Sar Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (0, 1, D:1) a +0 falchion (4, 12, D:1) a rat skeleton (4, 13, D:1) a hobgoblin skeleton (5, 7, D:1) a hobgoblin skeleton (6, 10, D:1) a ball python skeleton (12, 23, D:1) a ball python skeleton (24, 15, D:1) a bat skeleton (30, 10, D:1) a +0 ring mail (32, -2, D:1) a +0 dagger (33, 13, D:1) a +0 scale mail (40, 40, D:1) a +0 chain mail (43, 30, D:1) a frilled lizard skeleton (46, -5, D:1) a +0 long sword (50, -5, D:1) a +0 falchion (52, -9, D:1) a +0 dagger of electrocution a goblin skeleton (52, 2, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -39, D:2) a bat skeleton (27, -44, D:2) a hobgoblin skeleton (27, -27, D:2) a +0 whip (28, -32, D:2) a ball python skeleton (34, -8, D:2) a +0 club (41, -27, D:2) a +0 dagger a +0 robe (43, -49, D:2) a +0 dagger (44, -20, D:2) a hobgoblin corpse (skeletalised by now) (46, -20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -1, D:3) a +0 club (5, -1, D:3) a +0 club (15, -10, D:3) a +0 flail