Dungeon Crawl Stone Soup version 0.14.0-12-g87ee3b7 (console) character file. 124 Sar the Grave Robber (level 4, -2/27 HPs) Began as an Octopode Necromancer on Apr 15, 2014. Slain by an adder (3 damage) ... on Level 2 of the Dungeon. The game lasted 00:04:32 (2013 turns). Sar the Grave Robber (Octopode Necromancer) Turns: 2013, Time: 00:04:32 HP -2/27 AC 1 Str 7 XL: 4 Next: 9% MP 4/8 EV 12 Int 18 God: Gold 61 SH 0 Dex 12 Spells: 2 memorised, 6 levels left rFire . . . SeeInvis . l - +0 dagger rCold . . . Clarity . (no shield) rNeg . . . Conserve . (helmet restricted) rPois . rCorr . (no amulet) rElec . rRot . (no ring) SustAb . . Spirit . (no ring) rMut . Warding . (no ring) Saprov . . . Stasis . (no ring) MR ..... (no ring) (no ring) (no ring) (no ring) @: confused, lethally poisoned, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting - Level 5.0 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None Inventory: Hand weapons l - a +0,+0 dagger (weapon) Missiles a - 22 sling bullets i - 13 stones (quivered) j - 12 darts of frost Comestibles c - a bread ration f - a chunk of hobgoblin flesh {@*1} g - a slice of pizza v - a rotting chunk of giant gecko flesh {@*1} Jewellery u - an uncursed ring of fire w - an uncursed ring of hunger {unknown} Potions d - a potion of confusion {!q} e - 2 potions of curing {unknown} h - a potion of brilliance {unknown} o - a potion of mutation {unknown} r - a potion of poison {unknown} Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 ▒·▒▒▒b▒▒ ▒········▒ ▒z▒ ▒·▒ ▒········▒ ▒·▒ ▒·▒ ▒········▒ ▒▒▒·▒ ▒·▒ ▒)·····▒·▒ ····▒ ▒·▒ ▒······▒·▒ ····▒ ▒·▒ ▒······▒·▒ ····▒▒▒·▒▒ ▒······▒·▒ ····▒▒···▒▒▒▒▒▒▒▒▒·▒▒·▒ ·······>········xS····▒ ···▒▒▒···▒▒·▒▒▒▒▒▒·▒▒▒▒ ··%▒ ▒···▒▒··········▒ ···▒ ▒···············▒ ···▒ ▒·········»·····▒ ▒▒▒▒ ▒···············▒ ▒···········(···▒ ▒···············▒ ▒·············▒▒▒ You could see an adder. Message History You constrict the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You now have 61 gold pieces (gained 7). Key pressed, stopping explore. Key pressed, stopping explore. You smell decay. Yuck! (slot v) Found a stone staircase leading down. Ijyb comes into view. Ijyb shouts! You hear a shout! Aiming: Pain Aim: Ijyb wearing a leather armour Ijyb convulses in agony! Aiming: Pain Aim: Ijyb wearing a leather armour (moderately wounded) Ijyb convulses in agony! Ijyb drinks a potion. Ijyb flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Okay, then. Something hits your hobgoblin skeleton. Something hits your hobgoblin skeleton. Something hits your hobgoblin skeleton. Something hits your hobgoblin skeleton. Your hobgoblin skeleton is destroyed! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Some of the chunks of flesh in your inventory have completely rotted away. Magic restored. Unknown command. You climb downwards. Your mindless thralls stay behind. Level annotation: Ijyb Something hits you. There is a stone staircase leading up here. You start resting. Something hits you. Something hits you. A goblin comes into view. Things that are here: a dart; a dagger A goblin opens the door. Something hits you. There is a stone staircase leading up here. Something hits you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Something hits your jackal skeleton. Your rat skeleton bites something. Something hits your jackal skeleton. Something hits your jackal skeleton. Your adder skeleton bites something. Something hits your jackal skeleton. Your jackal skeleton is destroyed! Something hits your jackal skeleton. Something hits your giant gecko skeleton. You start resting. Ijyb appears from thin air! Reactivating autopickup. Ijyb hits your jackal skeleton. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Aim: Ijyb wearing a leather armour (heavily wounded) Attack! Ijyb hits your jackal skeleton. Your jackal skeleton is destroyed! Ijyb hits your rat skeleton. Your rat skeleton is destroyed! Your adder skeleton bites Ijyb. Your giant gecko skeleton bites Ijyb. Ijyb hits your giant gecko skeleton. An adder comes into view. The adder closely misses you. The adder closely misses you. Aiming: Pain Aim: an adder The adder convulses in agony! The adder closely misses you. Aiming: Pain Aim: an adder (lightly wounded) The adder convulses in agony! The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Pain Aim: an adder (heavily wounded) The adder barely resists. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Pain Aim: an adder (heavily wounded) The adder convulses in agony! * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You don't know that spell. Drink which item? (? for menu, Esc to quit) You are confused. It was a potion of confusion. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Dagger | 53 | 3 || 56 Cast: Pain | 16 | 6 || 22 Animate Skeleton | 16 | 2 || 18 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Stab: Sleeping | 4 | 2 || 6 Vault maps used: D:1: lightli_arrival_flooded_house, grunt_decor_clamped D:2: hangedman_glass_garden D:3: grunt_temple_overflow_lords_of_destruction, first_bread, grunt_decor_fettered, minivault_4, uniq_terence, uniq_grinder, uniq_iyjb Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Sar, the Octopode Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 111 | D:1 | Learned a level 1 spell: Animate Skeleton 386 | D:1 | Reached XP level 2. HP: 15/17 MP: 4/4 927 | D:2 | Reached XP level 3. HP: 9/21 MP: 0/6 1171 | D:2 | Reached skill level 5 in Necromancy 1775 | D:2 | Reached XP level 4. HP: 20/27 MP: 8/8 1948 | D:3 | Noticed Ijyb 2012 | D:2 | HP: 2/27 [poisoned by an adder] 2013 | D:2 | Slain by an adder Vanquished Creatures 2 adders (D:2) 2 giant geckos 2 bats 5 hobgoblins 2 giant cockroaches (D:2) 5 giant newts 3 goblins (D:2) 3 kobolds 8 rats 32 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A bat (D:1) A goblin (D:1) 3 jackals (D:2) A kobold (D:2) A quokka (D:2) A giant newt (D:1) 2 rats A butterfly (D:2) 12 creatures vanquished. Vanquished Creatures (others) 2 adder skeletons (D:2) A bat skeleton (D:2) A giant gecko skeleton (D:2) A giant newt skeleton (D:2) A hobgoblin skeleton (D:3) 2 jackal skeletons (D:2) A kobold skeleton (D:2) 2 rat skeletons (D:2) 11 creatures vanquished. Grand Total: 55 creatures vanquished