Sapher Level 1 of the Dungeon [Shop] Joalujaf's Distillery a potion of enlightenment (50 gold) a potion of enlightenment (50 gold) a potion of enlightenment (50 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) a potion of attraction (30 gold) a potion of curing (30 gold) a potion of lignification (30 gold) a potion of heal wounds (50 gold) a potion of mutation (80 gold) (0, 0, D:1) a +0 ring mail (5, -19, D:1) a frilled lizard corpse (skeletalised by now) (6, -6, D:1) a +0 helmet (12, -19, D:1) a +0 mace (18, -14, D:1) a ball python skeleton (19, -13, D:1) a rat skeleton (19, -6, D:1) a +0 club (20, 6, D:1) a +0 flail (21, -2, D:1) a bat skeleton (23, 9, D:1) a +0 dagger (24, 8, D:1) a +0 helmet (28, -2, D:1) a +0 club (41, -23, D:1) a +0 leather armour (41, -8, D:1) a +0 short sword (42, -6, D:1) a +0 long sword (43, -31, D:1) a hobgoblin corpse (skeletalised by now) (49, 12, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (5, 43, D:2) a +0 club a +0 whip a +0 club a gnoll skeleton a jackal skeleton a gnoll skeleton (6, 4, D:2) a +0 club a +0 sling (6, 44, D:2) a rat skeleton a hobgoblin skeleton (7, 38, D:2) a bat skeleton (7, 43, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 19, D:2) a hobgoblin corpse (skeletalised by now) (20, 27, D:2) 4 stones (33, 22, D:2) a +1 dagger of venom (45, -7, D:2) a +0 spear (47, 39, D:2) a +0 dagger a goblin corpse (skeletalised by now) (49, 0, D:2) a frilled lizard skeleton (51, 3, D:2) a +0 robe (53, 40, D:2) a +0 whip Level 3 of the Dungeon [Shop] Muep's Antique Weapon Boutique the +11 battleaxe of the Glimmering Gods {venom, rF- rN+ Str-3 Int+9} (1671 gold) Str-3: It affects your strength (-3). Int+9: It affects your intelligence (+9). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. a +0 spear (63 gold) a +0 short sword (63 gold) a +2 falchion of holy wrath (365 gold) a +0 flail (73 gold) the +2 battleaxe of the Bequeathed God {flame, *Rage rPois MP+9 Int+6} (1308 gold) Int+6: It affects your intelligence (+6). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 orcbow (73 gold) a +0 sling (31 gold) a +1 hand axe of flaming (260 gold) (0, 0, D:3) a +0 whip (3, -12, D:3) a +0 hand axe (3, 9, D:3) the +2 troll leather armour of Zyuliybita {+Blink Regen+ SInv} SInv: It lets you see invisible. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. (7, 8, D:3) a frilled lizard corpse (8, 9, D:3) a +0 dagger (13, -9, D:3) a +0 whip a kobold corpse (14, 1, D:3) a +0 whip (15, 14, D:3) a rat corpse (26, -14, D:3) a +0 club (29, 14, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces (2, -10, D:4) 11 gold pieces (10, -13, D:4) a +0 sling (10, -1, D:4) a jackal corpse (10, 3, D:4) 8 gold pieces (12, -2, D:4) a +0 club (16, -5, D:4) 10 gold pieces Level 5 of the Dungeon (0, 0, D:5) an adder corpse (0, 1, D:5) a jackal corpse (2, -2, D:5) a +0 spear (2, 7, D:5) a +0 whip (3, -14, D:5) 4 stones