Sar Level 1 of the Dungeon (0, 0, D:1) a +2,+0 spear of flaming (28, 3, D:1) a +0 leather armour (7, 7, D:1) a +0,+0 sling (27, 11, D:1) a +2 robe (-13, 16, D:1) a bat corpse (skeletalised by now) (26, 21, D:1) a +0,+0 whip (19, 22, D:1) a cursed -2,-1 club (2, 23, D:1) a +0 robe (8, 23, D:1) a +0,+0 spear (19, 24, D:1) a +0,+1 whip (10, 32, D:1) a +0,+0 dagger (3, 33, D:1) 12 sling bullets (-3, 38, D:1) a +0 robe (-1, 38, D:1) a +2 leather armour (-12, 39, D:1) a dart (-14, 40, D:1) a +0,+0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0,+0 dagger (35, 18, D:2) a +0 plate armour (33, 22, D:2) a +0,+0 club (35, 22, D:2) a dart (16, 24, D:2) a +1 robe (-8, 35, D:2) a ball python corpse (0, 38, D:2) a +0,+0 short sword