Dungeon Crawl Stone Soup version 0.13.1-2-gfb2c2b7 (webtiles) character file. 20 Sar the Skirmisher (level 1, -4/16 HPs) Began as a Mummy Chaos Knight on Dec 2, 2013. Was a Plaything of Xom. Slain by a giant gecko (5 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:29 (67 turns). Sar the Skirmisher (Mummy Chaos Knight) Turns: 67, Time: 00:00:29 HP -4/16 AC 5 Str 15 XL: 1 Next: 8% MP 1/1 EV 10 Int 11 God: Xom Gold 20 SH 0 Dex 11 Spells: 0 memorised, 0 levels left Res.Fire : x . . See Invis. : . a - +0 mace (chaos) Res.Cold : + . . Warding : . b - +2 leather armour Life Prot.: + + + Conserve : . (no shield) Res.Poison: + Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : + Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 3.0 Fighting + Level 2.4 Maces & Flails - Level 1.5 Armour - Level 0.7 Dodging You couldn't memorise any spells. You didn't know any spells. Inventory: Hand weapons a - a +0,+0 mace of chaos (weapon) Missiles d - 5 exploding darts (quivered) Armour b - a +2 leather armour (worn) Scrolls c - a scroll of identify {unknown} · ··▒ ··· ······· ····· ··▒▒◼▒ ▒▒▒ ▒ ▒·▒·▒ ·········▒ ▒▒▒ ···· ·········▒ ▒·· ▒·▒▒▒········▒ ▒·▒ ▒············▒ ▒·· ▒!···········▒ ▒·· ▒l···········▒ ▒·· ▒M▒▒▒········▒ ▒·· ▒r▒ ▒········▒▒▒·▒ ▒·▒ ▒············· ▒·▒ ▒·········▒▒·▒ ▒·▒ ▒▒▒··········▒ ▒·▒ ▒····▒≈§▒··▒ ▒·▒ ▒····◼··'··▒ ▒·▒ ▒····▒><▒··▒ ▒·▒ ▒··)·▒§≈▒··▒ You could see a giant gecko and a rat. Message History Welcome, Sar the Mummy Chaos Knight. They say that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Xom says: A new plaything! Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You open the door. Found a scroll labeled SCHALU MATA. There is an open door here. c - a scroll labeled SCHALU MATA Key pressed, stopping explore. A kobold comes into view. The kobold closely misses you. You hit the kobold. The kobold is poisoned. The kobold is heavily wounded. You kill the kobold! No target in view! No target in view! Things that are here: 5 exploding darts; a kobold corpse Firing (i - inventory): No suitable missiles. Okay, then. d - 5 exploding darts You open the door. There is an open door here. Xom grants you insight. You feel aware of your surroundings. You open the door. There is an open door here. Key pressed, stopping explore. Found a dwarven dagger. Key pressed, stopping explore. Found a purple potion. A rat comes into view. A rat is nearby! A giant gecko comes into view. The rat bites you but does no damage. You hit the rat but do no damage. The rat barely misses you. You barely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat bites you but does no damage. You barely miss the giant gecko. The giant gecko closely misses you. The rat barely misses you. The giant gecko bites you. The rat barely misses you. You closely miss the giant gecko. The giant gecko bites you but does no damage. The rat bites you but does no damage. The giant gecko barely misses you. You barely miss the giant gecko. The rat barely misses you. The giant gecko bites you but does no damage. You hit the giant gecko. The giant gecko is lightly wounded. The giant gecko bites you. The rat bites you. * * * LOW HITPOINT WARNING * * * The giant gecko bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. You hit the giant gecko. The giant gecko is moderately wounded. The giant gecko bites you but does no damage. The rat barely misses you. You closely miss the giant gecko. The giant gecko is moderately wounded. The giant gecko barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You hit the giant gecko. The giant gecko is heavily wounded. The rat bites you but does no damage. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You closely miss the giant gecko. The giant gecko is heavily wounded. The rat bites you but does no damage. The giant gecko bites you. You die... Action || total -------------------------++------- Melee: Mace || 12 Vault maps used: D:1: minmay_entry_blink_away Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sar, the Mummy Chaos Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 28 | D:1 | XOM: divination: magic mapping 66 | D:1 | HP: 1/16 [giant gecko (1)] 67 | D:1 | Slain by a giant gecko Vanquished Creatures A kobold (D:1) 1 creature vanquished.