Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 6203511786974732643 62 Sar the Conjurer (level 3, 0/26 HPs) Began as an Armataur Conjurer on Jan 29, 2024. Slain by an ice beast (7 damage) ... on level 4 of the Dungeon. The game lasted 00:08:20 (5065 turns). Sar the Conjurer (Armataur Conjurer) Turns: 5065, Time: 00:08:20 Health: 0/26 AC: 6 Str: 12 XL: 3 Next: 85% Magic: 0/6 EV: 9 Int: 20 God: Gold: 153 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . f - +0 flail rCold . . . (no shield) rNeg . . . a - +0 robe rPois . i - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... u - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: roll @: about to teleport A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 192 gold pieces. You spent 39 gold pieces at shops. Inventory: Hand Weapons d - a +0 hand axe f - a +0 flail (weapon) Missiles e - 21 stones r - 5 boomerangs Armour a - a +0 robe (worn) i - a +1 helmet (worn) Jewellery u - an amulet of regeneration (around neck) Wands n - a wand of polymorph (3) Scrolls c - 2 scrolls of teleportation {@r4} g - a scroll of silence {unknown} h - a scroll of acquirement {unknown} l - a scroll of butterflies {unknown} m - a scroll of fog {unknown} p - 2 scrolls of noise {unknown} q - a scroll of identify {unknown} t - a scroll of vulnerability {unknown} Potions b - a potion of magic j - 3 potions of curing {@q1} k - 3 potions of resistance {unknown} o - a potion of haste {unknown} s - 2 potions of heal wounds {unknown} Skills: - Level 1.9 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 36% 2d5 4% 2 z - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Shops: D:3 ! Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (78% to hit) The searing ray hits the ice beast! The ice beast is lightly wounded! (Press ! to maintain the ray!) You roll towards the ice beast!!! You crush the ice beast but do no damage! Your tail-slap misses the ice beast! The ice beast is lightly wounded! The ball python hisses angrily! The ice beast barely misses you! Unknown command! Casting: Searing Ray (safe; 4% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 78% to hit) The searing ray hits the ice beast! The ice beast is moderately wounded! (Press ! to maintain the ray!) The ice beast hits you but does no damage! The searing ray hits the ice beast!!! The ice beast is severely wounded! The ice beast hits you! The ice beast freezes you! Unknown command! The searing ray hits the ice beast but does no damage! The ice beast is severely wounded! The searing ray hits the ball python!!! You annihilate the ball python!!! The ice beast hits you! The ice beast freezes you!!! * * * don't die * * * Unknown command! As you read the scroll of teleportation {@r4}, it crumbles to dust! You feel strangely unstable! The ice beast hits you! * * * don't die * * * The ice beast freezes you!!! rip ......# ..... ..... ♣ ... #..# ♣ ... #..# ♣ ♣♣♣ #.# #..# ♣♣ ♣.♣ #Y# #..# )♣ ♣.♣♣♣ #H# #..# .♣♣♣...♣♣ #.## #..# ..♣...^.♣ #..# #..# ....♣...♣ ##.# #..# ♣♣.♣♣♣♣.♣ ##..# ####..# ♣♣♣ ♣.♣ #..## # #...... ♣♣.♣ #.#########.#.#...# ♣..♣ #.................. ♣.♣♣ #.#.#######..#....# You could see an ice beast. Vanquished Creatures An adder (D:2) A ribbon worm (D:4) 4 bats 5 endoplasms A giant cockroach (D:3) 2 goblins 7 hobgoblins 7 jackals A quokka (D:1) 7 ball pythons 3 frilled lizards 2 kobolds (D:2) 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sar the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 449 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/4 630 | D:1 | Learned a level 2 spell: Searing Ray 2852 | D:2 | Found a hide-covered altar of Uskayaw. 3054 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 3434 | D:2 | Noticed a black bear 4122 | D:3 | Found Qod Wotz's Distillery. 4134 | D:3 | Bought a potion of curing for 39 gold pieces 4559 | D:4 | Reached skill level 4 in Conjurations 4810 | D:4 | Noticed an ice beast 5065 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_fortress_basement, layout_loops_corners, minivault_19, minivault_5 D:2: layout_rooms, basic_altar, ebering_dispersal_statue_hall D:3: layout_loops_corners, serial_shops, shop, minmay_misc_feat_chi D:4: kb_forest_paths, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.4 Stealth | 3 | 3.0 Conjurations | 4 | 4.0 Dodging | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 7 Flail || 17 Hand axe || 1 Tailslap || 2 Cast: Magic Dart || 93 Searing Ray || 4 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 29 Dodge: Dodged || 22