Sar Level 1 of the Dungeon (8, 9, D:1) a stone (8, 13, D:1) a +0 leather armour a +0,+0 club (-8, 25, D:1) a +0,+0 club (-10, 26, D:1) a +0,+0 dagger (11, 27, D:1) a +0,+0 club (-53, 33, D:1) a poisoned dart (-52, 34, D:1) a +0,+0 short sword (-5, 35, D:1) a dart (-29, 36, D:1) a +0,+0 club (-15, 46, D:1) 8 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0,+0 spear (-23, 8, D:2) a scroll of enchant weapon II (4, 8, D:2) a cursed +0 robe (-28, 11, D:2) 9 gold pieces (-5, 11, D:2) a scroll of enchant weapon I (5, 11, D:2) 25 darts (-26, 14, D:2) 14 gold pieces (-6, 16, D:2) 16 bolts (-25, 18, D:2) a scroll of identify (18, 23, D:2) a +0,+0 whip (-6, 24, D:2) a +3,+1 dagger of electrocution (18, 24, D:2) a +0,+0 club (14, 26, D:2) 11 stones (17, 26, D:2) 14 stones (7, 36, D:2) a dart