Sar Level 1 of the Dungeon (2, 9, D:1) a +0 ring mail (4, -12, D:1) a +0 club (7, -6, D:1) a +0 club (8, -6, D:1) a +0 club (11, 22, D:1) a cursed -3 club a cursed ring of see invisible (14, -11, D:1) a +0 dagger (23, -21, D:1) a +0 club (33, 13, D:1) a +0 hunting sling (44, 28, D:1) a cursed -2 short sword (47, 25, D:1) a +0 hunting sling (49, 11, D:1) a +0 dagger (56, 4, D:1) a cursed -2 club (60, 5, D:1) a +0 robe Level 2 of the Dungeon (3, -13, D:2) a +0 robe (8, 21, D:2) a +0 robe (15, -17, D:2) a +0 ring mail (18, -9, D:2) a +0 dagger (20, 4, D:2) a +0 short sword (21, 2, D:2) a +0 chain mail (21, 4, D:2) a +0 dagger (25, -14, D:2) a cursed -2 dagger (31, -9, D:2) a +0 spear (31, -6, D:2) a +0 club (43, -3, D:2) a +0 leather armour (43, 3, D:2) 6 datura-tipped darts (46, 0, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -40, D:3) a +0 chain mail (21, -22, D:3) a +0 robe (22, -22, D:3) 12 gold pieces (34, -3, D:3) a cursed +0 hunting sling (37, -32, D:3) a cursed -1 club (38, -8, D:3) 15 bolts (44, -24, D:3) a +0 club (45, 4, D:3) a +0 robe (47, -8, D:3) a +0 short sword (47, -7, D:3) a +0 club (50, -32, D:3) a +0 club (51, -36, D:3) a +0 club (51, -24, D:3) a +0 dagger (54, -27, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Naossuh's Weapon Shoppe a +0 mace (39 gold) a cursed +0 spear (26 gold) a +1 long sword of freezing (172 gold) a +2 falchion of slicing (214 gold) a +0 dagger (26 gold) a +0 mace (39 gold) the +3 trident of the Fulmar {freeze, SInv} (422 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. 8 boomerangs (52 gold) a +2 spear of piercing (214 gold) (0, 0, D:4) a +0 club (unseen) (3, -15, D:4) 7 gold pieces (4, -9, D:4) a scroll of magic mapping (11, 7, D:4) a +0 spear (11, 8, D:4) a +0 spear (11, 9, D:4) a +0 flail (20, -6, D:4) a +0 hand axe (25, -16, D:4) a +0 ring mail (33, 5, D:4) a potion of invisibility (34, 14, D:4) a potion of haste (35, 0, D:4) a scroll of identify (37, 3, D:4) 30 arrows (38, 3, D:4) a ration (40, 3, D:4) 8 gold pieces (41, 3, D:4) a wand of enslavement (10) (43, -2, D:4) a +0 long sword (43, 0, D:4) 4 gold pieces (43, 1, D:4) 12 gold pieces Level 5 of the Dungeon (0, 0, D:5) a cursed -3 trident (2, 7, D:5) a +0 dagger a +0 robe (2, 8, D:5) a +0 dagger a +0 robe a +0 whip a +0 ring mail (3, 7, D:5) a +0 club (17, 30, D:5) a +0 long sword (24, -1, D:5) 22 sling bullets (24, 49, D:5) a -3 ring of strength (32, 29, D:5) a +0 long sword (40, 45, D:5) a +4 demon blade of venom (40, 48, D:5) a +0 spear (42, 42, D:5) a cursed +0 scale mail a +0 long sword (43, 35, D:5) a +0 giant club (43, 42, D:5) a +0 robe a +0 halberd (43, 43, D:5) a +0 leather armour a +0 rapier (44, 36, D:5) a +0 leather armour (45, 47, D:5) a +0 long sword a +0 scale mail (47, 21, D:5) a +2 vampiric scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) 5 javelins (6, -9, D:6) a potion of heal wounds (7, -4, D:6) 2 potions of curing (8, -9, D:6) 11 sling bullets (8, -2, D:6) a ration (9, -9, D:6) a +0 club (18, -24, D:6) a +0 rapier (25, -24, D:6) a +0 hunting sling (26, -32, D:6) a +0 robe (31, -15, D:6) a +0 war axe (39, -18, D:6) a +0 leather armour (40, -20, D:6) a +0 dagger a +0 leather armour 9 gold pieces the elf skeleton of Dowan (41, -30, D:6) a +0 bardiche (42, 3, D:6) a +0 robe a +1 whip of freezing (46, -26, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (7, 12, D:7) a +0 dagger a +0 robe (35, -6, D:7) a +0 flail (35, -3, D:7) a +0 trident of protection a +0 flail a +0 robe a +2 dagger of speed (35, -2, D:7) a +0 leather armour a +0 dagger (36, -9, D:7) a +0 quarterstaff (36, -6, D:7) a +0 leather armour a +0 whip (36, -5, D:7) a +0 scale mail 3 boomerangs a +0 robe a +0 dagger (43, -19, D:7) a +0 dagger (46, -8, D:7) 18 bolts (46, 15, D:7) a +0 spear (60, 21, D:7) 14 bolts the Ecumenical Temple (17, 13, Temple) a +0 robe a +0 dagger