Sar Level 1 of the Dungeon (0, 0, D:1) 20 stones (59, 2, D:1) a cursed -2 short sword (11, 4, D:1) a cursed +0 short sword (55, 5, D:1) a +0 short sword (11, 7, D:1) a +0 dagger (47, 7, D:1) 30 bolts (11, 14, D:1) 14 arrows (22, 21, D:1) 17 stones (27, 24, D:1) 15 bolts (38, 42, D:1) a +0 dagger (29, 43, D:1) 14 bolts Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (2, 5, D:2) 20 stones (6, 8, D:2) a +0 mace (24, 9, D:2) a +0 club (46, 11, D:2) a +0 mace (26, 13, D:2) 16 arrows (13, 17, D:2) a +0 club (4, 25, D:2) 20 stones (-7, 27, D:2) a +0 club (-2, 28, D:2) a +0 short sword (-21, 30, D:2) 14 poisoned needles (-20, 33, D:2) a +0 spear (-15, 33, D:2) a potion of paralysis {!q} (-5, 37, D:2) a +0 club (1, 40, D:2) a +0 whip 3 potions of degeneration {!q} (2, 46, D:2) 17 arrows of flame (-13, 50, D:2) 17 stones (-14, 52, D:2) 8 needles of confusion (-11, 60, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) a cursed -2 dagger (0, 8, D:3) a +0 dagger (1, 8, D:3) a +0 dagger a kobold corpse (rotten by now) (5, 16, D:3) a potion of curing