Dungeon Crawl Stone Soup version 0.31-a0-105-gc0b45f0da6 (webtiles) character file. Game seed: 8783362912608443792 4 Sar the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on May 27, 2023. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (219 turns). Sar the Magician (Djinni Hedge Wizard) Turns: 219, Time: 00:01:06 Health: 0/15 AC: 3 Str: 9 XL: 1 Next: 77% Gold: 18 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . d - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 cloak (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes Level 0.0 Charms + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Transmutations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc 22% N/A 9% 2 c - Call Imp Summ 22% N/A 9% 2 x - Slow Hex 44% N/A 5% 1 z - Magic Dart Conj 44% 1d5 5% 1 C - Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka is almost dead! The quokka misses you! The quokka bites you but does no damage! Casting: Magic Dart (safe; 6% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka! You annihilate the quokka!!! Unknown command! Casting: Magic Dart (safe; 5% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm! The endoplasm is heavily wounded! The endoplasm freezes you! You are frozen! Casting: Magic Dart (safe; 5% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm! The endoplasm is almost dead! The endoplasm freezes you! You are frozen! You feel a terrible chill!!! * * * don't die * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm but does no damage! The endoplasm is almost dead! * * * don't die * * * The endoplasm hits you! rip #..........# ..........# ..........# #.###.(.### #.# #...# #.# ##.## ######.####.# .###...........# .......R..###### .###.##J### #.. #.## #.. #.. ... .##. You could see an endoplasm. Vanquished Creatures A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sar the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Sar set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 219 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, minmay_vboxes Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Transmutations | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Poison Magic | 3 | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 12 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 219 | 219 | 0 | 105 | 72 | 1 | 219.0 | Dungeon | 219 | 219 | 0 | 105 | 72 | 1 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 219 daAuts