Sar Level 1 of the Dungeon (0, 0, D:1) a +0,+0 hand axe (1, 4, D:1) a +0,+0 club (-25, 9, D:1) a +0,+0 club a +0,+0 club (-14, 11, D:1) a +0,+0 club (-25, 16, D:1) a +0,+0 club (10, 16, D:1) a +0,+0 short sword a dart (7, 18, D:1) a +0 ring mail (9, 18, D:1) 2 darts (-17, 28, D:1) a -2,-3 hand axe (0, 28, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+3 falchion (-4, 2, D:2) a +0 naga barding (-10, 12, D:2) a +0,+0 club (-1, 13, D:2) a +0,+0 club (-12, 24, D:2) a +2,+2 spear (-11, 28, D:2) a +0,+0 whip (-3, 29, D:2) a +0 plate armour (-13, 33, D:2) a +0,+0 hand axe a +0 ring mail a +0,+0 whip a +0,+0 whip a +0,+0 dagger a +0,+0 club (16, 38, D:2) a +0,+0 club (17, 38, D:2) a +0,+0 spear a +0,+0 spear (-3, 39, D:2) a dart (-7, 47, D:2) a +0,+0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0,+0 short sword (7, 4, D:3) 5 darts (-12, 16, D:3) 2 tomahawks (-18, 19, D:3) a +0,+0 club (-9, 24, D:3) a +0,+0 quarterstaff a +1,+3 dagger (-8, 24, D:3) a +0,+1 quarterstaff (-21, 28, D:3) 12 bolts (24, 34, D:3) a +0,+0 giant spiked club (2, 40, D:3) a scroll of teleportation (32, 54, D:3) a +0,+0 whip Level 4 of the Dungeon (0, 0, D:4) a +0,+0 flail (unseen) (41, 3, D:4) a +0,+0 dagger 2 darts of frost Level 5 of the Dungeon [Shop] Ixivievi's Magic Scroll Shop a scroll of vulnerability (75 gold) a scroll of noise (10 gold) a scroll of blinking (75 gold) a scroll of immolation (35 gold) a scroll of enchant weapon II (55 gold) (1, 2, D:5) a -3 ring of dexterity (52, 12, D:5) a scroll of random uselessness (14, 13, D:5) a +0,+0 whip Level 6 of the Dungeon (0, 0, D:6) a +0,+0 dagger a +0 scale mail (-10, 34, D:6) a +0,+0 flail (-4, 34, D:6) a +0,+0 morningstar a +2,+2 hand axe of flaming (-7, 42, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a scroll of teleportation (-6, 3, D:7) a +0 ring mail (-6, 6, D:7) 16 poisoned needles (1, 8, D:7) an arrow (-1, 9, D:7) a +0,+0 bow 17 arrows (31, 27, D:7) a +0,+0 club (-15, 31, D:7) 4 arrows (-12, 32, D:7) 3 arrows (-11, 32, D:7) an arrow (-9, 32, D:7) 3 arrows (-15, 33, D:7) a +0,+0 battleaxe a +0 robe a +2 ring of strength (-12, 33, D:7) an arrow (-12, 34, D:7) a +0 robe a cursed +2,+1 falchion (30, 34, D:7) a +0,+0 dagger (-6, 35, D:7) a +0,+0 dagger (-5, 36, D:7) a +0,+0 falchion a +0 robe a +0,+0 trident (-5, 37, D:7) a cursed +2,+2 long sword a +0 robe a +2 ring of strength (-5, 47, D:7) 10 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (-11, 47, D:8) an uncursed amulet of stasis a +0,-2 dire flail a +0,+0 bow 5 arrows (-10, 47, D:8) an arrow (-6, 47, D:8) an arrow (-4, 47, D:8) 3 arrows Level 9 of the Dungeon Level 10 of the Dungeon (0, 0, D:10) a +2,+0 sling of frost (-27, 2, D:10) a +2,+2 spear (-25, 3, D:10) a +0,+0 flail a +0,+0 whip (-38, 4, D:10) a +0,+0 war axe (0, 4, D:10) 3 arrows (-2, 5, D:10) an arrow (0, 5, D:10) 2 arrows (-15, 25, D:10) a +2,+2 dagger of protection (-14, 28, D:10) a +2 ring of dexterity (-17, 35, D:10) 23 bolts Level 11 of the Dungeon (0, 0, D:11) a +0,+0 dagger a +0 robe Level 12 of the Dungeon [Shop] Fre Liatio's Antique Weapon Boutique a +2,+0 halberd (92 gold) a cursed -2,+0 great sword (149 gold) the +3,+10 long sword "Borrotzu" {holy, Contam rF++ MR+} (195 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +2,+1 quarterstaff (92 gold) a +0,+0 sling (34 gold) a +0,+4 dagger of venom (46 gold) a +0,+0 cutlass (92 gold) (0, 0, D:12) the +4,+4 great sword "Mafan" {antimagic, Str+3 Dex+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It affects your dexterity (+3). (1, 3, D:12) 24 sling bullets (20, 5, D:12) a +0,+0 dagger (24, 17, D:12) a wand of flame (11) (-3, 27, D:12) 9 stones (-11, 31, D:12) a +0,+0 club Level 13 of the Dungeon [Shop] Utimadet's Elemental Accessories a wand of digging (15) (418 gold) Shric's Papyrus of Destructive Flight (660 gold) Spells Type Level *Repel Missiles Charms/Air 2 Mephitic Cloud Conjuration/Poison/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 Silence Hexes/Air 5 Poisonous Cloud Conjuration/Poison/Air 6 Conjure Ball Lightning Conjuration/Air 6 Tornado Air 9 an uncursed staff of fire (275 gold) a phial of floods (440 gold) (0, 0, D:13) a +0,+0 bow 13 arrows (0, 1, D:13) a +0,+0 giant club (3, 2, D:13) 20 stones (-10, 4, D:13) a +0,+0 falchion (-14, 5, D:13) a +0 naga barding (6, 21, D:13) the +5,+10 whip "Snakebite" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (-13, 23, D:13) a +0 ring mail (24, 30, D:13) 8 stones (45, 36, D:13) a +0 chain mail (7, 40, D:13) a +0,-4 dagger (6, 41, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) 16 stones (-6, 6, D:14) a scroll of teleportation (16, 11, D:14) a potion of poison (-6, 12, D:14) 17 stones (25, 15, D:14) 22 stones (-12, 16, D:14) the +8 chain mail "Stryremui" {rElec rF+ SInv} It protects you from fire. It insulates you from electricity. It enhances your eyesight. (29, 20, D:14) a +1 leather armour (27, 21, D:14) a -1 plate armour (28, 21, D:14) a +0,+0 hand axe (11, 25, D:14) a +0 robe (12, 26, D:14) a +0,+0 dagger (-28, 35, D:14) a +0,+0 short sword (14, 35, D:14) a +0 robe a +0,+0 dagger (15, 35, D:14) a +0,+0 club a poisoned tomahawk (17, 35, D:14) a poisoned tomahawk (18, 35, D:14) a poisoned tomahawk (14, 36, D:14) a cursed -3,-3 dagger a +0 leather armour (-28, 37, D:14) a +0 scale mail (15, 37, D:14) a +0 scale mail Level 15 of the Dungeon (-26, 14, D:15) 21 stones (-40, 24, D:15) 3 large rocks (-39, 24, D:15) a large rock (-52, 25, D:15) a +0,+0 dagger a +0 robe (-47, 36, D:15) a +0,-1 giant spiked club (-38, 41, D:15) a +1 pair of gloves (-50, 42, D:15) a +2 chain mail the Ecumenical Temple (0, 16, Temple) the Reference Book on the Harmful Blaze Spells Type Level Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Inner Flame Hexes/Fire 3 Fireball Conjuration/Fire 5 Ring of Flames Charms/Fire 7 Iskenderun's Compendium of Arcane Weapons and Ignition Spells Type Level Throw Frost Conjuration/Ice 2 *Stone Arrow Conjuration/Earth 3 Iskenderun's Mystic Blast Conjuration 4 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Battlesphere Conjuration/Charms 5 Fireball Conjuration/Fire 5 Delayed Fireball Conjuration/Fire 7 Orb of Destruction Conjuration 7 Iskenderun's Catalogue of Conjuration and Fire Spells Type Level Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 Mephitic Cloud Conjuration/Poison/Air 3 Conjure Flame Conjuration/Fire 3 Throw Icicle Conjuration/Ice 4 Fireball Conjuration/Fire 5 Conjure Ball Lightning Conjuration/Air 6 Delayed Fireball Conjuration/Fire 7 the +5,+10 scimitar "Bacs" {slice, +Rage +Inv rF+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you turn invisible. It lets you go berserk. the ring of Mehih {EV+2 Dex-4 Int+3} [ring of evasion] It affects your evasion (+2). It affects your intelligence (+3). It affects your dexterity (-4). Sif Muna's Disquisition on the Birds and Combat Magic Spells Type Level *Repel Missiles Charms/Air 2 Conjure Flame Conjuration/Fire 3 Airstrike Air 4 Silence Hexes/Air 5 Conjure Ball Lightning Conjuration/Air 6 the Papyrus of the Entourage and Displacement Spells Type Level *Summon Butterflies Summoning 1 Summon Small Mammal Summoning 1 *Apportation Translocation 1 Summon Guardian Golem Hexes/Summoning 4 *Shadow Creatures Summoning 5 Disjunction Translocation 8 Cryliy's Handbook of Venom Spells Type Level Sting Conjuration/Poison 1 Mephitic Cloud Conjuration/Poison/Air 3 Spider Form Transmutation/Poison 3 the -1,+8 flail of Nemelex Xobeh's Scorn {pain, rF+ Int+1} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+1). It protects you from fire. 100 stones Level 1 of the Orcish Mines [Shop] Freoruk's Book Boutique Niloirr's Collected Works on Lightness and Boosts (450 gold) Spells Type Level *Swiftness Charms/Air 2 Silence Hexes/Air 5 Deflect Missiles Charms/Air 6 a book of Envenomations (900 gold) a book of Annihilations (1104 gold) a book of Cantrips (200 gold) a book of Spatial Translocations (650 gold) a book of Minor Magic (200 gold) a Grand Grimoire (1104 gold) a book of Control (650 gold) a book of Annihilations (1104 gold) the Collected Works on the Venomous Compass (733 gold) Spells Type Level Cure Poison Poison 2 Recall Summoning/Translocation 3 Teleport Other Translocation 3 Olgreb's Toxic Radiance Poison 4 Disjunction Translocation 8 a book of Minor Magic (200 gold) the Guide on Execration (366 gold) Spells Type Level Ensorcelled Hibernation Hexes/Ice 2 Slow Hexes 2 Confuse Hexes 3 Inner Flame Hexes/Fire 3 Discord Hexes 8 a book of Clouds (450 gold) (5, 8, Orc:1) a +0,+0 dagger a +2 robe (5, 9, Orc:1) a +0,+0 mace (6, 9, Orc:1) a +0,+0 battleaxe a +0 leather armour a +0 chain mail (7, 9, Orc:1) a +3,+2 flail (8, 9, Orc:1) a +0,+0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 leather armour a +2,+0 trident (3, 1, Orc:2) a +0,+0 glaive a +1 plate armour (5, 3, Orc:2) a cursed -2,-1 club (27, 21, Orc:2) a +0,+0 dagger a +0,+0 dagger a +0 leather armour (25, 22, Orc:2) a +2,+1 mace of holy wrath (28, 22, Orc:2) a cursed -3,-2 mace a +0 ring mail Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 leather armour (-9, 1, Orc:3) a +0,+3 hand axe of freezing (-25, 6, Orc:3) a tomahawk (-26, 7, Orc:3) a tomahawk (-26, 8, Orc:3) a tomahawk (-26, 9, Orc:3) a tomahawk (-27, 10, Orc:3) a +2,+1 dagger (-27, 11, Orc:3) a +0,+0 club a tomahawk (-26, 11, Orc:3) a +0,+0 dagger a +0,+0 mace a +0,+0 flail (-25, 11, Orc:3) a +0 leather armour a cursed +0,+0 flail (3, 12, Orc:3) a +0 leather armour a +0,+0 short sword (4, 12, Orc:3) a +0 chain mail a +0,+0 dire flail a +0,+0 war axe a +1 plate armour (7, 12, Orc:3) a +1,+2 falchion (3, 13, Orc:3) a +0 ring mail a +0,+0 dagger of draining (5, 13, Orc:3) a +0,+1 flail (5, 14, Orc:3) a cursed +0 ring mail a +2,+0 hand axe (6, 14, Orc:3) a +0 chain mail a +0,+0 hand axe (-12, 53, Orc:3) a +0,+0 club (-11, 53, Orc:3) a +0 leather armour Level 4 of the Orcish Mines [Shop] Tedeazu's Magic Scroll Shoppe a scroll of remove curse (33 gold) a scroll of enchant weapon I (38 gold) a scroll of noise (11 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon II (60 gold) a scroll of enchant weapon II (60 gold) a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) [Shop] Wokit's Book Boutique a book of Death (910 gold) a book of Frost (455 gold) a book of Changes (325 gold) a book of the Sky (845 gold) a book of the Warp (1170 gold) a book of Conjurations (390 gold) a book of the Dragon (1170 gold) a book of Party Tricks (650 gold) a book of Frost (455 gold) a book of Alchemy (975 gold) a book of Enchantments (650 gold) [Shop] Cekacwor's Gadget Boutique a plain deck of defence (210 gold) a wand of fireball (4) (240 gold) a wand of digging (19) (690 gold) a plain deck of war (210 gold) a wand of enslavement (12) (210 gold) a wand of paralysis (11) (195 gold) a sack of spiders (300 gold) a wand of paralysis (17) (285 gold) a wand of slowing (11) (145 gold) a wand of enslavement (9) (165 gold) [Shop] Graa's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of magic mapping (49 gold) a scroll of noise (14 gold) a scroll of enchant weapon I (49 gold) a scroll of enchant weapon I (49 gold) a scroll of immolation (49 gold) a scroll of enchant weapon II (77 gold) a scroll of enchant weapon I (49 gold) a scroll of random uselessness (14 gold) (0, 0, Orc:4) a +2,+1 flail a -1 plate armour a +0,+1 war axe a +0 chain mail (4, 4, Orc:4) a stone (0, 11, Orc:4) 23 stones (4, 26, Orc:4) a cursed +0,-1 sling a +0,+0 club 23 stones Level 1 of the Elven Halls [Shop] Coataina's Book Shoppe a book of Party Tricks (900 gold) a book of Debilitation (720 gold) a book of the Sky (1170 gold) a book of Enchantments (900 gold) a book of Party Tricks (900 gold) a book of Geomancy (630 gold) a Young Poisoner's Handbook (720 gold) a manual of Translocations (1987 gold) a book of Frost (630 gold) (0, 0, Elf:1) a +0,-2 long sword (0, 1, Elf:1) a scroll of blinking (19, 3, Elf:1) 25 stones (33, 12, Elf:1) a +2,+0 dagger of speed (-8, 22, Elf:1) a +2,+0 long sword (38, 22, Elf:1) a +1 robe of cold resistance (-14, 26, Elf:1) a +2,+0 bow 20 arrows (-13, 27, Elf:1) a +0,-1 scimitar (-16, 29, Elf:1) a +0,+0 cutlass (-12, 29, Elf:1) 4 arrows a +0,+0 scimitar (-10, 29, Elf:1) a cursed -1,-2 long sword a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0,+0 dagger a +0,-1 short sword (0, 1, Elf:2) a +0,+0 scimitar a +0 leather armour (17, 1, Elf:2) a +0,+0 bow 16 arrows (18, 2, Elf:2) a +0 leather armour (24, 18, Elf:2) an arrow (25, 19, Elf:2) an arrow (35, 21, Elf:2) an arrow (28, 22, Elf:2) a +0,+0 trident (51, 28, Elf:2) a +0,+1 longbow 25 arrows a +2,+1 long sword a +1 leather armour (25, 30, Elf:2) a +0,+0 dagger (25, 31, Elf:2) a +0,+0 cutlass a +0,+0 long sword a +0,+0 bow 25 arrows (52, 31, Elf:2) 10 stones (25, 32, Elf:2) a +0,+0 short sword (25, 46, Elf:2) 18 stones (45, 47, Elf:2) a +0,+0 cutlass a +0,+0 scimitar (23, 49, Elf:2) 21 stones Level 3 of the Elven Halls (0, 0, Elf:3) a +0 chain mail (5, 0, Elf:3) 4 large rocks (-3, 1, Elf:3) a +2,+1 long sword of slicing (-24, 10, Elf:3) the amulet "Throc" {Faith Str-2 Acc+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (-2). It affects your accuracy with ranged weapons and melee attacks (+5). (7, 19, Elf:3) a book of Spatial Translocations (-36, 20, Elf:3) the +0,+7 sling "Pnues" {frost, Dex+2} It turns projectiles fired from it into bolts of frost. It affects your dexterity (+2). (-34, 20, Elf:3) 8 poisoned darts (-32, 20, Elf:3) a +5,+1 dagger of draining (-22, 20, Elf:3) 24 stones (-35, 21, Elf:3) 15 arrows of flame (-33, 21, Elf:3) a +0,+0 short sword (-34, 22, Elf:3) a +0,+0 cutlass (-32, 22, Elf:3) an uncursed staff of wizardry (10, 22, Elf:3) a +0 chain mail (-39, 23, Elf:3) a book of Ice (-33, 23, Elf:3) Thaumaturgy, Part Six Spells Type Level Deflect Missiles Charms/Air 6 Bolt of Cold Conjuration/Ice 6 Invisibility Hexes 6 Simulacrum Ice/Necromancy 6 Monstrous Menagerie Summoning 6 Statue Form Transmutation/Earth 6 (-25, 23, Elf:3) the Volume of the Voyage Spells Type Level *Apportation Translocation 1 Control Teleport Charms/Translocation 4 Controlled Blink Translocation 7 (-32, 26, Elf:3) a +0,+0 short sword (-42, 27, Elf:3) an arrow (-43, 28, Elf:3) an arrow (-13, 31, Elf:3) 18 darts (2, 33, Elf:3) 10 darts of dispersal (-1, 37, Elf:3) a +0,+0 long sword (-9, 38, Elf:3) a +0,+0 short sword a +0 ring mail (-38, 40, Elf:3) a +0,+0 long sword a +0 leather armour (-1, 41, Elf:3) a +2 robe (0, 42, Elf:3) a +4,+2 demon whip of draining (-8, 45, Elf:3) an arrow (-9, 47, Elf:3) a +0 ring mail 2 arrows (-9, 48, Elf:3) a +0,+2 long sword a +0,+0 bow 16 arrows (-7, 48, Elf:3) a +0,+0 long sword (-8, 49, Elf:3) an arrow a +0,+0 long sword a +0 scale mail a +0,+0 short sword (-7, 49, Elf:3) a +0,+0 bow a +0,+0 long sword a +0,+0 short sword a +2 scale mail 26 arrows a +0 ring mail (-11, 50, Elf:3) 15 stones (-13, 51, Elf:3) a +0,+0 short sword (-38, 54, Elf:3) a +0 ring mail (-39, 55, Elf:3) a cursed -1,-2 hand axe a +1,+0 dagger a +0 robe a +0,+0 war axe (-38, 55, Elf:3) 2 tomahawks (-37, 55, Elf:3) a +0 scale mail a +0 ring mail (-38, 56, Elf:3) a +0,+0 short sword a +0,+0 dagger (-39, 57, Elf:3) a +2,+1 mace a +0 chain mail (-40, 58, Elf:3) a +0,+0 dire flail Level 1 of the Lair of Beasts (-42, 23, Lair:1) a +0,+0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0,+0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 large rocks (26, 11, Lair:5) a +1 ring mail (-3, 39, Lair:5) 15 bolts Level 6 of the Lair of Beasts (-13, 20, Lair:6) a +0 robe of resistance a +2 pair of boots an uncursed ring of protection from magic the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (30, 27, Lair:6) a +2 scale mail (29, 29, Lair:6) 16 arrows of frost Level 7 of the Lair of Beasts (0, 0, Lair:7) 21 arrows (-5, 9, Lair:7) 60 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) the Collected Works on Cloudy Hexes Spells Type Level Shock Conjuration/Air 1 Enslavement Hexes 4 Mass Confusion Hexes 6 Tornado Air 9 (3, 44, Lair:8) a potion of strong poison {!q} (-63, 52, Lair:8) 21 stones Level 1 of the Shoals (15, 3, Shoals:1) a potion of flight (16, 7, Shoals:1) 20 darts (10, 10, Shoals:1) a cheese (-21, 11, Shoals:1) a +0,+0 club (9, 11, Shoals:1) 3 potions of flight (11, 13, Shoals:1) a +2 ring mail (12, 13, Shoals:1) a +0,+0 trident (17, 15, Shoals:1) an uncursed staff of summoning (4, 19, Shoals:1) a +0,+0 trident (-15, 27, Shoals:1) the +3,+4 cutlass of the Lamprey {venom, rF++} It poisons the flesh of those it strikes. It greatly protects you from fire. Level 2 of the Shoals [Shop] Rank's Antique Weapon Boutique a +0,+1 long sword of flaming (136 gold) a +0,+0 trident (136 gold) the +8,+1 long sword of Hell's Wrath {flame, rF+} (331 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. the +3,+2 quarterstaff "Graezxeq" {crush, Str+2 Stlth+} (351 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It makes you more stealthy. a +2,+3 hand axe of chopping (117 gold) a +0,+0 quarterstaff (156 gold) a +0,+0 club (39 gold) a +2,+0 cutlass of freezing (156 gold) a +0,+2 demon whip (585 gold) the +11,+5 broad axe "Arain" {holy, rC+} (351 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. a +0,+0 hand axe (117 gold) (0, 0, Shoals:2) a large rock (-3, 1, Shoals:2) a large rock (-1, 3, Shoals:2) a large rock (23, 19, Shoals:2) a large rock (7, 31, Shoals:2) 2 large rocks (8, 32, Shoals:2) a large rock Level 3 of the Shoals (0, 0, Shoals:3) a stone (-31, 2, Shoals:3) 22 stones (2, 2, Shoals:3) a stone (2, 3, Shoals:3) a stone (2, 4, Shoals:3) a stone (2, 5, Shoals:3) a stone (2, 6, Shoals:3) 3 stones (3, 6, Shoals:3) 20 stones (0, 39, Shoals:3) 22 arrows (-30, 42, Shoals:3) 20 darts (-1, 43, Shoals:3) a +1,+1 bow of evasion 21 arrows Level 4 of the Shoals (0, 0, Shoals:4) 24 stones (-36, 3, Shoals:4) a large rock (-36, 4, Shoals:4) a large rock (-24, 6, Shoals:4) the -1 leather armour of Lugonu's Castigation {MR+ Dam+5} It affects your damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. (-36, 7, Shoals:4) a large rock (-2, 20, Shoals:4) 23 stones (-1, 20, Shoals:4) 14 stones (-27, 21, Shoals:4) a stone (-26, 22, Shoals:4) a stone a sling bullet (-31, 23, Shoals:4) 7 poisoned darts (-25, 23, Shoals:4) a stone a sling bullet (-32, 24, Shoals:4) a book of Flames (-1, 30, Shoals:4) 17 stones (-39, 39, Shoals:4) 13 darts (-2, 40, Shoals:4) 2 large rocks (6, 40, Shoals:4) 2 large rocks Level 5 of the Shoals (0, 0, Shoals:5) a +0,+0 trident (-5, 2, Shoals:5) a stone (-4, 2, Shoals:5) a stone (-3, 6, Shoals:5) a stone (-2, 6, Shoals:5) a stone (-2, 8, Shoals:5) a +0,+0 mace a stone (-1, 9, Shoals:5) 7 stones (0, 9, Shoals:5) a +0,+0 dagger (23, 17, Shoals:5) 16 stones (12, 22, Shoals:5) a book of Burglary (14, 22, Shoals:5) a +0,+0 trident (13, 23, Shoals:5) a +2 steam dragon armour (22, 24, Shoals:5) a javelin of penetration (19, 26, Shoals:5) a javelin of penetration Level 1 of the Spider Nest (0, 0, Spider:1) a +0 hat (-4, 3, Spider:1) a wand of slowing (16) (13, 23, Spider:1) the +0 shield of the Thirteen Demons {Str+1 Acc+3} It affects your strength (+1). It affects your accuracy with ranged weapons and melee attacks (+3). (24, 24, Spider:1) 11 stones (23, 27, Spider:1) 13 stones (-2, 39, Spider:1) the +6 scale mail "Griocvu" {Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). (30, 51, Spider:1) a +0,+0 club (34, 54, Spider:1) a potion of strong poison Level 2 of the Spider Nest (0, 0, Spider:2) 13 bolts (-3, 3, Spider:2) a wand of random effects (20) (-5, 7, Spider:2) 15 darts Level 3 of the Spider Nest (0, 0, Spider:3) a +0 cloak (1, 2, Spider:3) a +1 pair of gloves (11, 2, Spider:3) a +0,+0 long sword (1, 3, Spider:3) a +1,+3 cutlass of electrocution (-25, 4, Spider:3) a +0 robe (-10, 4, Spider:3) the -1 ring mail of the Gusle {+Fly rPois Acc+5} It affects your accuracy with ranged weapons and melee attacks (+5). It protects you from poison. It lets you fly. (19, 7, Spider:3) 18 bolts of frost (-29, 11, Spider:3) a +0,+0 dagger (13, 19, Spider:3) a potion of poison (13, 22, Spider:3) a +0,+0 war axe (9, 33, Spider:3) a +0,+0 club Level 4 of the Spider Nest (0, 0, Spider:4) 15 stones (-35, 24, Spider:4) 28 stones (-13, 45, Spider:4) a +0,+2 broad axe of flaming Level 5 of the Spider Nest (0, 0, Spider:5) a +1 robe (37, 10, Spider:5) a +2,+2 broad axe of chopping (-22, 11, Spider:5) 3 pieces of ambrosia {!e} (14, 11, Spider:5) a +0 robe (33, 17, Spider:5) a +0 buckler (15, 21, Spider:5) 24 stones (31, 39, Spider:5) 31 darts Level 1 of the Pits of Slime Level 6 of the Pits of Slime (0, 0, Slime:6) the +6,+5 glaive of the Ass {chop, +Blink SInv} It inflicts extra damage upon your enemies. It enhances your eyesight. It lets you blink. the +3,+9 long sword "Jena Boc" {flame, rPois} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. the +0,+8 flail "Ukhliet" {drain, +Fly Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It lets you fly. (0, 2, Slime:6) 12 stones (-10, 11, Slime:6) 22 stones (-3, 11, Slime:6) 10 stones Level 1 of the Vaults (0, 0, Vaults:1) a +0,+0 giant club (0, 7, Vaults:1) a +0,+0 giant club (34, 8, Vaults:1) a +0,+0 battleaxe (37, 8, Vaults:1) a +2,+0 long sword of holy wrath (34, 9, Vaults:1) a +0 plate armour (40, 9, Vaults:1) a +0,+0 longbow 21 arrows of flame (45, 18, Vaults:1) a large rock (45, 21, Vaults:1) a large rock (-5, 34, Vaults:1) 18 stones (15, 37, Vaults:1) a +0,+0 giant spiked club (33, 37, Vaults:1) 3 large rocks (5, 40, Vaults:1) a +0,+2 scimitar a -2 robe (40, 43, Vaults:1) 7 javelins (4, 45, Vaults:1) a +0,+0 whip Level 2 of the Vaults [Shop] Leho's Magic Scroll Shoppe a scroll of enchant weapon III (420 gold) a scroll of magic mapping (73 gold) a scroll of blinking (157 gold) a scroll of noise (21 gold) a scroll of immolation (73 gold) a scroll of remove curse (63 gold) a scroll of identify (42 gold) a scroll of remove curse (63 gold) (0, 0, Vaults:2) 2 potions of degeneration {!q} (2, 7, Vaults:2) a scroll of teleportation (3, 7, Vaults:2) a +0,+0 longbow 34 arrows (2, 8, Vaults:2) a +1,+2 battleaxe (-3, 20, Vaults:2) a book of Transfigurations (48, 24, Vaults:2) a large rock (50, 25, Vaults:2) a large rock (51, 25, Vaults:2) 3 large rocks (-8, 29, Vaults:2) a +0,+0 crossbow 17 bolts of frost (-8, 30, Vaults:2) a +0,+0 mace a +0 ring mail (-5, 30, Vaults:2) a bolt of frost (-8, 31, Vaults:2) a cursed -2,+0 crossbow 8 bolts of frost (23, 31, Vaults:2) a +0,+0 giant club a +0,+0 giant spiked club (43, 31, Vaults:2) 16 bolts of penetration (42, 32, Vaults:2) a cursed -2,-1 crossbow 11 bolts of flame (-9, 39, Vaults:2) a large rock (-15, 40, Vaults:2) a +0,+0 crossbow 22 bolts (-14, 40, Vaults:2) a +1,+0 crossbow 14 bolts of frost (-13, 40, Vaults:2) a +0,+0 crossbow 20 bolts (-9, 40, Vaults:2) a large rock (-9, 42, Vaults:2) a large rock (-9, 44, Vaults:2) a large rock (49, 45, Vaults:2) a +0,+0 club a +0 scale mail (-15, 46, Vaults:2) 2 bolts of frost (31, 46, Vaults:2) 5 large rocks (46, 46, Vaults:2) a cursed -2,-1 trident (-9, 48, Vaults:2) a +0,-1 club (-11, 49, Vaults:2) a +0,+0 club (-10, 49, Vaults:2) a cursed -2,-3 mace a +0 scale mail (36, 53, Vaults:2) 3 large rocks (4, 54, Vaults:2) a wand of polymorph (10) Level 3 of the Vaults [Shop] Treasofe's Gadget Shop a +3 rod of striking (14/14) (850 gold) a wand of lightning (7) (110 gold) a stone of tremors (400 gold) a plain deck of defence (140 gold) a box of beasts (200 gold) a wand of polymorph (12) (140 gold) a wand of random effects (7) (45 gold) a wand of slowing (17) (142 gold) a lantern of shadows (200 gold) (0, 0, Vaults:3) a +0 robe 2 potions of blood (2, 0, Vaults:3) a +0,+0 bow a +2,+2 flail 5 arrows of flame (-1, 1, Vaults:3) a +2,+2 flail (-2, 2, Vaults:3) a +0 robe a +0,+0 giant club a +0,+0 giant club a +0,+0 giant spiked club (0, 3, Vaults:3) a +0 large shield a +0,+0 morningstar a +0 plate armour (-5, 5, Vaults:3) a cursed -3,+0 dire flail (-4, 6, Vaults:3) a +0,-1 dire flail (-9, 11, Vaults:3) a +0 scale mail (-8, 11, Vaults:3) a +0,+0 falchion (10, 13, Vaults:3) 5 bolts (2, 16, Vaults:3) a +0,+0 battleaxe (-5, 19, Vaults:3) a +0,-1 glaive a +1,+2 falchion (-5, 20, Vaults:3) a +0,+0 halberd (-3, 21, Vaults:3) a +0 plate armour (-4, 22, Vaults:3) an arrow (-4, 23, Vaults:3) a +1 leather armour of fire resistance 4 arrows (-4, 24, Vaults:3) a +0 leather armour a +2,+0 longbow 11 arrows a +1,+1 short sword (28, 24, Vaults:3) a +2,+0 flail (26, 26, Vaults:3) a large rock (27, 28, Vaults:3) a large rock (27, 29, Vaults:3) a large rock (28, 30, Vaults:3) a large rock (56, 32, Vaults:3) a large rock (52, 33, Vaults:3) 2 large rocks (21, 53, Vaults:3) a book of Alchemy (59, 55, Vaults:3) a +0,+0 crossbow 19 bolts (45, 58, Vaults:3) a wand of flame (10) (46, 58, Vaults:3) a +0,+0 great sword of flaming Level 4 of the Vaults (0, 0, Vaults:4) a +2,+2 cutlass a +0,+0 cutlass (1, 2, Vaults:4) 8 darts of frost (-65, 9, Vaults:4) a +0,+0 giant club a +0,+0 flail a +0 robe (-65, 11, Vaults:4) a +0,+0 giant spiked club (-67, 18, Vaults:4) 10 bolts (-34, 20, Vaults:4) 2 large rocks (-33, 20, Vaults:4) a large rock (-32, 20, Vaults:4) a large rock (-29, 20, Vaults:4) a large rock (-57, 21, Vaults:4) a +0 chain mail (-33, 21, Vaults:4) a large rock (-15, 21, Vaults:4) 16 darts of flame (-21, 27, Vaults:4) a +2 ring mail (-21, 28, Vaults:4) a +0,+0 falchion (-6, 32, Vaults:4) a +0,+0 morningstar of protection a +0,+0 giant club a +0,+0 giant club a +0,+0 giant spiked club a +0,+0 club (-7, 33, Vaults:4) a +0,+0 giant club (-6, 33, Vaults:4) a +0 plate armour a cursed +0 shield a +0 robe (-9, 36, Vaults:4) 6 large rocks (-12, 47, Vaults:4) a +0,+0 dire flail (-11, 48, Vaults:4) a +2,+1 dire flail of crushing (-10, 48, Vaults:4) a bolt (-9, 48, Vaults:4) a +0,+0 giant club (-10, 49, Vaults:4) a +1,+2 flail a +0 scale mail (-9, 49, Vaults:4) a +2,+2 crossbow 16 bolts the Hall of Blades (0, 0, Blade) the +2 leather armour of Tisusyury {rC+ Stlth--} It protects you from cold. It makes you much less stealthy. (-30, 2, Blade) a +2,+2 halberd of dragon slaying (-21, 3, Blade) a +0,+3 flail of crushing (-38, 11, Blade) a +5,+1 flail of crushing (-28, 11, Blade) a +6,+2 battleaxe of electrocution (-22, 17, Blade) a +1,+1 short sword of freezing (17, 17, Blade) a +4,+0 mace of protection (-36, 22, Blade) a +5,+2 hand axe of chopping (-12, 22, Blade) a +0,+3 war axe of chopping (-10, 22, Blade) a +0,+3 trident of distortion (-1, 22, Blade) a +5,+0 dire flail of crushing Level 1 of the Realm of Zot (15, 3, Zot:1) a +1,+1 whip a +0 cloak (17, 3, Zot:1) a +0,+0 war axe a +0 cloak (18, 3, Zot:1) a +3,+2 hand axe a +1 cloak (19, 3, Zot:1) a +0,+0 scimitar a +0 cloak (20, 3, Zot:1) a +0,+0 battleaxe a +0 cloak (-14, 8, Zot:1) a +2,+0 flail a +0 cloak (-16, 10, Zot:1) a +0,+0 scimitar a +0 cloak (-18, 11, Zot:1) a +0 cloak (-17, 11, Zot:1) a +1,+0 long sword a -2 cloak of darkness (11, 15, Zot:1) an uncursed ring of sustain abilities (15, 39, Zot:1) the -7 helmet of Jipeec {Int-1 Acc+4 Curse} It affects your intelligence (-1). It affects your accuracy with ranged weapons and melee attacks (+4). It may recurse itself when equipped. (-3, 43, Zot:1) a +2,+1 cutlass a +0 cloak a +2,+0 dagger a -2 cloak (0, 46, Zot:1) a +0,-3 dire flail a +0 cloak a +0,+1 hand axe a +0 cloak Level 2 of the Realm of Zot (0, 0, Zot:2) a stone (-17, 3, Zot:2) a +0 cloak a +0,+0 flail (-16, 3, Zot:2) a +0 large shield a +1 cloak a +0,-1 war axe (-13, 4, Zot:2) the ring "Iludeuca" {rPois MR+ Str+2} [ring of poison resistance] It affects your strength (+2). It protects you from poison. It affects your resistance to hostile enchantments. (-17, 5, Zot:2) a +0,+2 glaive a +0 cloak a +0,+0 halberd a -1 cloak a +1,+2 war axe of flaming a +2 cloak of preservation (-16, 6, Zot:2) a +0 cloak a +0,+0 long sword a +0,+0 broad axe a +0 cloak a +2 cloak a +0,+0 long sword (2, 27, Zot:2) a +0,+2 cutlass (-19, 32, Zot:2) an uncursed ring of wizardry a +1 ring of intelligence the ring "Dure" {+Fly Int+3} [ring of flight] It affects your intelligence (+3). It lets you fly. the ring "Beetev" {rPois rC++ Dex-1} [ring of poison resistance] It affects your dexterity (-1). It greatly protects you from cold. It protects you from poison. the ring of the Messenger {EV+1 Dam+3} [ring of evasion] It affects your evasion (+1). It affects your damage with ranged weapons and melee attacks (+3). the +1 pair of gloves of the Valley of Death {rPois rF+ MR+ Dex+1} It affects your dexterity (+1). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. (-15, 39, Zot:2) a +0,+0 short sword (unseen) (9, 41, Zot:2) a +1,+2 scimitar a +0 cloak (-13, 42, Zot:2) 19 poisoned arrows (10, 42, Zot:2) a +0 cloak a +0,+0 long sword (-14, 43, Zot:2) a book of Death (-10, 43, Zot:2) a +0 cloak (unseen) (-14, 45, Zot:2) a +0 cloak (unseen) (23, 47, Zot:2) a +1,+0 dire flail a +1 cloak of magic resistance (24, 47, Zot:2) a +5,+0 scimitar a +0 cloak (25, 47, Zot:2) a +2,+2 cutlass a +0 cloak Level 3 of the Realm of Zot (0, 0, Zot:3) a +2,+3 flail of crushing a -1 cloak a +0,+0 halberd a -1 cloak a +0,+0 short sword a cursed +0 cloak (37, 29, Zot:3) a +0 shield (8, 36, Zot:3) 25 stones (30, 37, Zot:3) a +0,+0 long sword a +0 cloak (-3, 41, Zot:3) a +2,+1 long sword a +0 cloak (-2, 41, Zot:3) a +2,+3 battleaxe a -2 cloak (-2, 42, Zot:3) a +0,+0 battleaxe a +2 cloak of magic resistance a +0,+0 spear (1, 46, Zot:3) 11 arrows of frost Level 4 of the Realm of Zot (0, 0, Zot:4) a +0,+0 hand axe (11, 4, Zot:4) a +0,+0 short sword a +0 cloak (-6, 5, Zot:4) a +0 cloak a +0,+0 flail (15, 8, Zot:4) a +0,+0 hand axe a +0 cloak (19, 8, Zot:4) a +0,+0 hand axe a -1 cloak (-21, 9, Zot:4) a +0,+0 glaive a +0 cloak (17, 10, Zot:4) a +0,-1 mace a +0 cloak (10, 19, Zot:4) a +1,+2 great sword a +1 cloak (7, 24, Zot:4) a +0,+0 flail a -1 cloak (11, 25, Zot:4) a wand of fireball (7) (2, 49, Zot:4) a +3,-1 scimitar of flaming Level 5 of the Realm of Zot (7, 13, Zot:5) the +0 pair of boots "Gocipin" {Dex+4 Int-2 Stlth++} It affects your intelligence (-2). It affects your dexterity (+4). It makes you much more stealthy. (-39, 27, Zot:5) a potion of paralysis (-27, 28, Zot:5) 17 stones (-1, 40, Zot:5) a +4 ring of dexterity (-6, 47, Zot:5) a +0,+2 hand axe a +0 cloak (-1, 47, Zot:5) a +0,+0 halberd a +1 cloak (-6, 48, Zot:5) a +0,+1 flail a +0 cloak (-7, 50, Zot:5) a +0,+0 trident a +0 cloak Level 1 of the Depths (0, 0, Depths:1) a large rock (1, 0, Depths:1) a large rock (2, 1, Depths:1) a large rock (28, 5, Depths:1) 2 large rocks (28, 6, Depths:1) a large rock (7, 14, Depths:1) a +2,+0 dire flail of crushing a +0,+0 dire flail (34, 22, Depths:1) a large rock (36, 22, Depths:1) a large rock (40, 22, Depths:1) a large rock (6, 28, Depths:1) a large rock (6, 29, Depths:1) a large rock (6, 30, Depths:1) 2 large rocks (1, 31, Depths:1) a large rock (31, 31, Depths:1) a large rock (32, 33, Depths:1) a large rock (32, 34, Depths:1) a large rock (35, 34, Depths:1) 24 stones (13, 48, Depths:1) 18 stones (-3, 49, Depths:1) a scroll of torment {!r} (37, 50, Depths:1) 2 large rocks (45, 50, Depths:1) a +3,+2 great sword of protection (35, 51, Depths:1) 2 large rocks (36, 54, Depths:1) a +1 plate armour (37, 55, Depths:1) a +0 plate armour of magic resistance a -1 chain mail a +4 plate armour a +2,+2 great sword of flaming (36, 56, Depths:1) a +0,+0 great sword a +0,+0 demon whip a +0,+1 battleaxe a +2,+3 great sword of flaming Level 2 of the Depths (-2, 7, Depths:2) a +0,+0 cutlass a +4,+4 demon trident of venom a bolt (-2, 8, Depths:2) a +0,+0 crossbow 20 bolts (-1, 8, Depths:2) a bolt (-26, 10, Depths:2) a book of Unlife (-18, 11, Depths:2) a +0 leather armour (-19, 16, Depths:2) a +0,+0 halberd (-34, 20, Depths:2) 15 stones (-10, 20, Depths:2) a +2,+2 great sword of flaming (-16, 21, Depths:2) 3 large rocks (-9, 21, Depths:2) 3 large rocks (-8, 22, Depths:2) a large rock (-8, 26, Depths:2) a large rock (-11, 29, Depths:2) 4 poisoned needles (14, 32, Depths:2) a +0,+0 anti-magic quarterstaff a +0 animal skin (-20, 37, Depths:2) a +0,+0 great mace a cursed +0,-3 giant club (-19, 37, Depths:2) a +0,+0 giant club (-20, 38, Depths:2) a +0,+0 giant club a +0,+0 giant spiked club (-19, 38, Depths:2) a +0,-1 giant club a +0,+0 giant club a +0,+0 giant club a +0,+0 dire flail (-19, 39, Depths:2) a scroll of teleportation Level 3 of the Depths (2, 11, Depths:3) a +0,+3 battleaxe of freezing (10, 20, Depths:3) 20 stones (-5, 28, Depths:3) a +0 chain mail (-4, 28, Depths:3) 18 arrows (-6, 29, Depths:3) a +0,+0 club (-7, 31, Depths:3) 17 sling bullets of flame (-5, 31, Depths:3) a choko (2, 33, Depths:3) a stone (5, 34, Depths:3) a +0,+0 trident a poisoned dart a +1 chain mail a +0,+0 trident 15 stones a +0,+0 morningstar a +0,+0 trident a cursed -1,-3 trident (6, 35, Depths:3) a +1,+2 demon trident of venom (48, 38, Depths:3) a +0 leather armour a +5,+1 spear of venom 13 poisoned javelins (-13, 45, Depths:3) a +0,+0 giant club (46, 59, Depths:3) an uncursed ring of ice an uncursed ring of protection from fire an uncursed ring of protection from fire the +5,+4 hand axe "Eviscerator" {freeze, rPois SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It enhances your eyesight. (36, 60, Depths:3) a -1 hat (47, 60, Depths:3) the cursed +1,-2 falchion of Mutilation {speed, rC+} Attacks with this weapon are significantly faster. It protects you from cold. It has a curse placed upon it. Level 4 of the Depths (-2, 4, Depths:4) 7 darts of dispersal (-10, 8, Depths:4) a +0,+0 quarterstaff a -2 animal skin (-1, 9, Depths:4) 6 darts of dispersal (11, 13, Depths:4) 19 stones (-28, 25, Depths:4) a +2,+0 great sword of holy wrath (-29, 28, Depths:4) a +3,+0 quarterstaff (-12, 28, Depths:4) 25 stones (-16, 35, Depths:4) a large rock (-15, 35, Depths:4) a large rock (-1, 35, Depths:4) a large rock (0, 35, Depths:4) a large rock (26, 35, Depths:4) a large rock (-16, 36, Depths:4) a large rock (2, 36, Depths:4) 2 large rocks (24, 37, Depths:4) a large rock (25, 37, Depths:4) a large rock (-20, 38, Depths:4) 2 large rocks (-18, 38, Depths:4) a large rock (23, 41, Depths:4) a large rock (-31, 43, Depths:4) the +10 plate armour of the Pink Corner {Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). (-15, 44, Depths:4) a disc of storms (-14, 44, Depths:4) a +0 plate armour (-13, 45, Depths:4) 7 needles of sleeping Level 5 of the Depths (0, 0, Depths:5) a +0,+0 scimitar (-13, 5, Depths:5) 4 steel darts (21, 8, Depths:5) a +0 animal skin a +0,+2 hand axe (3, 10, Depths:5) a bolt (7, 10, Depths:5) a +0,+0 crossbow 11 bolts (-10, 11, Depths:5) a bolt (-9, 11, Depths:5) a +0,+1 morningstar of holy wrath a +0,+0 crossbow 22 silver bolts (-9, 12, Depths:5) a +1,+4 great sword (-10, 13, Depths:5) a bolt (8, 17, Depths:5) a +0,+0 trident (11, 19, Depths:5) a +0,+0 bow of flame 14 arrows (-14, 20, Depths:5) a +1,+1 crossbow 13 steel bolts (-16, 21, Depths:5) a bolt (-12, 21, Depths:5) a steel bolt (-16, 22, Depths:5) a +1,+0 crossbow 17 bolts (-16, 23, Depths:5) a +0,+0 crossbow 28 bolts (-16, 26, Depths:5) a bolt of frost (-16, 32, Depths:5) a +0,+0 crossbow 9 poisoned bolts (-15, 32, Depths:5) a +1,+4 crossbow of flame 24 bolts (41, 32, Depths:5) a +0,-1 anti-magic quarterstaff a -1 animal skin (5, 43, Depths:5) a large rock (47, 43, Depths:5) a +0,+0 longbow 19 poisoned arrows a +2 chain mail (5, 45, Depths:5) 3 large rocks (5, 47, Depths:5) a +0,+2 scimitar (20, 51, Depths:5) 7 javelins