Sar Level 1 of the Dungeon (12, 8, D:1) 16 darts (-33, 14, D:1) 18 bolts (-41, 18, D:1) a +0,+0 dagger (-7, 27, D:1) a +0,+0 dagger (-13, 29, D:1) a +0,+0 club (-1, 52, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+0 hand axe (-7, 27, D:2) a cursed +0,-1 club (-27, 30, D:2) 4 darts of dispersal (13, 31, D:2) a +0,+0 club (-26, 32, D:2) a +0 chain mail (9, 35, D:2) a +0,+0 club 3 darts (-18, 43, D:2) a +0,+0 club (-11, 44, D:2) 7 steel darts (-5, 44, D:2) a dart (-5, 45, D:2) a dart (-5, 48, D:2) a +0,+0 dagger a dart Level 3 of the Dungeon (0, 0, D:3) a +0,+0 dagger a +0 leather armour a +0,+0 club (-6, 2, D:3) a +0,+0 club (-5, 2, D:3) a +0,+0 whip (3, 3, D:3) a +0,+0 dagger (-7, 5, D:3) a +0,+0 club (4, 5, D:3) a +0,+0 short sword a +0,+0 hand axe a +0,+0 club (6, 5, D:3) a +0,+0 short sword (-1, 6, D:3) an orc skeleton a +0,+0 club a +0,+0 short sword (-10, 10, D:3) a +1,+1 trident (-18, 16, D:3) a rat corpse (rotten by now) (-6, 16, D:3) a quokka skeleton (24, 20, D:3) a +0,+0 club (7, 26, D:3) a giant gecko skeleton (17, 29, D:3) 21 darts of flame (27, 31, D:3) a +0,+0 club