Dungeon Crawl Stone Soup version 0.33-a0-90-g45882a55ab (webtiles) character file. Game seed: 10470098576114358088 4 Sar the Grave Robber (level 1, -1/13 HPs) Began as a Coglin Necromancer on Sept 17, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (80 turns). Sar the Grave Robber (Coglin Necromancer) Turns: 80, Time: 00:00:18 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 3/3 EV: 11 Int: 14 God: Gold: 23 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger {Feng} rCold . . . d - +0 dagger {Chang} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Feng} d - a +0 dagger (offhand) {Chang} Missiles e - 3 boomerangs Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.1 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You barely miss the jackal with your +0 dagger! The jackal barely misses you! The jackal bites you! The jackal closely misses you! The jackal bites you! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! You stick the jackal like a pincushion with your +0 dagger! The jackal is moderately wounded! You miss the jackal with your +0 dagger! The jackal bites you! You perforate the jackal but do no damage! The jackal is moderately wounded! You perforate the jackal like a sieve with your +0 dagger! The jackal bites you! * * * don't die * * * The jackal bites you but does no damage! The jackal barely misses you! You stick the jackal but do no damage! The jackal is severely wounded! You closely miss the jackal with your +0 dagger! The jackal barely misses you! The jackal bites you! * * * don't die * * * The jackal bites you but does no damage! Unknown command! You closely miss the jackal with your +0 dagger! The jackal is severely wounded! You barely miss the jackal with your +0 dagger! The jackal bites you! rip ################## .............#..†## .#...#.h..#....##h# ..##†..###....#hg.# ........#.#....##h# ..h.......#..l#..#.. ## #....##..#..#...#.### .## ##.........##..#.## #.# >#.....##......##.# ###<# #....#..#...#..#.# #..## ...#...##..#.#.##. #.#[## ...##..#......#..#.#.. ##.# You could see 3 jackals and a frilled lizard. Vanquished Creatures A giant cockroach (D:1) 2 jackals (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sar the Coglin Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 80 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.5 Necromancy | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 33 Armour: Robe || 17 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 35 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 35 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts