Sar Level 1 of the Dungeon (31, 4, D:1) a +0,+0 club (-9, 10, D:1) 10 darts of dispersal (16, 21, D:1) 19 bolts (7, 22, D:1) 11 darts (17, 23, D:1) a +0,+2 hand axe of flaming (16, 29, D:1) a -1,+0 orcish club (20, 30, D:1) a dart (29, 30, D:1) a -1,+0 orcish dagger (20, 31, D:1) a +0,+0 orcish club (-3, 33, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 3, D:2) a +0,+1 orcish club (unseen) (14, 3, D:2) a dart (unseen) (1, 5, D:2) a potion of cure mutation (14, 5, D:2) 26 arrows (-17, 6, D:2) 25 darts (11, 6, D:2) a bat skeleton (-28, 17, D:2) a scroll of noise (-10, 25, D:2) a +2,+1 quarterstaff (2, 25, D:2) 26 arrows (-10, 34, D:2) a +0,+0 club (30, 42, D:2) a +0,+2 dagger (-11, 43, D:2) a +2,+1 hand axe Level 3 of the Dungeon (4, 2, D:3) a -1,+1 orcish dagger an orc corpse a +0,+0 orcish club (-30, 4, D:3) a +1,+1 orcish hammer a -1,+1 orcish flail a +0,+1 orcish short sword (-27, 4, D:3) 4 poisoned needles (-2, 4, D:3) a hobgoblin corpse a dart (-30, 5, D:3) a +1,+2 dwarven dagger of returning (-30, 6, D:3) a -1,+0 orcish dagger (unseen) (-29, 6, D:3) a +2,+2 orcish hammer an orc corpse (10, 7, D:3) a +3,+1 elven dagger (-33, 12, D:3) 16 arrows of frost (5, 13, D:3) a hobgoblin corpse (skeletalised by now) (-26, 18, D:3) a scroll of curse weapon (0, 18, D:3) a hobgoblin corpse (skeletalised by now) (-4, 30, D:3) a +0,+0 club