Sar Level 1 of the Dungeon [Shop] Esoikaf's Assorted Antiques the +5 dagger "Atynaom" {protect, rElec rN++ rCorr Str-2} (1385 gold) Str-2: It affects your strength (-2). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. a +1 ring mail of cold resistance (416 gold) a scroll of noise (26 gold) a potion of lignification (78 gold) a potion of curing (78 gold) a staff of death (650 gold) a scroll of teleportation (78 gold) a +0 robe (18 gold) 2 scrolls of teleportation (156 gold) a +0 dagger (52 gold) a +0 chain mail (117 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 3, D:1) a rat skeleton (34, -3, D:1) a +0 club a goblin skeleton (34, 5, D:1) a bat corpse (skeletalised by now) (40, -22, D:1) a +0 ring mail (40, 13, D:1) a +0 short sword (45, -24, D:1) an amulet of regeneration (47, 6, D:1) a +0 short sword (52, 6, D:1) a +0 spear a gnoll corpse (skeletalised by now) (52, 7, D:1) a +0 whip (53, 6, D:1) a +0 spear a gnoll corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Rulul's Antique Weapon Boutique a +5 dagger of venom (617 gold) a +0 trident (73 gold) a +1 falchion of protection (222 gold) a +0 spear (63 gold) a +2 orcbow of flaming (384 gold) the +7 rapier of Terra Cotta {venom, *Slow +Blink rF+} (1159 gold) rF+: It protects you from fire. +Blink: It lets you blink. *Slow: It may slow you when you take damage. a +0 club (21 gold) a +0 war axe (73 gold) a +0 spear (63 gold) (3, -1, D:2) a +0 hammer (7, 31, D:2) 3 gold pieces (10, 25, D:2) 4 stones (19, 13, D:2) a ring of willpower (34, 8, D:2) a +0 spear (41, 1, D:2) 7 stones