Sapz Level 1 of the Dungeon (-8, 1, D:1) 21 stones (-22, 2, D:1) a cursed +0 club (-15, 2, D:1) 16 bolts (18, 4, D:1) a +0 club (16, 5, D:1) 16 bolts of flame (17, 7, D:1) a +0 dagger (-32, 8, D:1) a +0 dagger (0, 9, D:1) a +0 chain mail (-38, 11, D:1) 19 bolts (1, 14, D:1) a +0 whip (17, 16, D:1) a +0 robe (-1, 18, D:1) a +0 club (-2, 22, D:1) 12 stones (-26, 25, D:1) a +0 club (-28, 26, D:1) a +0 club (-1, 26, D:1) 10 sling bullets (-26, 33, D:1) a +0 whip (-2, 37, D:1) 19 sling bullets (13, 37, D:1) a +0 short sword (-22, 39, D:1) a +0 dagger (-24, 44, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 halberd (-1, 1, D:2) a +0 spear (-39, 7, D:2) a +0 club (-26, 11, D:2) a +0 club (-18, 15, D:2) a +0 hat (-24, 24, D:2) a +0 club (-4, 29, D:2) a +0 club (-9, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (19, 4, D:3) a +0 whip (-1, 9, D:3) a cursed +0 club (20, 19, D:3) a +0 club a +0 mace (22, 20, D:3) a +0 club (33, 22, D:3) a +0 ring mail (32, 24, D:3) a +0 trident of venom a +0 chain mail (14, 25, D:3) a +0 club (9, 26, D:3) a +0 club (32, 26, D:3) a +0 club (28, 29, D:3) a +2 mace of crushing a +0 leather armour (6, 32, D:3) 14 sling bullets Level 4 of the Dungeon (0, 0, D:4) 26 stones (2, 1, D:4) 16 bolts (-9, 5, D:4) a +0 flail (-2, 15, D:4) a +0 robe (-1, 19, D:4) a +0 flail (13, 24, D:4) a cursed +0 ring mail a +0 dagger (14, 24, D:4) a +0 mace (15, 24, D:4) a +0 dagger (-15, 34, D:4) 17 arrows of frost (8, 35, D:4) a cursed -1 dagger (-20, 40, D:4) a cursed +0 scale mail (13, 40, D:4) a cursed -1 flail (-29, 41, D:4) a cursed -2 flail (7, 41, D:4) a +0 trident a +0 leather armour (13, 44, D:4) a +0 trident a +0 leather armour a +0 flail a +0 ring mail (14, 44, D:4) a +0 dagger a +0 leather armour a cursed -3 mace a +0 leather armour (15, 44, D:4) a +0 dagger a +0 robe (-5, 46, D:4) a cursed -1 club (-7, 48, D:4) 10 bolts of frost Level 5 of the Dungeon [Shop] Chebbih's Jewellery Boutique an uncursed ring of protection from magic (325 gold) an uncursed ring of fire (325 gold) the ring of the Mage {Wiz MR++ Int+3} (672 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. an uncursed amulet of resist corrosion (260 gold) the ring of Queniogenk {+Rage rN+ Stlth-} (288 gold) [ring of loudness] It protects you from negative energy. It lets you go berserk. It makes you less stealthy. the cursed ring of Goizeiv {AC-2 Dex-3 Int+1} (26 gold) [ring of protection] It affects your AC (-2). It affects your intelligence (+1). It affects your dexterity (-3). It has a curse placed upon it. an uncursed ring of protection from fire (325 gold) a cursed -2 ring of evasion (26 gold) a +5 ring of protection (715 gold) a +2 ring of strength (97 gold) an uncursed ring of poison resistance (260 gold) (0, 0, D:5) 23 arrows (2, 2, D:5) 3 stones (-9, 3, D:5) a +0 giant club (-16, 4, D:5) a +0 dagger (-9, 4, D:5) the -4 robe of Theory {rC+ Int+1 Stlth--} It affects your intelligence (+1). It protects you from cold. It makes you much less stealthy. (1, 9, D:5) a +0 club (-11, 16, D:5) a +0 club (-9, 18, D:5) a +2 hand axe of freezing 26 stones a +0 leather armour (-18, 22, D:5) a +0 flail of distortion a +0 ring mail (-52, 29, D:5) a +3 leather armour of poison resistance a wand of flame (0) (-5, 30, D:5) a +0 dagger a +0 leather armour a +0 mace (-11, 31, D:5) a +0 club a +0 leather armour (-4, 31, D:5) a +0 ring mail a +0 hand axe (-38, 33, D:5) a +0 spear (0, 35, D:5) a +0 sling (-53, 44, D:5) a +0 club (-30, 49, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (6, 11, D:6) a +0 cutlass (7, 11, D:6) 16 steel sling bullets (3, 13, D:6) a +0 club (17, 22, D:6) a +0 giant club a +0 dire flail (-22, 26, D:6) a +0 dagger (26, 29, D:6) a +2 quarterstaff of protection (18, 32, D:6) a +0 dagger 13 stones (27, 37, D:6) a +0 quarterstaff (3, 39, D:6) 13 stones (16, 43, D:6) a +0 club a +0 short sword (17, 43, D:6) a +0 short sword a +0 dagger a +0 robe (3, 49, D:6) a +0 scale mail (7, 59, D:6) a potion of poison Level 7 of the Dungeon (0, 0, D:7) a bat skeleton (-9, 5, D:7) a +2 antimagic short sword a kobold corpse (skeletalised by now) (-2, 6, D:7) a +0 whip a +0 pair of boots (-11, 10, D:7) a stone (-52, 13, D:7) a rat corpse (rotten by now) (-18, 17, D:7) a +0 giant club (8, 17, D:7) an arrow (3, 18, D:7) a +0 shortbow 21 arrows (5, 18, D:7) 2 arrows (6, 18, D:7) an arrow (7, 18, D:7) an arrow (11, 18, D:7) an arrow (8, 20, D:7) an arrow (-9, 28, D:7) a +0 ring mail (-32, 32, D:7) a +0 club (-34, 35, D:7) 20 bolts (-7, 41, D:7) a +0 short sword the Ecumenical Temple (-3, 3, Temple) a -2 short sword a -2 dagger a +2 short sword of flaming