Dungeon Crawl Stone Soup version 0.26-a0-602-gd42a14c23b (webtiles) character file. Game seed: 6386141377695970782 67 Sar the Sneak (level 3, -1/28 HPs) Began as a Deep Dwarf Enchanter on Aug 31, 2020. Slain by a river rat (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (1138 turns). Sar the Sneak (Deep Dwarf Enchanter) Turns: 1138, Time: 00:04:06 Health: -1/28 AC: 4 Str: 11 XL: 3 Next: 98% Magic: 2/5 EV: 12 Int: 16 God: Gold: 71 SH: 0 Dex: 13 Spells: 0/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... c - +1 pair of boots Stlth +++....... (no amulet) HPRegen 0.00/turn p - ring of see invisible MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 0.8 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth + Level 2.4 Spellcasting + Level 3.0 Hexes + Level 1.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level z - Ensorcelled Hibernat Hex/Ice #..... 13% 2 X - Confusing Touch Hex ##...... 17% 3 Z - Corona Hex ##..... 6% 1 Your spell library contained the following spells: Spells Type Power Failure Level Tukima's Dance Hex ##...... 17% 3 Dazzling Flash Conj/Hex #..... 32% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles j - 28 stones (quivered) Armour b - a +0 robe (worn) c - a +1 pair of boots (worn) Jewellery i - an uncursed ring of poison resistance p - a ring of see invisible (left hand) Scrolls e - a scroll of amnesia {unknown} f - a scroll of enchant armour k - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} m - a scroll of identify {unknown} n - a scroll of remove curse o - a scroll of magic mapping {unknown} Potions d - a potion of stabbing {unknown} g - a potion of curing {unknown} h - a potion of cancellation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: ░ ..▒▒▒.. ▒............ ░ ░░ ..▒▒▒.. ▒..........▒▒ , ░▒▒..▒▒▒..........▒ ░ ░▒▒▒▒▒░ ▒....▒..........▒ ▒>..▒ ▒▒...▒..........▒ ▒...▒ ▒▒.............▒ ▒..[▒ ▒▒▒...........▒ ., ▒...▒▒▒▒▒▒▒......†.....▒░ ▒.......gr..▒▒▒▒.▒▒▒▒.... ░ ▒...▒▒▒▒▒▒▒▒▒▒▒▒.▒ .... . ▒...▒ ▒....▒ .... ▒.▒▒▒▒ ▒▒...▒▒▒▒▒▒▒▒▒.▒▒▒▒ ... ▒....▒▒▒....▒.........▒ , , ▒▒▒▒..▒▒....▒.>.......▒▒▒▒▒ ▒. .........▒▒▒▒......[......▒... ▒▒▒▒▒▒.................▒▒.▒.▒. ░ ▒▒..▒▒▒▒................. , You could see a river rat. Message History The river rat closely misses you! You stick the river rat like a pincushion! The river rat is lightly wounded! The river rat closely misses you! The river rat bites you! * * * don't die * * * You spit the river rat but do no damage! The river rat is lightly wounded! The river rat bites you! * * * don't die * * * The river rat barely misses you! The river rat bites you! * * * don't die * * * Aiming: Ensorcelled Hibernation (safe; 14% risk of failure) Aim: a river rat (lightly wounded, chance to defeat MR: 49%) The river rat looks drowsy!!! The helpless river rat fails to defend itself! You perforate the river rat like a sieve!!! You annihilate the river rat!!! Your Hexes skill increases to level 3!!! Your Ice Magic skill increases to level 1!!! You barely miss the river rat! The river rat bites you!!! * * * don't die * * * You spit the river rat but do no damage! The river rat bites you but does no damage! Use which ability? (? or * to list) You fail to use your ability! The river rat bites you! rip Action || total -------------------------++------- Melee: Dagger || 105 Cast: Ensorcelled Hiber || 17 Abil: Heal Wounds || 1 Use: Scroll || 2 Stab: Sleeping || 16 Armor: Robe || 20 Dodge: Dodged || 67 Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_rooms, minmay_hexomino_p4 D:2: layout_loops_cross, marbit_many_paths D:3: layout_rooms, grunt_temple_overflow_open, portal_sewer_entry_e, hangedman_glass_teeth, chequers_jeans Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sar the Deep Dwarf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 112 | D:1 | Reached skill level 2 in Spellcasting 160 | D:1 | Reached skill level 4 in Stealth 160 | D:1 | Reached XP level 2. HP: 10/22 MP: 5/5 322 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 659 | D:1 | Reached XP level 3. HP: 24/28 MP: 1/5 859 | D:2 | Learned a level 3 spell: Confusing Touch 1135 | D:3 | Reached skill level 3 in Hexes 1135 | D:3 | Reached skill level 1 in Ice Magic 1138 | D:3 | Slain by a river rat Vanquished Creatures An adder (D:3) 2 river rats (D:3) A dart slug (D:1) A leopard gecko (D:1) 2 bats 3 giant cockroaches 6 hobgoblins 7 jackals 2 kobolds (D:1) 2 frilled lizards A goblin (D:1) 8 rats 36 creatures vanquished.