Sar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -11, D:1) a +0 club a kobold skeleton (11, -16, D:1) a +0 club (15, 9, D:1) a +0 dagger (23, -18, D:1) a +0 club (25, -20, D:1) a +0 club (26, -19, D:1) a +0 club a goblin skeleton (35, -19, D:1) a +0 ring mail (38, 9, D:1) a frilled lizard corpse (skeletalised by now) (40, -11, D:1) a +0 short sword (46, -9, D:1) a +0 dagger a goblin skeleton (49, -14, D:1) a rat skeleton (52, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 12, D:2) an adder corpse (4, 12, D:2) a bat corpse (19, -2, D:2) a rat corpse (skeletalised by now) (24, -35, D:2) a hobgoblin corpse (32, -2, D:2) a +0 quarterstaff (37, -36, D:2) a +0 ring mail (37, -32, D:2) a +0 hand axe