3) a +0 ring mail (5, 0, D:3) a +0 short sword a +0 chain mail (5, 2, D:3) a +0 short sword (still there?) a +0 leather armour (still there?) (16, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a scorpion corpse (10, -11, D:4) 10 gold pieces (17, -7, D:4) 3 scrolls of blinking