Sar Level 1 of the Dungeon (0, 0, D:1) a dart (-3, 7, D:1) an apple (2, 10, D:1) 28 arrows (14, 19, D:1) a +0,+0 sling (13, 21, D:1) a potion of curing (28, 23, D:1) a cursed -3,+0 orcish club (9, 24, D:1) 2 potions of agility (5, 28, D:1) a potion of heal wounds (25, 28, D:1) a potion of heal wounds (26, 29, D:1) a +1,+1 sling (-25, 32, D:1) a +0,+0 club (-11, 33, D:1) a potion of flight (-2, 37, D:1) 9 bolts (25, 39, D:1) a +0 robe (11, 40, D:1) a meat ration (-5, 51, D:1) a +0 ring mail Level 2 of the Dungeon (4, 0, D:2) a bread ration (6, 8, D:2) a dart (12, 8, D:2) a -4,+0 orcish mace a +0,+0 whip (-13, 9, D:2) a +0,+0 club (-32, 11, D:2) 2 potions of curing (-18, 11, D:2) a +1 orcish leather armour (7, 12, D:2) a dart (-29, 13, D:2) 17 arrows (6, 16, D:2) a +0,+0 whip (3, 17, D:2) a rotting giant newt corpse (-22, 18, D:2) a potion of slowing (-4, 23, D:2) a cursed -1,+0 club (11, 23, D:2) a potion of invisibility (-31, 25, D:2) a potion of brilliance (-21, 36, D:2) a bread ration (6, 39, D:2) a +0,+0 club Level 3 of the Dungeon (0, 0, D:3) a +0,+0 short sword (-20, 9, D:3) a potion of heal wounds (-24, 10, D:3) a scroll of enchant armour (-23, 11, D:3) a ball python corpse (skeletalised by now) (-14, 12, D:3) a rotting jackal corpse (-14, 13, D:3) an uncursed amulet of inaccuracy (-26, 16, D:3) a potion of resistance (-21, 16, D:3) 18 poisoned needles (-18, 16, D:3) a rotting jackal corpse (-16, 16, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (-13, 16, D:3) a rotting jackal corpse (-3, 16, D:3) 18 gold pieces (-38, 21, D:3) a goblin corpse (skeletalised by now) (-11, 24, D:3) an apple (-23, 25, D:3) a choko (-37, 26, D:3) 31 bolts (-4, 27, D:3) a +0,+0 dagger (7, 30, D:3) a potion of heal wounds (-15, 35, D:3) a giant gecko skeleton (-25, 38, D:3) a giant newt corpse (skeletalised by now) (9, 38, D:3) a goblin corpse Level 4 of the Dungeon (0, 0, D:4) a scroll of curse jewellery (8, 0, D:4) a -1,+1 orcish hand axe (unseen)