Sar Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 3, D:1) a +0 chain mail (20, 6, D:1) a giant gecko corpse (skeletalised by now) (19, 9, D:1) a +0 ring mail (-24, 11, D:1) a rotting giant newt corpse (-33, 16, D:1) a cursed -2 dagger (-12, 17, D:1) a +0 chain mail (-30, 18, D:1) a +0 ring mail (-24, 18, D:1) a +0 leather armour (20, 22, D:1) a +0 club a goblin corpse (rotten by now) (25, 27, D:1) 9 steel bolts (32, 31, D:1) a +0 robe (14, 32, D:1) a goblin skeleton (25, 40, D:1) a giant newt corpse (rotten by now) (25, 42, D:1) a +0 leather armour (12, 56, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a potion of haste (28, 3, D:2) 2 gold pieces (27, 18, D:2) a +0 club a hobgoblin skeleton (47, 19, D:2) a scroll of random uselessness