Sar Level 1 of the Dungeon (7, -5, D:1) a +0 club (9, -11, D:1) a +0 whip (11, 4, D:1) a +0 whip (13, 3, D:1) a +0 club (14, -25, D:1) a +0 club (21, 9, D:1) a cursed -3 spear a +0 animal skin a +0 club (22, 8, D:1) a +0 leather armour (23, -3, D:1) a +0 club (24, 14, D:1) a +0 club (26, 7, D:1) a cursed +0 robe (28, -10, D:1) a +0 dagger (36, -22, D:1) a +0 ring mail (36, 15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -4, D:2) 10 poisoned needles (15, -5, D:2) 2 potions of brilliance (17, 25, D:2) a +0 club (17, 27, D:2) a cursed -3 club a cursed -1 club (18, -10, D:2) (unseen) (20, -5, D:2) 18 sling bullets (22, 28, D:2) a +0 club a +0 club a cursed -1 club (22, 29, D:2) a +0 dagger (28, 24, D:2) a +0 short sword (34, 7, D:2) a +3 mace of protection (35, -5, D:2) a +0 dagger (35, -2, D:2) a +0 dagger (37, -6, D:2) a giant cockroach corpse (37, -4, D:2) a worm corpse (40, -11, D:2) 14 gold pieces (41, -8, D:2) 16 gold pieces (43, -6, D:2) a scroll of teleportation