Sar Level 1 of the Dungeon (0, 0, D:1) a +0 club (30, 8, D:1) a +0 short sword (-3, 10, D:1) a +0 whip (43, 16, D:1) a +0 short sword (-7, 21, D:1) a +0 dagger (16, 23, D:1) 6 bolts of penetration (21, 32, D:1) a +0 club (-5, 34, D:1) a +0 club (-5, 36, D:1) 6 bolts (28, 45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger (-18, 1, D:2) a +0 ring mail (-1, 12, D:2) a bat corpse (23, 14, D:2) a cursed -2 club (-14, 23, D:2) a +0 club (-6, 24, D:2) a +0 dagger (-2, 34, D:2) a +0 club (25, 37, D:2) a worm corpse (rotten by now) (31, 39, D:2) a giant newt corpse (rotten by now) Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces (31, 22, D:3) a jackal corpse a jackal corpse (31, 24, D:3) a jackal corpse an adder corpse