Sar Level 1 of the Dungeon (0, 0, D:1) a bat corpse (rotten by now) (-8, 10, D:1) a +0 club (20, 16, D:1) a cursed -2 dagger (-23, 20, D:1) a +0 ring mail (-35, 28, D:1) a bat corpse (skeletalised by now) (16, 29, D:1) a +0 leather armour (-12, 30, D:1) a +0 whip (-35, 31, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (-25, 33, D:1) a +0 whip a kobold corpse (rotten by now) (-27, 35, D:1) a +2 hand axe of electrocution (-25, 36, D:1) a +0 whip (-1, 36, D:1) a +0 dagger (-37, 37, D:1) a +0 club a kobold corpse (skeletalised by now) (-31, 40, D:1) a +0 spear a +1 leather armour a gnoll skeleton (-13, 45, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 arrows of frost