Sar Level 1 of the Dungeon (0, 0, D:1) a rat corpse (-17, 1, D:1) 11 poisoned needles (-4, 1, D:1) a cursed +0 club a hobgoblin skeleton (4, 3, D:1) a +0 whip (6, 3, D:1) 2 stones (7, 4, D:1) a stone (7, 5, D:1) a stone (7, 6, D:1) 2 stones (7, 8, D:1) 2 stones (7, 9, D:1) a stone (-38, 11, D:1) a +0 club (-36, 11, D:1) a rotting goblin corpse (2, 11, D:1) 3 stones (-37, 12, D:1) 6 poisoned needles (-26, 14, D:1) 23 stones (2, 14, D:1) a stone (-26, 15, D:1) 20 stones (-15, 15, D:1) a scroll of identify (2, 15, D:1) a stone (2, 16, D:1) a stone (2, 17, D:1) 2 stones (2, 22, D:1) a stone (2, 25, D:1) a stone (-26, 26, D:1) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) (21, 26, D:1) a +0 ring mail (2, 27, D:1) 2 stones (-29, 28, D:1) a +0 club (2, 28, D:1) a stone (-30, 31, D:1) a rotting hobgoblin corpse (9, 32, D:1) a stone (9, 33, D:1) 2 stones (20, 33, D:1) a +0 club (9, 34, D:1) a stone (0, 36, D:1) a +0 leather armour (-7, 39, D:1) a +0 ring mail (-2, 39, D:1) a stone (-1, 39, D:1) 2 stones (0, 39, D:1) a stone (18, 42, D:1) a cursed -2 short sword a +0 hunting sling (-28, 45, D:1) 27 sling bullets (-3, 46, D:1) a +0 dagger (13, 47, D:1) a +0 dagger (-3, 50, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 51, D:1) a +0 pair of gloves