Sar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -15, D:1) a hobgoblin skeleton (2, -27, D:1) a hobgoblin corpse (skeletalised by now) (14, -10, D:1) a +0 scale mail (16, -20, D:1) a +0 robe (16, -10, D:1) a +0 spear (21, 16, D:1) a +0 robe (23, 13, D:1) a ball python corpse (skeletalised by now) (24, -23, D:1) a ball python corpse (skeletalised by now) (39, -11, D:1) a +0 ring mail (40, 3, D:1) a quokka skeleton a bat skeleton (41, -24, D:1) a +0 club (41, 7, D:1) a +0 leather armour (43, 5, D:1) a bat corpse (skeletalised by now) (45, 4, D:1) a ball python skeleton (47, -2, D:1) a +0 club (51, -25, D:1) a +0 club (52, -30, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -21, D:2) a dart slug corpse (5, -23, D:2) a giant cockroach corpse (9, -13, D:2) a +0 halberd (13, -14, D:2) 6 poisoned darts (30, -12, D:2) a +0 dagger (36, -21, D:2) a scroll of blinking (36, -17, D:2) a scroll of noise (37, -10, D:2) a scroll of enchant weapon (39, -16, D:2) 3 scrolls of poison