Dungeon Crawl Stone Soup version 0.27.1-35-g4d5d836560 (webtiles) character file. Game seed: 6560124074454374887 50 Sapher the Changer (level 3, -2/26 HPs) Began as a Barachi Transmuter on May 18, 2022. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (322 turns). Sapher the Changer (Barachi Transmuter) Turns: 322, Time: 00:02:30 Health: -2/26 AC: 2 Str: 12 XL: 3 Next: 79% Magic: 3/7 EV: 12 Int: 13 God: Gold: 9 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . b - +3 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: appendages, wereblooded, slow A: horns 2, talons 2, amphibious, slowness 1, strong legs 1, +LOS a: Hop, End Transformation You were on level 3 of the Dungeon. You had temporarily grown beastly horns and talons. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +3 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of fog Skills: - Level 1.2 Fighting - Level 2.1 Dodging - Level 3.2 Unarmed Combat + Level 3.0 Spellcasting * Level 3.8 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 4% 1 b - Wereblood Tmut 11% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 4% 2x1d4 22% 1 Spider Form Tmut/Pois 3% N/A 32% 3 Conjure Flame Conj/Fire 1% 6-21 56% 3 Inner Flame Hex/Fire 1% N/A 56% 3 Ice Form Ice/Tmut 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh The Shining One Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns and talons. You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You kill the orc! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 7/26 hp. You hit the orc. You drain the orc. You feel a bit better. You kill the orc! Your Spellcasting skill increases to level 3! f - a scroll labelled XUNOOZO ESKONY You aren't carrying any potions. An adder skeleton comes into view. Your primal bloodlust is almost over. You hear an angry hiss. Casting: Wereblood (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is freshly infused with primal strength! Casting: Wereblood (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. You hit the adder skeleton. Your kick misses the adder skeleton. The adder skeleton is moderately damaged. A water moccasin comes into view. The adder skeleton bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 7/26 hp. You aren't carrying any potions. As you read the scroll labelled DOFECIURAR, it crumbles to dust. It is a scroll of enchant weapon. Your +2 dagger of draining glows red for a moment. The adder skeleton bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/26 hp. As you read the scroll labelled ICACAK EJ ISE, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x3; You hear an angry hiss. As you read the scroll labelled FOLUDAALAT, it crumbles to dust. It is a scroll of identify. f - a scroll of fog The water moccasin barely misses you. The water moccasin bites you. You die... # # #. .## #.. #########... #... #.........# ##....##.........# ... .'....ZS.........+ ... #@........# .. #.........# .. #.........# . #.........## . #..........#### ###### #.......).....# .....# #...####)####..# #### #...# .... .# ...# #...# .....# .. You could see a water moccasin and an adder skeleton. Vanquished Creatures Natasha (D:2) An adder (D:3) 3 orcs (D:3) A giant cockroach (D:2) A goblin (D:2) 3 jackals (D:2) A bat (D:2) A kobold (D:3) 2 rats (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Barachi Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 157 | D:2 | Noticed Natasha 169 | D:2 | Killed Natasha 170 | D:2 | Reached XP level 2. HP: 11/21 MP: 2/5 170 | D:2 | Reached XP level 3. HP: 13/26 MP: 2/7 174 | D:2 | Learned a level 2 spell: Wereblood 282 | D:3 | Found a sparkling altar of Nemelex Xobeh. 296 | D:3 | Found a glowing golden altar of the Shining One. 319 | D:3 | Noticed a water moccasin 322 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_corners D:2: layout_basic, uniq_natasha, uniq_robin D:3: layout_basic, lemuel_tele_altar, nicolae_overflow_hidden_temple, old_standard_altar, hellmonk_ecumenical_altar_arch_garden, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 3 | 3.8 Spellcasting | 3 | 3.0 Fighting | | 1.2 Dodging | | 2.1 Unarmed Combat | | 3.2 Action || total -------------------------++------- Melee: Dagger || 44 Unarmed || 2 Kick || 2 Cast: Beastly Appendage || 3 Wereblood || 6 Use: Scroll || 3 Armor: Robe || 6 Dodge: Dodged || 27