Dungeon Crawl Stone Soup version 0.32-a0-1657-ga96e11e7f4 (webtiles) character file. Game seed: 3044036892601052043 349 Sapher the Digger (level 6, 0/41 HPs) Began as a Coglin Earth Elementalist on July 4, 2024. Succumbed to a water moccasin's poison ... on level 8 of the Dungeon. The game lasted 00:08:24 (858 turns). Sapher the Digger(Coglin Earth Elementalist) Turns: 858, Time: 00:08:25 Health: 0/41 AC: 3 Str: 8 XL: 6 Next: 60% Magic: 6/11 EV: 11 Int: 17 God: Gold: 93 SH: 0 Dex: 14 Spells: 10/11 levels left rFire . . . g - +1 spear (venom) {Ayize} rCold . . . f - +3 scimitar (flame) {Lan} rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.12/turn (no gizmo) %: no passive effects @: brilliant, lethally poisoned (0 -> -13), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons e - a +0 club {Tochtli} f - a +3 scimitar of flaming (offhand) {Lan} g - a +1 spear of venom (weapon) {Ayize} Missiles c - 6 boomerangs Armour a - a +1 robe (worn) i - a +2 scale mail of positive energy Wands h - a wand of charming (11) Scrolls d - a scroll of brand weapon {unknown} Potions b - a potion of magic j - a potion of brilliance Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting - Level 0.8 Conjurations * Level 5.3 Earth Magic + Level 2.6 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 62% 2d14 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 31% N/A 6% 3 Stone Arrow Conj/Erth 40% 3d9 14% 3 Freeze Ice 16% 1d4 17% 1 Hailstorm Conj/Ice 6% 3d5 38% 3 Brom's Barrelling Bould Conj/Erth 20% 2d4 43% 4 Frozen Ramparts Ice 8% 1d2 45% 3 Summon Ice Beast Ice/Summ 4% N/A 45% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 45% 3 Petrify Alch/Erth 17% N/A 50% 4 Borgnjor's Vile Clutch Necr/Erth 8% N/A 85% 5 Vhi's Electric Charge Tloc/Air 8% N/A 86% 4 Alistair's Intoxication Alch 2% N/A 99% 5 Summon Mana Viper Hex/Summ 4% N/A 99% 5 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Monstrous Menagerie Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26937 Temple (1/1) D:7 Zot: 5998 Lair: D:8-11 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 72% to hit) The blast of sand hits the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. The water moccasin bites you! You take 14 damage, and have 14/41 hp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 72% to hit) The blast of sand hits the water moccasin! The water moccasin is almost dead. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 11/41 hp. You hit the water moccasin but do no damage. The water moccasin is almost dead. You closely miss the water moccasin with your +3 scimitar of flaming. The water moccasin bites you but does no damage. The sleepcap releases spores at you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You take 3 damage, and have 8/41 hp. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The sleepcap releases spores at you but does no damage. The water moccasin closely misses you. You take 4 damage, and have 4/41 hp. You closely miss the water moccasin with your +3 scimitar of flaming. The water moccasin is almost dead. You hit the water moccasin with your +1 spear of venom. You die... .....# <...########### .....#........# .... .....#........# ######..... .....#........####.......... ......!...#..........#...... ......#####..#######........ .<......[....#...f.#........ ...##.#####..#..@S)#........ .####... ##..#.$_$.'....>... .. ....##...#.$...#.####### .. ..........#$....#........ . ##...?#.#..#######.>.....# . ......................... # #............##.......... ............##..†....... ....###....<............ You could see a water moccasin and a sleepcap. Vanquished Creatures A bullfrog (D:8) A howler monkey (D:8) A bombardier beetle (D:5) 2 hounds (D:5) A sleepcap (D:5) 2 iguanas Ijyb (D:4) 3 adders A white imp (D:6) A ribbon worm (D:5) An orc (D:6) A bat (D:1) An endoplasm (D:1) A goblin (D:2) A hobgoblin (D:3) A kobold (D:4) 3 ball pythons A frilled lizard (D:2) A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sapher the Coglin Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Noticed an electric eel 54 | D:2 | Found a hazy altar of Hepliaklqana. 107 | D:2 | Reached skill level 3 in Earth Magic 152 | D:3 | Reached XP level 2. HP: 19/19 MP: 2/4 337 | D:4 | Noticed Ijyb 350 | D:4 | Killed Ijyb 351 | D:4 | Reached XP level 3. HP: 11/24 MP: 6/6 410 | D:5 | Entered Level 5 of the Dungeon 418 | D:5 | Reached XP level 4. HP: 3/30 MP: 4/7 427 | D:5 | Reached skill level 4 in Earth Magic 532 | D:5 | Reached XP level 5. HP: 21/35 MP: 5/9 578 | D:6 | Found an opulent altar of Gozag. 584 | D:6 | Reached skill level 1 in Evocations 761 | D:7 | Reached skill level 5 in Earth Magic 761 | D:7 | Reached XP level 6. HP: 41/41 MP: 7/10 771 | D:7 | Found a staircase to the Ecumenical Temple. 778 | Temple | Entered the Ecumenical Temple 820 | D:8 | Found a stormy altar of Qazlal. 845 | D:8 | Noticed a water moccasin 858 | D:8 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, serial_shops, shop, dk_noncrumbling_4, minmay_tromino_v4_a D:2: wad_lake_hut, layout_basic, basic_altar, minmay_misc_feat_rows, uniq_natasha D:3: serial_bayou_shore_a, layout_loops_cross, dreamdust_mushroom_princess, corexii_shack, minmay_misc_feat_five, kennysheep_generic_room_10, uniq_terence D:4: layout_loops_corners, serial_demonic, serial_demonic_b, serial_demonic_a, serial_demonic_d, serial_demonic_d, serial_shops, shop, uniq_grinder, uniq_pikel, uniq_ijyb D:5: layout_loops_ring D:6: layout_gridville, mainiacjoe_overflow_tiny_flanked, kennysheep_mini_moat, enter_ossuary_3 D:7: layout_basic, minmay_temple_entry_arrows, uniq_crazy_yiuf_cottage, uniq_blorkula_the_orcula D:8: layout_rooms, amcnicky_altar_gilded, minmay_lair_entry_grove, centaur_isle Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Earth Magic | 3 4 5 | 5.3 Spellcasting | 2 3 | 3.3 Evocations | 2 | 2.6 Dodging | | 1.7 Stealth | | 1.5 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Scimitar | 11 | 15 || 26 Spear | 11 | 13 || 24 Club | 7 | || 7 Cast: Sandblast | 18 | 31 || 49 Use: Scroll | 5 | 2 || 7 Potion | 2 | 1 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 16 | 19 || 35 Dodge: Dodged | 20 | 18 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 890 | 862 | 28 | 0 | 0 | 9 | 98.9 | Dungeon | 888 | 860 | 28 | 0 | 0 | 8 | 111.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 184 daAuts D:6: 175 daAuts D:4: 145 daAuts D:3: 113 daAuts D:2: 110 daAuts D:8: 60 daAuts D:1: 53 daAuts D:7: 46 daAuts Temple: 1 daAuts