Sar Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 35, D:1) 19 bolts (17, 30, D:1) a +0 club (18, 38, D:1) a +0 ring mail (19, 9, D:1) a +0 club (21, 33, D:1) a +0 leather armour (24, 14, D:1) 6 silver javelins (24, 23, D:1) a +0 dagger (33, 33, D:1) a +0 dagger (35, 23, D:1) a +0 ring mail (37, 21, D:1) a +0 club (55, 15, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 23, D:2) a +0 dagger (6, -1, D:2) 22 sling bullets (10, 18, D:2) a +0 robe (13, 25, D:2) a +0 dagger (22, -3, D:2) a +0 hunting sling (30, 6, D:2) a +0 spear (36, 15, D:2) a +0 scale mail (38, 15, D:2) a +0 short sword (39, -14, D:2) a +0 club (39, -3, D:2) a +0 club (42, 21, D:2) a +0 club a cursed +0 dagger (43, 20, D:2) a +0 club (44, 31, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (13, -6, D:3) a +0 club (26, 35, D:3) a +0 dagger a +1 chain mail of fire resistance a +0 dagger a cursed +0 robe (29, 42, D:3) a cursed -1 ring mail (35, -14, D:3) a +0 dagger (35, 35, D:3) a +0 helmet (44, 4, D:3) 7 boomerangs (47, 6, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Jablown's Antique Armour Shoppe the +5 ring mail of the Harvest {+Fly rF- rC+ Dex+8} (1427 gold) It affects your dexterity (+8). It makes you vulnerable to fire. It protects you from cold. It lets you fly. a +0 chain mail (117 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 plate armour (598 gold) a +0 chain mail of magic resistance (299 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) the +3 leather armour "Ybba" {rElec rC++ Str-5} (988 gold) It affects your strength (-5). It greatly protects you from cold. It insulates you from electricity. [Shop] Becaocao's Distillery a potion of magic (112 gold) a potion of mutation (112 gold) a potion of resistance (140 gold) [Shop] Feuzir's Book Shop a book of Frost (350 gold) a book of Air (350 gold) a book of Callings (300 gold) a book of Maledictions (250 gold) a book of Minor Magic (200 gold) a Necronomicon (1104 gold) a book of Power (450 gold) a book of Necromancy (300 gold) a book of the Dragon (900 gold) a book of Fire (650 gold) [Shop] Ciboicki's Assorted Antiques an uncursed ring of magical power (460 gold) a +0 mace (69 gold) a +0 great sword (149 gold) the +6 hunting sling "Uzabud" {freeze, Stlth+} (977 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. a cursed amulet of inaccuracy (46 gold) a cursed ring of fire (506 gold) a scroll of enchant weapon (172 gold) [Shop] Heqigg's Gadget Boutique a wand of digging (5) (234 gold) a phial of floods (520 gold) a phantom mirror (390 gold) a wand of disintegration (16) (260 gold) a wand of random effects (8) (65 gold) a box of beasts (3/3) (260 gold) a wand of digging (7) (286 gold) a box of beasts (3/3) (260 gold) a wand of flame (15) (110 gold) a wand of enslavement (12) (182 gold) (0, 0, D:4) 10 gold pieces (13, 9, D:4) 7 gold pieces (13, 11, D:4) an uncursed ring of attention a scroll of noise {!r} (17, -17, D:4) a +0 flail (17, 1, D:4) a +0 flail (18, -24, D:4) the -2 cloak "Xinwel" {rF++} It greatly protects you from fire. (18, -18, D:4) a +0 short sword (18, -17, D:4) a +0 club (19, -14, D:4) a +0 robe a +0 dagger (19, 14, D:4) 9 arrows (21, 10, D:4) a +0 chain mail (27, 15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger of electrocution (3, 5, D:5) a cursed -3 halberd (6, 1, D:5) a +0 halberd a +0 club (7, 4, D:5) a +0 flail (15, -18, D:5) an arrow (16, -17, D:5) an arrow (17, -17, D:5) an arrow (18, -7, D:5) a frilled lizard corpse (19, -17, D:5) 10 arrows a +0 shortbow (27, 7, D:5) a +0 club (31, 2, D:5) a +0 war axe (32, 5, D:5) a +0 giant spiked club (34, 1, D:5) a stone (42, -12, D:5) a +0 hand axe (42, -2, D:5) a +0 rapier (44, -18, D:5) 13 poisoned darts (46, -11, D:5) a +0 rapier (50, -12, D:5) a potion of berserk rage (50, -10, D:5) a stone (50, -8, D:5) a scroll of fear (50, 16, D:5) a +1 spectral quarterstaff (52, -14, D:5) the cursed +0 ring mail "Otruonip" {rPois MP+9} It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. (52, -6, D:5) 30 bolts