Sar Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 6, D:1) a +0 dagger (19, 2, D:1) a +0 dagger (21, -4, D:1) 16 bolts (22, -21, D:1) 18 sling bullets (24, -8, D:1) a +0 club (50, -24, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 29 bolts (10, -1, D:2) a +0 dagger (11, -2, D:2) a +0 robe (12, 12, D:2) a +0 club (13, 23, D:2) a +0 robe (24, 32, D:2) a +0 short sword (24, 37, D:2) a +0 short sword (26, 27, D:2) a +0 dagger (41, 41, D:2) 16 arrows (43, 16, D:2) a +0 ring mail a +0 club (47, 20, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 1, D:3) 14 gold pieces (4, 2, D:3) the ring "Ykybof" {rC+ MR+} [ring of protection from cold] It protects you from cold. It affects your resistance to hostile enchantments. (4, 5, D:3) 8 gold pieces (5, 1, D:3) a +0 leather armour (5, 2, D:3) a potion of curing (5, 3, D:3) 11 gold pieces (5, 4, D:3) a +0 flail (5, 5, D:3) 15 gold pieces (8, -32, D:3) a +0 long sword (17, -29, D:3) a +0 club (19, 1, D:3) a +0 club (27, -34, D:3) a +0 club (30, -23, D:3) 18 bolts (33, -17, D:3) a +0 whip (41, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 flail (5, -18, D:4) a +0 ring mail a sewer (3, 25, Sewer) a rat corpse (6, 24, Sewer) a rat corpse (8, 24, Sewer) a rat corpse a rat corpse a rat corpse (15, 10, Sewer) a rat skeleton a ball python skeleton (22, 13, Sewer) a ball python skeleton (22, 14, Sewer) a ball python skeleton (23, 14, Sewer) an adder skeleton