Sar Level 1 of the Dungeon (0, 0, D:1) 15 bolts (-1, 2, D:1) a +0 dagger a goblin corpse (-2, 3, D:1) a +0 short sword (3, 7, D:1) a bat corpse (4, 7, D:1) a +0 leather armour (10, 15, D:1) a +0 scale mail (-9, 16, D:1) a +0 robe (37, 16, D:1) a stone (2, 20, D:1) a giant gecko skeleton (1, 24, D:1) a +0 short sword (5, 25, D:1) a +0 club (-4, 27, D:1) 21 stones (42, 34, D:1) a stone (-3, 35, D:1) a +0 short sword (1, 36, D:1) a rat corpse (rotten by now) (-2, 37, D:1) a +0 whip (-1, 37, D:1) a rotting kobold corpse (43, 39, D:1) 4 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an arrow (4, 1, D:2) an arrow (3, 2, D:2) an arrow (-6, 3, D:2) an arrow (-3, 3, D:2) 3 arrows (-1, 3, D:2) an arrow (4, 3, D:2) 4 arrows a rat corpse (0, 4, D:2) a scroll of identify (2, 4, D:2) an arrow (5, 4, D:2) an arrow (unseen) (1, 5, D:2) 2 arrows