Sar Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 41, D:1) a +0 club (7, 20, D:1) a +0 ring mail (7, 35, D:1) a +0 robe (12, 25, D:1) a +0 short sword (15, 37, D:1) a +0 whip (17, 29, D:1) a +0 robe (20, 19, D:1) a +0 leather armour (32, 46, D:1) 17 poisoned needles (35, 42, D:1) 19 arrows (47, 5, D:1) a +0 hand axe (47, 39, D:1) a +0 whip (60, 23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -22, D:2) a +0 plate armour (9, -31, D:2) a +0 whip (10, 11, D:2) a +0 dagger (11, 1, D:2) a +0 dagger (15, 1, D:2) 16 arrows (16, -30, D:2) 20 sling bullets (17, -11, D:2) a +0 rapier (28, -22, D:2) 22 arrows (49, 6, D:2) a cursed +0 leather armour Level 3 of the Dungeon (2, -18, D:3) a +0 hunting sling (5, -18, D:3) a +0 dagger (5, -4, D:3) 14 arrows (6, 24, D:3) a +0 club (8, -20, D:3) a +0 hunting sling (46, 15, D:3) a +0 whip (47, -8, D:3) a +0 whip (48, 19, D:3) a +0 club (49, 16, D:3) a cursed -2 club a +0 halberd (51, -29, D:3) a +0 plate armour (55, -26, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (11, 15, D:4) a potion of heal wounds (36, 15, D:4) a +0 giant club