Sar Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (5, 40, D:1) a +0 short sword (6, -5, D:1) a jackal corpse (11, -3, D:1) a +0 leather armour (14, 16, D:1) 2 boomerangs (16, 8, D:1) a hobgoblin corpse (skeletalised by now) (27, 17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 24 stones (2, -4, D:2) a scroll of identify (6, -3, D:2) 2 scrolls of vulnerability (13, -25, D:2) a scroll of magic mapping (still there?) a ring of magical power (still there?) (13, -21, D:2) a potion of heal wounds (22, -23, D:2) a +0 dagger (24, -27, D:2) a +0 dagger a kobold corpse a quokka corpse (26, -27, D:2) an adder corpse (29, -11, D:2) a giant cockroach corpse (30, -7, D:2) an amulet of magic regeneration