Sar Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 25, D:1) a +0 club (6, 28, D:1) a +0 club (10, 10, D:1) 20 bolts (18, 0, D:1) a +0 club (22, 3, D:1) a +0 leather armour (25, 0, D:1) a +0 scale mail (28, 21, D:1) 8 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 6, D:2) a +0 club (6, 5, D:2) a +0 mace a +0 ring mail (7, 2, D:2) a +0 dagger (7, 5, D:2) a +0 club a +0 club (12, -8, D:2) a +0 ring mail (12, 5, D:2) a +0 short sword (17, 11, D:2) a +0 ring mail (28, -2, D:2) a +0 club (29, -3, D:2) a +0 leather armour a +0 whip an orc skeleton (29, -2, D:2) an orc skeleton (33, -5, D:2) a tomahawk (36, 22, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (7, 7, D:3) a scroll of identify (18, 14, D:3) a +0 club (23, 10, D:3) 2 throwing nets {=f} (23, 12, D:3) a javelin (25, 6, D:3) a +0 ring mail (25, 16, D:3) a tomahawk (26, 13, D:3) 3 chunks of flesh (26, 15, D:3) 13 sling bullets (29, 2, D:3) 16 arrows (35, -8, D:3) an uncursed ring of teleportation (39, -8, D:3) 22 sling bullets