Sar Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (15, -15, D:1) a +0 club (20, 20, D:1) a cursed -2 club (21, 20, D:1) a +0 dagger (28, 12, D:1) 10 bolts (40, 7, D:1) 28 bolts (43, -12, D:1) a +0 leather armour (47, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 arrows (10, 21, D:2) a +0 chain mail (12, 9, D:2) a +0 ring mail (19, 27, D:2) a +0 scale mail (28, 8, D:2) a +0 robe (31, 7, D:2) 24 arrows (35, 23, D:2) a +0 mace (37, 40, D:2) a +0 leather armour (46, 28, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (11, 12, D:3) 11 bolts (18, 31, D:3) a +0 dagger (21, 5, D:3) a +0 helmet a +0 helmet (26, 44, D:3) a cursed +0 robe a +0 dagger (28, 47, D:3) 25 arrows (31, 22, D:3) a +0 club (37, 16, D:3) a +0 mace a +0 ring mail (37, 17, D:3) a +0 whip (47, 39, D:3) a +0 leather armour (47, 40, D:3) a +0 club a +0 leather armour a +0 dagger (65, 34, D:3) 26 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (7, -11, D:4) 22 arrows (10, 3, D:4) a +0 war axe (11, -16, D:4) a +0 buckler (11, 11, D:4) a +0 chain mail (12, -10, D:4) a cursed +0 club (16, -11, D:4) a cursed +0 chain mail a +0 whip (17, -11, D:4) a +0 robe a cursed -3 dagger (17, -5, D:4) a cursed +0 giant club (21, 1, D:4) a +0 club (29, -15, D:4) a wand of mindburst (14) (30, -15, D:4) 2 scrolls of magic mapping (still there?) a +0 short sword (still there?) (34, -7, D:4) a +0 whip (34, -2, D:4) a +0 spear (35, -1, D:4) a +0 leather armour a +0 whip a +0 mace (36, -3, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Luhouske's Antique Weapon Emporium a +0 hand axe (81 gold) the +5 hunting sling "Zoupazix" {freeze, *Drain +Blink Stlth+} (1050 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you blink. It causes draining when unequipped. It makes you more stealthy. a +0 long sword (94 gold) a +0 spear (81 gold) a +0 trident (94 gold) a +0 arbalest (121 gold) a +0 fustibalus (405 gold) a +0 arbalest (121 gold) a +0 rapier (108 gold) a +1 dire flail of holy wrath (383 gold) a +2 flail of holy wrath (494 gold) a +0 long sword (94 gold) (0, 0, D:5) a +0 giant spiked club (2, 20, D:5) a +0 robe (10, -23, D:5) 18 bolts (15, -25, D:5) a +0 shortbow 18 arrows (42, -18, D:5) a +0 short sword (45, 5, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Jifu Mue's Assorted Antiques a scroll of magic mapping (84 gold) an uncursed staff of conjuration (600 gold) a +0 hunting sling (36 gold) a +0 spear (72 gold) a +3 leather armour of fire resistance (576 gold) (0, 0, D:6) 13 bolts (11, 15, D:6) a +3 vampiric scythe a +0 robe (13, -23, D:6) a +0 giant club (22, -9, D:6) a +0 quarterstaff (32, -12, D:6) a +0 club (34, -15, D:6) a +0 hand axe a +0 shortbow 20 arrows (34, -11, D:6) a +0 halberd (37, 1, D:6) a +0 mace (49, -19, D:6) a +0 falchion (52, 17, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 11 arrows (4, 0, D:7) the +0 dagger "Kiroir" {venom, rPois Will+} It poisons the flesh of those it strikes. It protects you from poison. It affects your willpower, your defense against some magical effects. (10, 1, D:7) a +0 hand axe a +0 hand axe a cursed -3 hand axe a +0 hand axe 10 potions of degeneration {!q} (13, -1, D:7) 16 arrows (20, -21, D:7) a +0 plate armour (26, -23, D:7) a +0 spear (27, -23, D:7) a cursed +0 plate armour a +0 scimitar (27, -21, D:7) a +0 robe a +0 dagger (28, -22, D:7) a +0 leather armour a +0 mace (30, 14, D:7) a +0 short sword (31, -22, D:7) 12 arrows a cursed -2 shortbow (44, 18, D:7) a +0 short sword (48, -12, D:7) a +0 ring mail a +0 dagger (49, -12, D:7) a +0 club (49, -11, D:7) a +0 robe a +0 dagger a +0 leather armour of cold resistance 21 sling bullets a +0 quarterstaff a +0 hunting sling of freezing a potion of degeneration {!q} (49, -10, D:7) a cursed -1 flail a +0 club (49, -9, D:7) a +0 chain mail a +0 glaive (49, -8, D:7) a +0 club (54, -10, D:7) a +0 long sword (57, 4, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (19, 39, D:8) 22 bolts (19, 40, D:8) a scroll of noise {!r} (20, 40, D:8) a +1 battleaxe of freezing (20, 41, D:8) 19 stones (31, 22, D:8) a +0 dagger (37, 7, D:8) a +0 leather armour (51, 22, D:8) a +0 club a +0 club a +0 leather armour (51, 23, D:8) a +0 flail a +0 leather armour (53, -9, D:8) a +0 spear Level 9 of the Dungeon [Shop] Noxkauck's Armour Shoppe a +0 robe (11 gold) a +0 scale mail of cold resistance (176 gold) a +0 chain mail (72 gold) a +2 robe of cold resistance (283 gold) a +2 plate armour of cold resistance (640 gold) a +3 plate armour of cold resistance (720 gold) a +0 robe (11 gold) a +0 cloak (72 gold) the +2 ring mail "Burynwathry" {Will+ Int-4 Slay+2 SInv} (492 gold) It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your willpower, your defense against some magical effects. It lets you see invisible. a +2 chain mail of positive energy (296 gold) the +5 chain mail of Minor Irritation {rN+ Str+6 Slay-6 SInv} (516 gold) It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from negative energy. It lets you see invisible. (0, 0, D:9) a +0 hunting sling (5, -3, D:9) 18 arrows a +0 shortbow (8, 13, D:9) a +0 chain mail (11, 1, D:9) an uncursed ring of attention a +0 tower shield a +0 leather armour a +0 plate armour 252 stones (11, 2, D:9) a +0 helmet (36, 23, D:9) a +0 mace a +0 chain mail (40, 12, D:9) a +0 war axe (42, -8, D:9) a +0 plate armour (42, -4, D:9) 16 stones (43, 33, D:9) a +3 scimitar of flaming (45, 28, D:9) a +0 shortbow 24 arrows (49, 13, D:9) a +0 falchion (50, 40, D:9) 23 stones Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, 2, D:10) 17 stones (3, -2, D:10) a +0 club (4, 2, D:10) 22 stones (6, -27, D:10) a +0 giant club (8, -11, D:10) 17 arrows (10, -37, D:10) a +0 mace (11, -39, D:10) a +0 robe a +1 dagger of distortion (11, -37, D:10) a +0 chain mail (12, -15, D:10) a +0 mace of draining a +0 falchion a +0 flail (13, -19, D:10) a +0 plate armour a +0 glaive (15, -19, D:10) a cursed +0 giant club (16, -24, D:10) a +0 robe a +0 flail a lightning rod (4/4) (16, -20, D:10) a +0 hunting sling 18 sling bullets (17, -19, D:10) a +3 fustibalus of flaming a +1 leather armour of willpower (19, -1, D:10) a cursed +0 hand axe a +0 robe (19, 0, D:10) a cursed +1 flail of protection a +0 robe (24, -10, D:10) a cursed +0 robe (24, 2, D:10) a +3 morningstar a +0 robe (24, 3, D:10) a cursed +0 spear a +0 robe (26, -13, D:10) a +0 scale mail (29, -4, D:10) a +0 war axe (39, -52, D:10) a +0 short sword a +0 leather armour (39, -51, D:10) a +0 dagger a +0 leather armour (39, -49, D:10) a +0 giant club (39, 3, D:10) a +0 robe (40, -32, D:10) a +0 whip (41, -32, D:10) a +0 flail a +1 leather armour of poison resistance a +0 club a +0 leather armour (42, -32, D:10) a +0 club (50, 3, D:10) a +0 shortbow (59, -4, D:10) a +0 scale mail (60, -1, D:10) a cursed ring of attention Level 11 of the Dungeon (4, -34, D:11) 20 stones (11, -3, D:11) a +0 scale mail (14, -3, D:11) 23 stones (16, -24, D:11) 17 sling bullets (22, -3, D:11) a +0 dagger (25, -4, D:11) a +2 hunting sling of flaming (30, -3, D:11) a +1 vampiric short sword (34, -3, D:11) a +0 giant club a +0 robe a +0 dagger (34, -2, D:11) a +0 plate armour a +0 hand axe (35, -2, D:11) a +0 robe a +0 dagger (37, -53, D:11) a +0 vampiric hand axe (38, -53, D:11) a +0 club a +0 leather armour a +0 trident a +0 chain mail (42, -51, D:11) 14 bolts (47, -43, D:11) an uncursed amulet of regeneration (47, -10, D:11) a cursed +0 scale mail (48, -44, D:11) 19 stones (48, -43, D:11) a scroll of blinking (48, -42, D:11) the cursed +0 quarterstaff of the Genius {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It has a curse placed upon it. (48, -41, D:11) 24 stones (54, -50, D:11) a +0 helmet (56, -2, D:11) a +0 ring mail (58, -6, D:11) a +0 troll leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (5, -10, D:12) 23 sling bullets (6, 3, D:12) a +0 battleaxe a +0 leather armour (9, 14, D:12) a +0 broad axe a +0 quick blade (16, 6, D:12) 18 stones (20, 7, D:12) a +0 kite shield (25, 12, D:12) a +0 club a +0 war axe a +0 chain mail a cursed -2 whip (26, 11, D:12) a cursed -3 dagger a +0 robe (27, 10, D:12) a +0 club a +0 leather armour a +0 mace a +0 leather armour (27, 11, D:12) a +0 scale mail a +0 dagger a +0 whip a +0 chain mail a +0 club a cursed +0 leather armour a +0 hand axe a cursed -1 club a +0 leather armour (27, 12, D:12) a +0 short sword a +0 ring mail a +0 hand axe (28, 10, D:12) a +0 club a +0 leather armour (29, 9, D:12) a +0 short sword (29, 10, D:12) a +0 trident (31, 8, D:12) a +0 leather armour a cursed -1 trident (31, 10, D:12) a +0 hand axe (32, 8, D:12) a +0 club (33, 9, D:12) a +0 leather armour a +0 war axe a +0 short sword a +0 ring mail a +0 short sword a +0 chain mail a +0 dagger (33, 10, D:12) a +0 giant club a +0 short sword (34, 9, D:12) a +0 ring mail of cold resistance a +0 flail a +0 robe a +0 dagger (35, 5, D:12) a +0 dagger (36, 5, D:12) a +0 mace (39, -3, D:12) a +0 dagger a +0 robe (40, -6, D:12) a +0 ring mail (43, 11, D:12) a +0 short sword (49, 12, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) 3 scrolls of random uselessness (7, -29, D:13) a +0 short sword (8, -37, D:13) a +0 giant club (10, -7, D:13) a +0 dagger a +0 war axe a +0 plate armour (10, -4, D:13) a +0 giant spiked club (11, -9, D:13) a +1 dagger of venom a +0 robe (11, -8, D:13) a +0 dagger a +0 robe (11, -5, D:13) a +0 falchion a +0 leather armour (11, -4, D:13) a +0 short sword 6 stones a +0 giant spiked club (11, -3, D:13) a +0 giant club a +0 giant club (11, -2, D:13) a +0 vorpal halberd a +0 robe (12, -4, D:13) a +0 club (13, -5, D:13) a +0 flail a +0 leather armour 5 stones (21, -6, D:13) a +0 dagger a +0 shortbow 17 arrows a +0 leather armour (21, 4, D:13) a +0 quarterstaff (24, -7, D:13) 20 arrows (26, -31, D:13) 18 stones (27, -25, D:13) a cursed -3 giant spiked club a +0 giant spiked club (28, -26, D:13) a +0 hand axe (29, -33, D:13) 13 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (12, 28, Lair:1) a +0 scale mail (13, 12, Lair:1) a +0 animal skin a -1 spear (23, -4, Lair:1) a +0 hunting sling (24, -2, Lair:1) 14 bolts (28, -11, Lair:1) a +0 kite shield (36, 19, Lair:1) a +0 hand crossbow (48, -1, Lair:1) a +0 robe Level 2 of the Lair of Beasts (1, 47, Lair:2) 5 boomerangs of dispersal (12, 2, Lair:2) a scroll of random uselessness (14, 45, Lair:2) an uncursed ring of teleportation (18, 15, Lair:2) a +0 chain mail (34, 39, Lair:2) a cursed -2 club (38, 39, Lair:2) a +0 tower shield (42, 39, Lair:2) a +0 mace (46, 23, Lair:2) an uncursed staff of earth an uncursed staff of conjuration {!a} an uncursed staff of earth a +4 ring of slaying a wand of flame (33) the +1 robe of Xiovuzov {+Inv rC- rCorr Int-2} It affects your intelligence (-2). It makes you vulnerable to cold. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. a wand of charming (19) the ring of Dootosm {rN+ Dex+4} [ring of positive energy] It affects your dexterity (+4). It protects you from negative energy. a wand of paralysis (5) a wand of polymorph (19) 47 boomerangs a +1 helmet a scarf of resistance a +0 cloak the cursed +3 great sword "Suf Fuci" {venom, *Rage *Noise rF+++ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It renders you almost immune to fire. It may make noises in combat. It may make you go berserk in combat. It has a curse placed upon it. a +0 buckler a +1 battleaxe of flaming an uncursed staff of poison a +3 plate armour of fire resistance an uncursed ring of fire an uncursed ring of protection from fire an uncursed ring of ice a +2 plate armour of cold resistance a scarf of repulsion 3 scrolls of enchant armour a +0 tower shield a +2 robe of cold resistance a +0 chain mail a +2 leather armour of fire resistance a +0 short sword of venom a wand of random effects (27) a phantom mirror 7 datura-tipped darts a +1 demon trident of draining 5 scrolls of enchant weapon a lightning rod (4/4) an uncursed ring of stealth 71 poisoned darts a phantom mirror the +9 hand axe of the Vase {vorpal, Str+2 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+3). a +2 vampiric halberd a +1 battleaxe of freezing a +0 broad axe 6 scrolls of amnesia (56, 19, Lair:2) a +0 mace (61, 25, Lair:2) 19 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +4 falchion (11, -2, Lair:3) a +0 club (30, -16, Lair:3) 16 stones (32, -16, Lair:3) 7 stones (32, -15, Lair:3) 11 stones (32, -14, Lair:3) 20 stones (50, -13, Lair:3) the +5 dagger "Ximick" {freeze, rElec Int+6 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It insulates you from electricity. It makes you more stealthy. Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 sling bullets (24, -21, Lair:4) a +0 leather armour (27, -22, Lair:4) a +0 short sword (29, -33, Lair:4) a +0 pair of gloves (43, -20, Lair:4) 15 sling bullets (43, -13, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (27, -60, Lair:5) 8 stones (43, -57, Lair:5) a +0 robe (64, -51, Lair:5) a scroll of random uselessness Level 6 of the Lair of Beasts (0, 18, Lair:6) 24 stones (4, -5, Lair:6) a +0 hunting sling (5, 18, Lair:6) 27 arrows (17, 42, Lair:6) a +0 morningstar (23, 14, Lair:6) a +0 ring mail of willpower (24, 14, Lair:6) 20 arrows (25, 17, Lair:6) 8 bolts (26, 14, Lair:6) a +0 leather armour (26, 15, Lair:6) 22 stones (26, 16, Lair:6) a box of beasts (26, 17, Lair:6) 19 sling bullets (42, 31, Lair:6) 21 stones (49, 40, Lair:6) a +0 scale mail (62, 16, Lair:6) 26 bolts