Sar Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, -46, D:1) 24 stones (9, -19, D:1) a +0 hunting sling (12, -35, D:1) a +0 short sword (16, -35, D:1) 32 stones (19, -31, D:1) a +0 leather armour (33, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (2, 6, D:2) a +0 leather armour (16, 8, D:2) a +0 giant spiked club (21, 16, D:2) a +0 dagger a stone (24, 5, D:2) a +0 club (27, 39, D:2) a +0 dagger (32, 7, D:2) a +0 leather armour (33, 22, D:2) 23 stones (43, 25, D:2) a +0 club (44, 49, D:2) a +0 leather armour of willpower (47, 21, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, -19, D:3) 18 stones (12, -36, D:3) 15 arrows (25, -26, D:3) a +0 leather armour a +0 club (26, -16, D:3) a +0 ring mail (29, -11, D:3) a +0 club (30, -2, D:3) a +0 hand axe (30, -1, D:3) a +0 robe (31, -2, D:3) a +0 trident (32, -32, D:3) a +0 short sword (36, -36, D:3) a +0 giant club (50, -34, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -9, D:4) a +0 robe (18, 6, D:4) a +0 dagger (18, 16, D:4) 14 stones (30, -9, D:4) a +0 whip (30, 4, D:4) 12 stones (32, 3, D:4) a +0 leather armour a +0 dagger (32, 19, D:4) a +0 whip (36, 2, D:4) a +0 trident (39, -12, D:4) a +2 kite shield (39, 0, D:4) a +0 whip (40, -1, D:4) a +0 hand axe a +0 flail a +0 robe a +0 dagger a +0 dagger a +0 leather armour a +0 whip (40, 1, D:4) 5 boomerangs a +0 falchion (41, -1, D:4) a +0 dagger a +0 leather armour a +0 short sword of venom Level 5 of the Dungeon (0, 0, D:5) a +0 flail of holy wrath a +0 leather armour (2, 26, D:5) a +0 longbow (3, 16, D:5) a +0 hunting sling (15, 13, D:5) a +0 scythe (17, 29, D:5) a +0 robe (23, 38, D:5) 15 stones (33, 29, D:5) a +0 war axe a +0 flail (33, 32, D:5) a +0 club a +0 dagger a +0 robe (33, 34, D:5) a +0 dagger a +0 ring mail (38, -7, D:5) a +5 vorpal scythe a +0 robe (39, 4, D:5) 19 stones (41, 29, D:5) 23 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -4, D:6) a +0 giant club (3, 6, D:6) 9 stones (9, 9, D:6) a potion of degeneration {!q} (10, 26, D:6) a +0 short sword (20, 15, D:6) a +0 giant club (25, 25, D:6) a +0 quarterstaff (28, 20, D:6) a +0 pair of boots (34, 33, D:6) a +0 robe a +0 great sword a +0 robe a +4 mace (38, 36, D:6) a +0 robe a +4 trident Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (6, 6, D:7) a +0 club (7, 3, D:7) a +0 flail (7, 6, D:7) a +0 club (14, 8, D:7) a +0 dagger (15, 2, D:7) a +0 ring mail (18, -4, D:7) a +0 dagger (19, -4, D:7) a +0 giant club a +0 giant club (20, -7, D:7) a +0 whip 5 stones (20, -6, D:7) a +0 short sword a +0 whip 2 stones (20, -5, D:7) a +0 whip (21, -5, D:7) a +0 dagger 5 stones (21, 6, D:7) 15 stones (22, 29, D:7) a +0 spear (36, 3, D:7) a potion of degeneration (40, 2, D:7) a +0 leather armour (45, 19, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 club a +0 dagger a +0 robe (2, -11, D:8) a +0 hand axe (8, 36, D:8) a +0 flail a +0 leather armour (9, 36, D:8) a +0 flail a +0 scale mail (9, 37, D:8) a +0 hand axe of freezing a +0 club a +0 leather armour (10, 5, D:8) 17 arrows a +0 shortbow (10, 13, D:8) a +1 dagger of freezing (10, 14, D:8) a +0 robe a +0 dagger (10, 35, D:8) a +0 robe (11, -10, D:8) a +0 scale mail (11, 5, D:8) a +0 club (11, 7, D:8) a +0 dagger a +0 club (11, 14, D:8) a +0 whip (12, 5, D:8) a +0 ring mail (12, 7, D:8) a +2 whip of venom a +0 dagger (12, 12, D:8) a +0 long sword a +0 chain mail (13, 4, D:8) 22 sling bullets (15, 8, D:8) a +0 whip of electrocution (17, -5, D:8) 22 stones (17, 37, D:8) 11 bolts (23, -18, D:8) 29 bolts (37, -24, D:8) a +0 quarterstaff (37, -20, D:8) a +0 halberd (38, 37, D:8) a +0 club (45, -18, D:8) a +0 club a +0 flail a +0 spear (45, -17, D:8) a +0 trident a +0 scale mail (45, 24, D:8) a +0 mace (60, -8, D:8) 13 stones Level 9 of the Dungeon [Shop] Cawk's Assorted Antiques the +0 war axe "Onihisch" {vorpal, Dex+3} (481 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). a +1 flail of holy wrath (345 gold) a +0 short sword of speed (286 gold) a potion of attraction (78 gold) the +1 hand crossbow of Distant Shores {flame, rPois rN+++ Str-2 Dex+3} (1185 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (-2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. (0, 0, D:9) 21 stones (2, 36, D:9) a +0 giant club a +0 giant club (7, 50, D:9) a +0 short sword (9, 32, D:9) a +0 shortbow 7 arrows a +0 barding a potion of degeneration {!q} (10, 1, D:9) a +0 shortbow (20, 43, D:9) a +1 vorpal hand axe (23, 42, D:9) a +0 hand axe (32, 37, D:9) a +2 dagger of protection (32, 44, D:9) a +0 short sword (39, 47, D:9) 23 arrows (43, 22, D:9) 22 stones (43, 26, D:9) a +0 giant club a +0 giant club (43, 27, D:9) a +0 quarterstaff 21 stones (46, 13, D:9) 16 sling bullets Level 10 of the Dungeon (1, -5, D:10) 21 stones (5, -1, D:10) 24 bolts (5, 32, D:10) an amulet of magic regeneration (6, 46, D:10) a +0 club a +0 club (8, 46, D:10) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (15, 38, D:10) a +0 flail (16, 32, D:10) 14 stones (29, 18, D:10) 15 stones (37, 12, D:10) 22 stones (42, -3, D:10) a +0 shortbow 17 arrows (45, 40, D:10) a +0 dagger (47, 24, D:10) a +0 cloak (48, 19, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 gold pieces (0, 3, Lair:1) a javelin (6, 1, Lair:1) 22 gold pieces (19, 17, Lair:1) 11 stones (24, 21, Lair:1) a +0 robe (42, 23, Lair:1) 21 gold pieces (42, 24, Lair:1) 19 gold pieces (45, 23, Lair:1) a scroll of amnesia