Sar Level 1 of the Dungeon (0, 0, D:1) 16 arrows (-2, 11, D:1) a +0 short sword (-40, 12, D:1) a +0 spear (-2, 12, D:1) a +0 club (-45, 13, D:1) a +0 leather armour (-20, 15, D:1) a +0 club a +0 plate armour (-15, 15, D:1) a +0 leather armour (-15, 16, D:1) a +0 club (1, 16, D:1) a +0 whip (0, 17, D:1) a +0 plate armour (-43, 22, D:1) a +0 club (-12, 27, D:1) a +0 club (-44, 30, D:1) a +0 robe (-8, 37, D:1) a +0 club (2, 43, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) 3 gold pieces (5, 3, D:2) 12 poisoned needles (-12, 11, D:2) a +0 club a hobgoblin corpse (rotten by now) (-12, 16, D:2) a +0 whip (-11, 29, D:2) a +0 dagger (-7, 29, D:2) a +0 centaur barding (-17, 30, D:2) a +0 club (-3, 33, D:2) a +0 falchion (-7, 37, D:2) a +0 spear (-3, 40, D:2) a +0 club a rat corpse a hobgoblin corpse a goblin corpse